90% of the games are 1-sided and that is not fun for anyone.. The reason for this is the que system seems to be so basic and is not making the teams even. I have seen non pre-made teams have a way higher gear score than the other team or 1 team has 2 DC's while the other one has 0.
You would think the que system could base off gear score and put = number of classes on each team if possible.
That may be viable, but that still doesnt solve the faulty queue system with pvp.
I dont mind there being pairs of the same classes on the other team though. Just causes for different tactics needed for different setups, which I like.
Though there needs to be sub divisions in 60+ pvp thats based on gear score.
That may be viable, but that still doesnt solve the faulty queue system with pvp.
I dont mind there being pairs of the same classes on the other team though. Just causes for different tactics needed for different setups, which I like.
Though there needs to be sub divisions in 60+ pvp thats based on gear score.
Yeah it does, play other premades. We have a whole channel for it on Mindflayer. Get in your preset groups, coordinate your queue. Queue at generally the same time, inform the other crew when the queue pops. If it does for both of you, you're fighting each other. Join a guild.
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That may be viable, but that still doesnt solve the faulty queue system with pvp.
I dont mind there being pairs of the same classes on the other team though. Just causes for different tactics needed for different setups, which I like.
Though there needs to be sub divisions in 60+ pvp thats based on gear score.
Yeah it does, play other premades. We have a whole channel for it on Mindflayer. Get in your preset groups, coordinate your queue. Queue at generally the same time, inform the other crew when the queue pops. If it does for both of you, you're fighting each other. Join a guild.