test content
What is the Arc Client?
Install Arc

T2 pvp gear + EF viable alternative?

zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
edited August 2013 in The Library
With upcoming changes to shield and AP generation, I have been considering a alternative build, now I aware that Entangling Force on master is a good AP generation skill, with this in mind how does the the T2 Grym armor hold up in higher tier dungeouns. 30% reduced cd on Entangling force should in theroy boost the amount of Ap we can generate substantially in the absence of shield burst.
Post edited by zanthe25 on

Comments

  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    I wonder, when people will understand, that extra control is a waste? The best control is a corpse of monster. More DPS - more corpses.
  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited August 2013
    And I wonder, why people try so hard to stick to exactly one solution, where are so many viable ways available.

    There is a rule as old as our known universe: adapt or die trying.
    Proud member of Dragon Clan - German Gaming Community
  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    uurbs wrote: »
    There is a rule as old as our known universe: adapt or die trying.
    As Sara Kerrigan says: "Adapt to all situations".
  • zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
    edited August 2013
    I wonder, when people will understand, that extra control is a waste? The best control is a corpse of monster. More DPS - more corpses.

    You clearly don't get why Mastered Entangling force works, it generates a LOT of Action point, which means more Arcane Singularties, which means AoE DPS is much more effective, which means much more dead corpses in less time.

    My question is directed at the pvp gear making it possible to use and generate more AP, not how long i can lift a mob in the air
  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    Why extra AS will do AoE more effective? One AS - mobs are gathered next to wall or other collision object. Than standart rotation of CoI, terrain, steal time and shield. I'll better place OF, than cast another AS, cause OF has no target cap and debuffs all mobs with HV set.
    But... nevermind, you can be whatever you want. If you want to be singularity bot and do damage less, than cleric, it's your choise.
  • zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
    edited August 2013
    Why extra AS will do AoE more effective? One AS - mobs are gathered next to wall or other collision object. Than standart rotation of CoI, terrain, steal time and shield. I'll better place OF, than cast another AS, cause OF has no target cap and debuffs all mobs with HV set.
    But... nevermind, you can be whatever you want. If you want to be singularity bot and do damage less, than cleric, it's your choise.


    Which is still dependant on Generating Action point, and the future patch will drastically nerf sheilds abilty to generate action point
  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited August 2013
    zanthe25 wrote: »
    You clearly don't get why Mastered Entangling force works, it generates a LOT of Action point, which means more Arcane Singularties, which means AoE DPS is much more effective, which means much more dead corpses in less time.
    Any wizard can slot Entangling Force in the Spell Mastery slot. And as I do belong to the group of "any", I actually did slot EF in the Mastery slot. And to my experience, the AP-gain of EF in Mastery slot is faster, but not by that amount that the damage, (de-)buff and control effects of Conduit of Ice combined with Icy Terrain (and Steal Time and Shield Pulse) don't outweight the difference (which is marginal, IMHO).
    Proud member of Dragon Clan - German Gaming Community
  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    I know, but frost build is not AP depending. It can CC mobs w/o singularity.
  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited August 2013
    zanthe25 wrote: »
    [...] and the future patch will drastically nerf sheilds abilty to generate action point
    Honestly, I'm going to either wait and see or visit Mimic this weekend and see. Because patch notes and stuff written in tool tips, wikis and everywhere else is one thing, the actual experience often varies.
    Proud member of Dragon Clan - German Gaming Community
  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    I was on Mimic. They really nerfed AP generation with shield to the ground. But this is nerf to singularity bots, not wizards.
  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited August 2013
    Thanks for the comment/info, but I need to see how it works for me, as I'm not sure that shield is my main & only AP regen. I do play in a guild group and need to see myself.
    Proud member of Dragon Clan - German Gaming Community
Sign In or Register to comment.