It needs to be longer like 5-7 seconds out of combat instead of the 2-3 it is now. This will help combat GWF's and CW's who abuse their mechanics to get on a horse to get a pot.
honoraryorangeMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited August 2013
The whole mechanic just seems buggy and often abused in general. There have been times when I hit someone and they mounted up a second later and I was still locked in combat for another few seconds after that.
GWF + dash + punishing charge + 110% mount immortal
TR + stealth + sneak attack = faster than normal mount
if you increase the mount time
others will be like training dummy waiting for their death once they ran out of dodge, and there will be no way to escape bec those 2 class can chase you and CW has super long range skills
It needs to be longer like 5-7 seconds out of combat instead of the 2-3 it is now. This will help combat GWF's and CW's who abuse their mechanics to get on a horse to get a pot.
Because this is such a problem now? Two primary options here. First, buy glory potions and use them - it will make you less floating potion dependent. Second, if you need that potion make sure to get there first. The former involves a rather minor investment of time. The latter involves an increase in skill which might be a more substantial investment for you.
But really, just no. This is the first time I've seen someone complain about this and it seems like a remarkably minor issue to me. How has this been significantly impacting your gameplay experience?
The right to command is earned through duty, the privilege of rank is service.
How is using sprint to run away from something 'abusing their mechanics'? Isn't running away almost all the GWF sprint is good for?
Nah, it is fantastic for getting in the first few shots on people who aren't very good at PvP. Sprint over, Roar at them, knock them prone, and then hit them with Crescendo. It's amazing the number of players who basically stand there and watch you do this to them over and over!
The right to command is earned through duty, the privilege of rank is service.
Comments
What I'd perfer is still being able to interact with things while in combat. Such as traps and whatnot.
and irk, learn to pvp seriously. all these qq threads of youre about gwf etc >_>
TR + stealth + sneak attack = faster than normal mount
if you increase the mount time
others will be like training dummy waiting for their death once they ran out of dodge, and there will be no way to escape bec those 2 class can chase you and CW has super long range skills
yeah exactly what I was getting at.
yea lol i went afk on the page for a while so it looks like i took your stuff
Because this is such a problem now? Two primary options here. First, buy glory potions and use them - it will make you less floating potion dependent. Second, if you need that potion make sure to get there first. The former involves a rather minor investment of time. The latter involves an increase in skill which might be a more substantial investment for you.
But really, just no. This is the first time I've seen someone complain about this and it seems like a remarkably minor issue to me. How has this been significantly impacting your gameplay experience?
Nah, it is fantastic for getting in the first few shots on people who aren't very good at PvP. Sprint over, Roar at them, knock them prone, and then hit them with Crescendo. It's amazing the number of players who basically stand there and watch you do this to them over and over!