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Request: Pure Combat PVP

kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
edited August 2013 in PvE Discussion
The current pvp is basically capture the flag with a little combat thrown in. You capture a point and defend it as long as you can to earn points for your team. This is fairly easy to do if you know what you are doing. The issue is some people think it is just combat when it is not just combat. A single player could help their entire team by capturing the point closest to the enemy's spawn camp while the rest of the teams fight over the center point. I am generally the one who goes and captures the other team's point. Today I had a CW on my team curse me out, try to tell me what to do when I was doing what I normally do, and then rage quit when I told him to shut up. My team still won with out the CW that rage quit.

I would like pure combat PVP and 1vs1 PVP. It will make pvp much funner and enjoyable for some people instead of running in circles. It is rather funny that a team can have fewer kills and still win the current pvp simply because someone is smart enough to out smart the other team. Please keep responses on subject and let me know if these two types of pvp would be acceptable.
Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
Post edited by kingculex on

Comments

  • vortix44vortix44 Member Posts: 680 Bounty Hunter
    edited August 2013
    kingculex wrote: »
    It is rather funny that a team can have fewer kills and still win the current pvp

    Every player who looks at the final table has seen this many times:

    red
    red
    red
    red
    red
    blue
    blue
    blue
    blue
    blue

    and blue team is still the winner.
    English is not my first language.
  • sfxer001sfxer001 Member Posts: 118 Bounty Hunter
    edited August 2013
    Nothing like seeing people ignore the objectives, kill everyone, think they are good and lose the game. They don't realize that me sitting on the point with 4 of them killing me all game means we win the game and that I am a much smarter player than they are for keeping it contested.
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    sfxer001 wrote: »
    Nothing like seeing people ignore the objectives, kill everyone, think they are good and lose the game. They don't realize that me sitting on the point with 4 of them killing me all game means we win the game and that I am a much smarter player than they are for keeping it contested.

    Exactly. The longer you keep members of the opposite team tied up with you at the point closest to their spawn point the longer your team has to cap the other points and kill off the rest of the opposing team. My goal is mainly to be a decoy to split the opposite team up to make it easier for my team. Surviving long enough to actual cap the point is just added fun that happens sometimes.

    Edit: The match ended up being 5vs4. My team was in the lead and won because the points continued being captured. I specifically told the CW that the goal is to capture the points, defend them, and survive long enough to earn the points to win. He continued to curse me and rage quite when I told him to shut up. That is why I think the game will benefit if pure combat pvp and 1vs1 pvp is added to it. It will be more simple so players like that CW won't get confused about the objective.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited August 2013
    Sometimes you can tell right away that the game is going to be a blowout in your favor, and some people try and get their team to avoid capping the back point because it can discourage the other team and make them quit the game or stop leaving their spawn point. Since you wont the game anyways with just 4 people I'm guessing that may have been why the CW was cursing at you.
  • cpjoggernoutcpjoggernout Member Posts: 2 Arc User
    edited August 2013
    Tbh, the thing im reffering to is abit different than what your previously talk was about.

    But we have 20 vs 20 for 30 min - every 3rd hour? is it? well it is not very often we have gauntlegrim. and its fair enough.
    fine motivation..

    But then we have Pvp Domination.

    And, Thats it. Thats it! Sorry but im very Pvp focused, but i dont see much motivation for the pvp interested players.

    The Real PVP professionals, should have a chance on fighting eachother. Because 9 our of 10 pvp dominations matches ends with one of the teams is far from the other in points.

    some way to get the great geared players playing against other great geared players.

    A sort of Ranked system. an Arena Team like 1 vs 1 or 3 vs 3 or 5 vs 5. Serious. One of the reasons people rage quit is because they are getting lazy. no motivation by completing 2 different pvp matches the whole time.

    Server - Dragon.

    Character : Myth@Cpjoggernout playing
    PLaying on myth whics is my CW. Give me a whisper ingame for a talk :) Thanks for reading fellas
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    benskix2 wrote: »
    Sometimes you can tell right away that the game is going to be a blowout in your favor, and some people try and get their team to avoid capping the back point because it can discourage the other team and make them quit the game or stop leaving their spawn point. Since you wont the game anyways with just 4 people I'm guessing that may have been why the CW was cursing at you.

    Actually no, the other team was a full team that continued fighting. They did not leave or hide in the spawn point. The CW was probably cursing because he was a bad player that did not even make one kill. He was getting killed off before he could make a single kill and he wanted me to do most of the damage for him. Even if the other team leaves you still win. i think a pure combat pvp or 1vs1 pvp would be good to keep the game going for some time.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Tbh, the thing im reffering to is abit different than what your previously talk was about.

    But we have 20 vs 20 for 30 min - every 3rd hour? is it? well it is not very often we have gauntlegrim. and its fair enough.
    fine motivation..

