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[BUG] Stealth METER stays depleted unless i die or exit the game

delvirtuddelvirtud Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited July 2013 in Bug Reports (PC)
OK.

[BUG] Stealth METER stays depleted unless i die or exit the game
So playing the rogue some i've encountered this 50-100 times. The stealth meter locks at 0% even when using shadow strike, even when out of combat for 10 mins, even when dodge rolling to regain. This is beyond gamebreaking. as stealth is
rogues best friend.


Has this been addressed to anyone's knowledge (rhetoric)? I experience this at least 3-5 times every evening when I play for a couple of hours. Is there a work around? Like a UI refresh, etc.?
Post edited by delvirtud on

Comments

  • awl001awl001 Member Posts: 2 Arc User
    edited July 2013
    That happens to me often as well. It seems to be related to coming out of combat while still in stealth with Lurker's going. It is super annoying.
  • delvirtuddelvirtud Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    Someone in another thread stated that it was exactly what you state above plus mounting while stealthed while lurker's is going. Anyone know of a quick fix without dying? Devs/moderators? Bueller? Fry?
  • delvirtuddelvirtud Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    I guess it really won't matter much longer anyway because when August 22nd rolls around, no TR will be using LA anyway. >.>
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