You heard me, post here and I shall review. But there is a little catch, well maybe not... but off course you'll have to review mine too. I just updated my quest (Lord's Bounty -- NWDJJ5YG3H2) it's refined and bug free, and the combat toned down for solo. IT's ALL new enjoy.
So far here are my reviews, I will update them as soon as play more. Thanks
1. THE MYSTERIOUS WOMAN Basic hack and slash intense combat, story not too bad.
2. THE FLAME KEEPER ACT1 I loved the story and lore.
3. RISE OF THE ELEMENTS Nice setting, so far lore looks promising
4. BANISHED REALM Not enough lore, needs work
5. THE HOUSE OF ERIS The chicken was lore breaking, then again I solo'ed it and coudn't beat the last encounter with the healers, therefore coudn't review it at the end. Still loved a good challenge though
6. BREACHING THE STORM The story was amazing, combat was easy for my class
7. DEVILS IN THE SEWER The story was amazing, combat was challenging and good structure
8. CRAGSFORD Loved the side quests, environment was stunning and the overall lore
9. CURSE OF THE SORCERESS Loved the loot, the rest was mediocre, peace
10. ASSASSINATION CONTRACT Kept me hooked t'ill the end, left me curious about the story. Very good
11. MISSING UNSEEN Loved the story and challenging combat
12. A RAT'S TAIL Combat was great, overall I enjoyed it
Check my Signature, u don't have to play em all just whatever you are interested in i am currently doing an arena type foundry, it is not finished yet but i published it for testing live, u r welcome to try it out, ill review yours when i get a chance
Edit: Played, but unable to complete. The part that says "search area" I searched all the areas and nothing happened. What I did play however was good.
My Quests:
Anomalous readings NW-DT25L46HY
The Banished Realm NW-DBPX6X9JV
Ok, I need a play through on hopefully my final make:
The wonderful wizard of OG - off to play yours now.
OK - Just played it and it has a heap of potential - just lacking that sparkle.
Make the interactive that leads back to PE (looks like a hitching rail) - something that should be there - have a horse tied to it instead of just this weird thing (put ignore all for the horse so it does not move).
Use "reach Point" to lead the player - if not - put some mobs in the other direction or something to fill it in (bears or something) and a hint that it is the wrong direction.
I think the Franco supporter (or whatever the name is) - was using text and his thought process in the same Paragraph "he obviously was impressed by your fighting prowess.
The mobs when you search the chest in the gnoll encampment are out of place - put them in the camp or a marker to turn around - the gnolls in the camp are not necessary for progression and they should be the ones standing up the road.
I did like it - a little short maybe - but that is up too you. I liked the kidnap and the reinforcements back at the camp and was an OK start for a campaign and a first effort (do not worry my first is still out there and terrible - I had split up all my mobs and are no where near their markers).
Off to play your 2nd part now....
Ok loved the hidden doors and the puzzle - but too big and boring - I did not finish just silly.
Mobs in some cases too stacked and after about the 40th room with no hints or waypoints or anything to keep my interest - if I had of died there is no way I would have tried to work out how to get back.
Also locked door01 - and had the respawning fight with the girl - interesting but I was also fighting orc through an invisible barrier.
I did pick up 2 keys But what they were for I do not know.
I understand that some people like this sort of flat out find your way sort of dungeon - but not for me - needs some interactive items or something.
cheers
Genus Draco Fad and the Muster@Jintortle
ID: NW-DD5FLOBTJ Cult of the Dragon Foundry Contest - Please participate and vote for your favourite - 26/6/2014 contest rating begins.
Sir Camps A Lot. Mr SlingShot Boom. XX Phantasmagorical. Jinn Dragonfeast.
SlingShot Boom Jr. Jocan Traders. Little Lord Forgatty, Dwarf Mean and introducing Necro Torquemada (The Warlock)
Edit: Played, but unable to complete. The part that says "search area" I searched all the areas and nothing happened. What I did play however was good.