    But then we have Pvp Domination.

    And, Thats it. Thats it! Sorry but im very Pvp focused, but i dont see much motivation for the pvp interested players.

    The Real PVP professionals, should have a chance on fighting eachother. Because 9 our of 10 pvp dominations matches ends with one of the teams is far from the other in points.

    some way to get the great geared players playing against other great geared players.

    A sort of Ranked system. an Arena Team like 1 vs 1 or 3 vs 3 or 5 vs 5. Serious. One of the reasons people rage quit is because they are getting lazy. no motivation by completing 2 different pvp matches the whole time.

    Server - Dragon.

    Character : Myth@Cpjoggernout playing
    PLaying on myth whics is my CW. Give me a whisper ingame for a talk :) Thanks for reading fellas

    Very good idea.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited August 2013
    kingculex wrote: »
    Actually no, the other team was a full team that continued fighting. They did not leave or hide in the spawn point. The CW was probably cursing because he was a bad player that did not even make one kill. He was getting killed off before he could make a single kill and he wanted me to do most of the damage for him. Even if the other team leaves you still win. i think a pure combat pvp or 1vs1 pvp would be good to keep the game going for some time.

    I agree that this game needs some team deathmatch and duels. Sounds like that CW was just awful and would probably complain no matter what the game mode was though. Most people who PVP much don't have a use for any more glory at this point, so sitting in a boring empty game isn't appealing even if you win, that's why people don't want you to cap the back point sometimes, but it sounds like that guy had other issues entirely.

    You don't have to back cap to win the game though. It may be the most effective way for you to affect the games outcome, but it sounds like it bores you so much that you want the developers to make a different game mode to force you to change your play style. If you want pure combat then just run to the middle and fight people. No one is forcing you to back cap and turn the game into a horse racing contest.
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  • ayrouxayroux Member Posts: 4,271 Arc User
    edited August 2013
    Oh yeah and of course, MOUNTS should not be allowed in pvp, AT ALL.

    Worst Idea ever....


    Now to address the issue I THINK you are addressing, they just need to make PVP only mounts you can buy with glory.

    15k glory for a blue mount and 25k glory for a 110% mount... ONLY usable in pvp...

    This still provides incentive to buy an epic for other things, but helps the difference in pvp...
  • deaththroedeaththroe Member Posts: 136 Arc User
    edited August 2013
    I was in a particularly one sided PvP match. Our team got beat by a pretty large margin so in party chat I said, "Well, we got owned." to which a player retorted, "Correction. You got owned, I got a high kill count."

    1232550426_worf%20face%20palm.gif

    Amazing how some don't seem to understand the difference between domination and deathmatch. I agree, deathmatch should be the next PvP map.
    10PM CST

  • cpjoggernoutcpjoggernout Member Posts: 2 Arc User
    edited August 2013
    Mostly Agreed. I agree that there should be some pvping for all kinds of players interest.

    But remember this is not a single player game, it is a social game. not a single player offline game.

    Grass fire and water. Water turns off fire. fire burns graas. grass grows by water. its a cyclos.

    Thats like the The different type of classes ingame. with the right team, and playstyle u can manage to win pretty much all fights. and press a win out of a close match.

    It is a team up game. everything thing thats achiveable starts with a team in MMORPG games.

    the one player pvp:I like the idea. It opens an oppurtunity to a free roam time. no force of showing up.
    You can log on whenever u like playing and play a " ranked" pvp match.
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    benskix2 wrote: »
    I agree that this game needs some team deathmatch and duels. Sounds like that CW was just awful and would probably complain no matter what the game mode was though. Most people who PVP much don't have a use for any more glory at this point, so sitting in a boring empty game isn't appealing even if you win, that's why people don't want you to cap the back point sometimes, but it sounds like that guy had other issues entirely.

    You don't have to back cap to win the game though. It may be the most effective way for you to affect the games outcome, but it sounds like it bores you so much that you want the developers to make a different game mode to force you to change your play style. If you want pure combat then just run to the middle and fight people. No one is forcing you to back cap and turn the game into a horse racing contest.

    Actually, my play style does not bore me. It is rather fun taking on the one, two, or three other players at the back point. Sometimes I defeat them, sometimes I survive long enough to cap the point, and sometimes I die. It is fun either way it turns out but it is not for everyone. My team winning in the end is what counts. Sometimes I go right for the middle and fight it out for the fun of it. i am not the only one who uses this play style as well.


