When are u going to make it so u can lvl beyond lvl 60??
To what end? We need more end-game content at the max level we already have. How about they flesh that out instead of adding more PvE grind that people will just blow through in a few hours or days.
Quality, enjoyable, repeatable, and challenging end-game content is what we need.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
To what end? We need more end-game content at the max level we already have. How about they flesh that out instead of adding more PvE grind that people will just blow through in a few hours or days.
Quality, enjoyable, repeatable, and challenging end-game content is what we need.
Totally agree.. i can say i barely did anything fun after i got to 60.. besides all that repeatle boring dungeons
It can be fun to lvl more. So u have somthing to look forward to.. :P
There's nothing to look forward to at end-game at the moment to start with, I don't see how adding more levels will exactly change that. I imagine they can also fix that by adding more meaningful content, as opposed to more levels that do nothing but inflate numbers. That way, you have SHINY NEW CONTENT to look forward to!
I don't think you will see them go above 60 for sometime. In D&D levels go to 30, what we are playing now is 1 thru 20. Cryptic did a three to one conversion for MMOs sake. Above 20th level the rules, feats, and abilities of characters change somewhat. That is because above 20th level you are no longer deciding the fate of a ruined city, but that of nations and are starting to play in the realm of the demi-gods.
*Simplified explaination to keep from writing a thesis on the topic.
[SIGPIC][/SIGPIC]
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caelithMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 66
edited August 2013
I would rather them add more classes and paragon paths.
To what end? We need more end-game content at the max level we already have. How about they flesh that out instead of adding more PvE grind that people will just blow through in a few hours or days.
Quality, enjoyable, repeatable, and challenging end-game content is what we need.
CN is pretty challenging end content for lv 60 players
Everything works out in the end . If it hasn't worked out yet, it isn't the end...
Comments
To what end? We need more end-game content at the max level we already have. How about they flesh that out instead of adding more PvE grind that people will just blow through in a few hours or days.
Quality, enjoyable, repeatable, and challenging end-game content is what we need.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Totally agree.. i can say i barely did anything fun after i got to 60.. besides all that repeatle boring dungeons
sure hope not.. still so much to do at lvl 60
There's nothing to look forward to at end-game at the moment to start with, I don't see how adding more levels will exactly change that. I imagine they can also fix that by adding more meaningful content, as opposed to more levels that do nothing but inflate numbers. That way, you have SHINY NEW CONTENT to look forward to!
[SIGPIC]Also, this poster rambles.[/SIGPIC]
*Simplified explaination to keep from writing a thesis on the topic.
CN is pretty challenging end content for lv 60 players
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