YOu have to find the tracks on the ground, it's sparkling :-) once you click events happen
Got it, got it, need it, got it, need it... ah the good old days... I'll trade you! Codes in the sig VVV
If a tree falls in a virtual forest, how big is the sound file?
Please review my "Finger of God" campaign: NWS-DPJMGYJGV
Quest #1: NW-DS24FX4BC - Cragsford
Quest #2: NW-DTPUNXUAB - Mine's Mine
Quest #3: NW-DIPZQ7CMS - Are We There Yeti?
Quest #4: NW-DSCFDT5WS - Finger of God
Lets go for another round,it seems to be working. So I made lots of fixes yet again to my quests, feel free to trade them with me and newcomers are welcome too. If you have any questions, you can always PM me :-)
jefferjeffersonMember, Neverwinter Beta UsersPosts: 0Arc User
edited August 2013
Sounds like fun.
I'll trade Curse of the Sorceress (in my sig) for both of yours.
Completed first, fun, pretty quick and simple on a lvl 21 TR. Had a bit of trouble turning it in due to the horse I think. It had two interactions, one to take you back to protectors enclave and another that was just "interact" that might have messed things up. But I had to leave the enclave and then come back before I could finish.
Just started the second one and I can tell you that you rotated the inn before you populated it. The auto-populate feature doesn't like that.
Alright just finished. Pretty fun overall, nothing much else I'd say. I enjoyed the exploration and not have a shiny line leading me everywhere. The only slight negative would be in the hideout a few of the rooms felt a little empty compared to others. But that may be by design so still 5 stars to both.
I'm at my tip limit already today sadly so you didn't get any. Next time hopefully.
Curse of the Sorceress:NW-DL35CQ9ET Eligible for Daily Foundry! (Approx. 50 min adventure to defeat the evil Sorceress)
Dodgeball:NW-DR9U49EM6 (Approx. 15 min dodgeball tournament against ranged enemies)
Farming Fiesta:NW-DJL23IH7G (Approx. 30-45 min map for farming items and experience)
0
sarlacc1979Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 47
edited August 2013
I'd be happy to trade reviews, The Missing Unseen NW-DLW8SB9CN. Hope you enjoy it.
Please try my Foundry campaign, "Olivia's Trials".
I'll trade you a review. My quest is in my signature.
EDIT: Played and reviewed it.
It's a good fast exp run.
The horse at end is semi-broken. It gives two interactions if you pick one, you can't zone. I had to exit the map manually.
I recommend adding more details to it.
Assassination ContractNW-DOD6JMS5H - story + combat. Trading reviews.
I'm improving my quest on an almost daily basis - so if you come back to it after a week or so, it won't be quite the same!
Comments
The Mysterious Woman - NW-DP6MVIC26 (Venture in the fey wild)
[SIGPIC]http://nw-forum.perfectworld.com/image.php?type=sigpic&userid=90213885&dateline=1376666164[/SIGPIC]
Those are high elves, also known as eladrins. The closest beings to the feywild.
They are a core race from D&D 4e. You can find them in "The Mysterious Woman" quest.
Locksheon Gaming
Follow me on Twitch - Youtube - Facebook!
Nevermind, the quest just didn't update properly.
I'm sending you a list of typos/corrections in your PM inbox. I hope it helps make your quest even better!
Locksheon Gaming
Follow me on Twitch - Youtube - Facebook!
My first Foundry mission, The Valley of Darkness NW-DG9DOTZLU
Edit: Played, but unable to complete. The part that says "search area" I searched all the areas and nothing happened. What I did play however was good.
Anomalous readings NW-DT25L46HY
The Banished Realm NW-DBPX6X9JV
The wonderful wizard of OG - off to play yours now.
OK - Just played it and it has a heap of potential - just lacking that sparkle.
Make the interactive that leads back to PE (looks like a hitching rail) - something that should be there - have a horse tied to it instead of just this weird thing (put ignore all for the horse so it does not move).