    I put in this request to add more choices to the game so it lasts longer and people like that CW will get what they want. All I can say is tough if you do not like this request or my play style. Half of your post is on topic and half of it is not on topic. The topic of the thread is a request for these new types of pvp. The topic of this thread is not to justify the actions of that CW which it appears you are trying to do. Please stay on topic. Thank you. Have a nice day. :)
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited August 2013
    Sorry I misunderstood when you said "It will make pvp much funner and enjoyable instead of running in circles", I assumed you meant that you were the one not enjoying running in circles so I was suggesting how you could get what you wanted out of the game without waiting on a new game mode. I wasn't trying to justify the actions of the CW, just attempting to make some sense of the bizzare behavior you described in the OP.

    Anyways I think we all want more PVP game modes, you certainly aren't the first person to start a thread with this exact topic and I doubt you will find anyone that disagrees with you. I have to assume the devs are working on it, because if they aren't they are HAMSTER and this game will be abandoned by anyone looking for competitive PVP before very long.
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    benskix2 wrote: »
    Sorry I misunderstood when you said "It will make pvp much funner and enjoyable instead of running in circles", I assumed you meant that you were the one not enjoying running in circles so I was suggesting how you could get what you wanted out of the game without waiting on a new game mode. I wasn't trying to justify the actions of the CW, just attempting to make some sense of the bizzare behavior you described in the OP.

    Anyways I think we all want more PVP game modes, you certainly aren't the first person to start a thread with this exact topic and I doubt you will find anyone that disagrees with you. I have to assume the devs are working on it, because if they aren't they are HAMSTER and this game will be abandoned by anyone looking for competitive PVP before very long.

    Off Topic:
    No problem, I added "for some people" to my original post. The comment about "running around in circles" seems to be the number one complaint I hear about the Gauntlgrym PVP. It is basically a horse race with very little combat. You get more combat in regular PVP Domination and its more of a challenge. The bizarre behavior of the CW really does not make any sense. I use the same play style all the time, some times a team member joins me at the back point, and this is the first time I have had someone go off like that. I can understand a request like "dont cap the back point" but I can not understand "dont f***ken cap the f***ken back point f***ken moron". That CW had to have issues is all I can say. I was team lead at the time as well.


    On Topic:

    Removing the points in Gauntlgrym and making it a 20x20, team versus team, death match would be fun. Maybe even a free for all will be great. Hopefully the devs are working on it and it will be good. I am still up in the air on whether or not the expansion for the game will be good. I have not spent much time on the preview shard to fully test it out. The addition of the Salvage Trader will make glory a little worth something again. Epic lvl 60 pvp gear can then be salvaged for astral diamonds.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • kouroumbelokouroumbelo Member Posts: 0 Arc User
    edited August 2013
    Duel option would be nice and fun,no need make pvp map just for 1on1 i think ;/

    Pvp in this game is only capture the flag,and kill score no count in team score as well.(in some other games each kill ur team make counts to total score as well not so much but still does..)
    Also majority of ppl think if they avoid fight and just suicide capture flag they do well,but this is not the case capture the flag is about defending and preventing other ppl from capping it....(u can be first in score just by using p2w mount and not even doing anything this not mean u helped ur team no matter ur score...)

    Pvp u can que anytime is only 5vs5 (which is strange considering this game got many players ;/) would be so much fun to be able to do mass battles like 20vs20 or even more..

    GG is just not fun(personal opinion ofc) ppl just run around in circles and almost never fight ><.they not even fight when u knock off the mount lol.

    I would like to see a contribution system for glory each match as well...

    Based on dmg/kills/assists/flags capped.

    Lets say 15k contri max (each flag 500/each kill 250/assist 125/and a formula concerning how much dmg u dealt or if u healer how much u healed etc)

    a deathmatch 5vs5 or 20vs20 or even more is really needed tho.

    A pvp foundry que would be nice too...let players make their own maps and decide on rules of the game so they can enjoy some battles with their friends etc ...
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited August 2013
    The easiest thing to do to make people who don't want to ride horses happy would be to just make a domination map with only one capture point in the middle.
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Duel option would be nice and fun,no need make pvp map just for 1on1 i think ;/

    Pvp in this game is only capture the flag,and kill score no count in team score as well.(in some other games each kill ur team make counts to total score as well not so much but still does..)
    Also majority of ppl think if they avoid fight and just suicide capture flag they do well,but this is not the case capture the flag is about defending and preventing other ppl from capping it....(u can be first in score just by using p2w mount and not even doing anything this not mean u helped ur team no matter ur score...)

    Pvp u can que anytime is only 5vs5 (which is strange considering this game got many players ;/) would be so much fun to be able to do mass battles like 20vs20 or even more..

    GG is just not fun(personal opinion ofc) ppl just run around in circles and almost never fight ><.they not even fight when u knock off the mount lol.

    I would like to see a contribution system for glory each match as well...

    Based on dmg/kills/assists/flags capped.

