I'm currently levelling a GF, and sometimes, the experience is painful. When i use at-will spells, i see my characters "jumping" to the target, turning towards it when i'm not in range... While i understand the game don't want to let me hit nothing, it's a real pain, since it really breaks the guard system. It often gives mobs combat advantage and i can't guard attacks anymore. I don't place my character randomly, and mobs move a lot (something i've never really noticed since i mostly play casters). Sometimes, this ability is quite useful, but it's often a real pain. Could the devs consider removing it and let tank players place their char the way they want instead of forcing upon us this counterproductive "help" that doesn't help at all?
I don't care if i don't hit anything for a second when the npc i'm targetting has moved, i want mobs to come to me, on my ground, not chasing them when i use at-wills on a tank...
yeah the sword attack while u block, thats whut u mean. i thk its HAMSTER because of that too. u position yourself so there is nobody behind and when u use this 50% of the time u step right in the group of mobs getting hit from behind. i would love the skill to be stand still since when i block i dont want to be steping foward for nothing i want to hold my line
YES, for the love of gaming gods please remove the movement from the Guarding at-will Aggravating Strike(and other at-wills). With mobs repositioning and the GF having to scan the area from time to time it is easy to not have your targeting cursor directly on the mob just in front of you. So many times I have found myself targeting a mob just to the side and slightly behind and then bam the at-will moves me a few feet to that target there by putting me in the middle of the pack of mobs. As a GF I want to have near total control of my positioning and not have a poor targeting system inadvertently move me into a stupid position.
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