Use "reach Point" to lead the player - if not - put some mobs in the other direction or something to fill it in (bears or something) and a hint that it is the wrong direction.
I think the Franco supporter (or whatever the name is) - was using text and his thought process in the same Paragraph "he obviously was impressed by your fighting prowess.
The mobs when you search the chest in the gnoll encampment are out of place - put them in the camp or a marker to turn around - the gnolls in the camp are not necessary for progression and they should be the ones standing up the road.
I did like it - a little short maybe - but that is up too you. I liked the kidnap and the reinforcements back at the camp and was an OK start for a campaign and a first effort (do not worry my first is still out there and terrible - I had split up all my mobs and are no where near their markers).
Off to play your 2nd part now....
Ok loved the hidden doors and the puzzle - but too big and boring - I did not finish just silly.
Mobs in some cases too stacked and after about the 40th room with no hints or waypoints or anything to keep my interest - if I had of died there is no way I would have tried to work out how to get back.
Also locked door01 - and had the respawning fight with the girl - interesting but I was also fighting orc through an invisible barrier.
I did pick up 2 keys But what they were for I do not know.
I understand that some people like this sort of flat out find your way sort of dungeon - but not for me - needs some interactive items or something.
cheers
ID: NW-DD5FLOBTJ Cult of the Dragon Foundry Contest - Please participate and vote for your favourite - 26/6/2014 contest rating begins.
Sir Camps A Lot. Mr SlingShot Boom. XX Phantasmagorical. Jinn Dragonfeast.
SlingShot Boom Jr. Jocan Traders. Little Lord Forgatty, Dwarf Mean and introducing Necro Torquemada (The Warlock)
YOu have to find the tracks on the ground, it's sparkling :-) once you click events happen
Going to give yours a run now.
Based on your comments, I think I will run it together with hubby, so will probably be tomorrow.
Pick your side, take a stand, save--or kill--your former allies.
[1] Devils in the Sewer : NW-DQ9WRV8HX : Daily Eligible : Featured
[2] The Summoning : NW-DGG95NROO : Daily Eligible
[3] Temple of the Winds NW-DM5JFJ3UL : Daily Eligible
Clan Ravenclaw : NW-DU3QXH237 : Daily Eligible
Children's Babble : NW-DUD5EUH8A : Daily Eligible
Solstice Academy : NW-DRJG6BIZM : Daily Eligible
Please review my "Finger of God" campaign: NWS-DPJMGYJGV
Quest #1: NW-DS24FX4BC - Cragsford
Quest #2: NW-DTPUNXUAB - Mine's Mine
Quest #3: NW-DIPZQ7CMS - Are We There Yeti?
Quest #4: NW-DSCFDT5WS - Finger of God
I'll trade Curse of the Sorceress (in my sig) for both of yours.
Completed first, fun, pretty quick and simple on a lvl 21 TR. Had a bit of trouble turning it in due to the horse I think. It had two interactions, one to take you back to protectors enclave and another that was just "interact" that might have messed things up. But I had to leave the enclave and then come back before I could finish.
Just started the second one and I can tell you that you rotated the inn before you populated it. The auto-populate feature doesn't like that.
Alright just finished. Pretty fun overall, nothing much else I'd say. I enjoyed the exploration and not have a shiny line leading me everywhere. The only slight negative would be in the hideout a few of the rooms felt a little empty compared to others. But that may be by design so still 5 stars to both.
I'm at my tip limit already today sadly so you didn't get any. Next time hopefully.
Dodgeball: NW-DR9U49EM6 (Approx. 15 min dodgeball tournament against ranged enemies)
Farming Fiesta: NW-DJL23IH7G (Approx. 30-45 min map for farming items and experience)
EDIT: Played and reviewed it.
It's a good fast exp run.
The horse at end is semi-broken. It gives two interactions if you pick one, you can't zone. I had to exit the map manually.
I recommend adding more details to it.
I'm improving my quest on an almost daily basis - so if you come back to it after a week or so, it won't be quite the same!