    Lets say 15k contri max (each flag 500/each kill 250/assist 125/and a formula concerning how much dmg u dealt or if u healer how much u healed etc)

    a deathmatch 5vs5 or 20vs20 or even more is really needed tho.

    A pvp foundry que would be nice too...let players make their own maps and decide on rules of the game so they can enjoy some battles with their friends etc ...

    The ones who forget about defending are usually the easiest ones to capture a point from and hold it. I lost count of how many times I captured the point nearest the opposite team's spawn point and they do nothing about it. I often leave the point and join in the combat if the other team ignores me and then go back and defend the point if a member of the opposite team tries to capture it. The longer you hold a point with no enemies around the longer you earn points. The longer you fight on a point the longer neither team earns points from that point. This means even a run that may result in you being killed will disrupt the flow of points to the opposite team. Capture the flag is about offense and defense. Offense is the process of capturing the flag and defense is the process of defending the flag.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    benskix2 wrote: »
    The easiest thing to do to make people who don't want to ride horses happy would be to just make a domination map with only one capture point in the middle.

    Good idea, that would turn it into 5 vs 5 death match over ownership of the point.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • tickdofftickdoff Member Posts: 0 Arc User
    edited August 2013
    PvP is entirely worthless and is a detriment to every game that is not purely PvP.
  • battlestationvbattlestationv Member Posts: 0 Arc User
    edited August 2013
    i second the pvp foundry thing that is by far an excellent idea cryptic if your reading this that is a genious innovation for any MMO let players design their own pvp matches.
  • kingculexkingculex Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    tickdoff wrote: »
    PvP is entirely worthless and is a detriment to every game that is not purely PvP.

    To a point I will agree with you. PVP should have been kept separate from the main game. That would have allowed the devs to have separate skills and separate gear for only PVP. This would allow the devs to nerf stuff that the criers want nerfed without hurting the PVE part of the game. Unfortunately, it was not kept separate.
    Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.

    There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
  • thegreeblerthegreebler Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 2
    edited August 2013
    kingculex wrote: »
    The current pvp is basically capture the flag with a little combat thrown in. You capture a point and defend it as long as you can to earn points for your team. This is fairly easy to do if you know what you are doing. The issue is some people think it is just combat when it is not just combat. A single player could help their entire team by capturing the point closest to the enemy's spawn camp while the rest of the teams fight over the center point. I am generally the one who goes and captures the other team's point. Today I had a CW on my team curse me out, try to tell me what to do when I was doing what I normally do, and then rage quit when I told him to shut up. My team still won with out the CW that rage quit.

    I would like pure combat PVP and 1vs1 PVP. It will make pvp much funner and enjoyable for some people instead of running in circles. It is rather funny that a team can have fewer kills and still win the current pvp simply because someone is smart enough to out smart the other team. Please keep responses on subject and let me know if these two types of pvp would be acceptable.

    It would be nice if they had REAL pvp to begin with;

    Random que vs random

    pre v pre

    Real meaningful rewards for long term participation; titles, standing and pvp centric items.

    As it stands now; neverwinter pvp is a bad joke, with more pve reasons for doing so (Daily AD). So those that usually wouldnt, are stuck farmin ye olde AD, randomly too.

    If they happen to face off with the pvp'ers im used to (which are in active pvp WITH THEIR TEAMS like 30 hours a week), the poor randoms would be shredded. But then the reward for doing so is glory; a second stage currency limited by T1 status.
  • lionmaruu0lionmaruu0 Member Posts: 327 Arc User
    edited August 2013
    I would like a pvp capture the flag or at least king of the hill, with only one or two points for more combat, seems a good idea.
  • kr0nixx#5213 kr0nixx Member Posts: 23 Arc User
    edited August 2013
    Idk about you guys buy I would much rather go 8-1 and lose a game than go 2-10 and win it.

    I pvp to kill nubs, not to cap flags. If we win so be it.

    The thing is everyone has their own perspective. While you may think you are helping by capping the enemy's base, the team will be mad because they are getting facerolled on their own base/mid and you are clear across the map 'winning the game' at enemy's flag.

    Pvp needs:

    1. HIGH SCORES---most important imo.
    2. TDM
    3. MORE MAPS
    4. CTF
  • facexcontrolfacexcontrol Member Posts: 281
    edited August 2013
    kr0nixx wrote: »
    Idk about you guys buy I would much rather go 8-1 and lose a game than go 2-10 and win it.

    I pvp to kill nubs, not to cap flags. If we win so be it.

    The thing is everyone has their own perspective. While you may think you are helping by capping the enemy's base, the team will be mad because they are getting facerolled on their own base/mid and you are clear across the map 'winning the game' at enemy's flag.

    Pvp needs:

    1. HIGH SCORES---most important imo.
    2. TDM
    3. MORE MAPS
    4. CTF

    you got my admirations .. i also play to pwn newbs :D
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