I would like to ask folks to take a look at a quest called, “The Beast Within.” It is the first part of a multi-part quest line focused upon the different factions vying for power within Neverwinter. The campaign is called, “City in Conflict.”
Most of these quests will be very lore heavy, hopefully to provide players unfamiliar with the Neverwinter game world to better understand this rich realm we find ourselves in.
Author: @celantraName of Campaign: City in Conflict
Campaign Short Code: NWS-DNNCYAC9Z
Description of Campaign:
The factions within Neverwinter are boiling over. There are several groups vying for power within
the structures of the city. It is a small group of people that will shape the destiny of what the great city of Neverwinter will be capable of becoming. Are you one of those people? It appears that you may be. This series of quests will expose you to the factions and only your actions will decide the ultimate fate
of Neverwinter.
Quest Name: The Beast Within
Quest Short Code: NW-DLO2ZA4DG
Quest type: Story
Content Type: Solo
ERT: 20-30 minutes
Quest Description:
Lord Neverember has sworn to put an end to the Nasher threat; the Nashers refuse to accept Neverember as their ruler. Within all this political strife there is a larger problem. One of the Nashers is not entirely what he seems. Strange murders have been occurring throughout Neverwinter both within and outside the Black Lake district.
Chief Justice Embelmar has put forth the call for adventurers to undertake the task of finding and bringing to justice the murderer. This is beyond the role of the general constabulary. The adventurer taking on this task will operate under the seal of the Chief Justice of Neverwinter.
Quest Name: Gauntlet of the Twin Teeth
Quest Short Code: NW-DTVDNRGKC
Quest type: Combat
Content Type: Solo
ERT: TBD
Quest Description:
Now that Chief Justice Embelmar has reacquired his long time ancestral home, he must find a way to maintain a presence in both Protectors Enclave and the Black Lake District. If Lord Neverember were to discover the connection between Embelmar and the Conclave, hence the Nashers, it would be the end of the Chief Justices position and ability to work within the system for a peaceful resolution to Neverember's ambitions.
The sewers provide a clear path between Embelmar's offices in Protectors Enclave and the Chapter House/Ancestoral Home of the Embelmar Family. The Nashers have been able to travel these corridors due to their alliance with the Dead Rats Clan. The Dead Rats detected Embelmar's previous trip through the sewers and are prepared to prevent further travel through their realm. Your return to Protectors Enclave is going to require some dedication to eliminating this threat.
Quest Name: Devils in the Details
Quest Short Code: NW-DLAEBDHC6
Quest type: Story
Content Type: Solo
ERT: TBD
Quest Description:
Chief Justice Embelmar has taken up residence in his ancestral home deep in the Black Lake district. This has put him in direct contact with a group of moderate Nashers calling themselves the Conclave. The courtyard around his house has become the Conclaves stronghold so his day to day dealings with them have shaped his perceptions.
The leaders of the Conclave are working to resolve an issue that could drastically escalate the conflict between the Nashers and the mercenaries of Lord Neverember. They have asked for Chief Justice Embelmar's help in hopes that they can stem the tide of destruction of their brother Nashers. Embelmar has turned to you to help the Conclave resolve this challenge.
Quest Name: Songs in the Basement - UNDER DEVELOPMENT
Quest type: Story - Combat
Content Type: Solo
ERT: TBD
Quest Description: Coming Soon
Comments
I can't wait :cool:
Neither of those two things detracted from my enjoyment, you have another 5* chapter here. My character really feels part of something in this story and I love the main characters, even (especially?) the villain of the piece
PS: PM me if you want me to replay and make more specific notes. It'd be a pleasure.
That's particularly interesting to me as your campaign was the first I gave a mention to in the "What are you playing" thread for the very reason that each chapter is practically self-contained, so would work as good stand-alones as well as being part of something bigger.