I wanted to share my experience with Feywild content so far, so here it is!
The Old Ruins of Sharandar zone needs some heavy graphical update, it looks like a 10 minute-made foundry quest with only using Cluster details in my oppinion.(New sharandar though is stunning so far! Abit more 3D-Editing to fix flying objects and it's all good. )
I don't like the fact that you will be locked from continuing your adventure for around 20hours because of the compaign system - You need to complete what can be compared to a Profession Task (which takes 20hours) to get a quest complete so you can eventually continue your adventure in Sharandar.(I suppose since on the Preview Shard there is nothing else to do but the Feywild, perhaps with the current live content you will have stuff to do while waiting and this will keep the content fresh for longer.)
Background Music, i am really disappointed at Background music! It started in Gauntlgrym when you re-used old background music from previous zones, which is at the moment the same scenario in Sharandar.(I was expecting new unique never-heard-before music for a new expansion that would be heard in the new zones within sharandar.)
This may be coming soon, but we need new Paragon Paths! It would make the game more fun with different builds and setups in larger variations - Although i am aware of the balancing problems, but you need to start somewhere. Release atleast one new paragon path for each class, that would beEPIC. (We've been waiting for a long time.)
Overview Map: Maps need heavy editing, they are not accurate and looks abit off.(Especially in caves, this goes for the whole game and not only Sharandar!)
Yet to see more weapon models and new armor models, perhaps i haven't gotten to that part? I've seen a few new weapons but thats about it, i really hope there will be plenty of new armor models aswell.(I am getting abit tired of looking exactly the same as the guy next to me.)
I have noticed new armor and weapon enchantments: I would like to post some feedback on that, not the effect itself - But actually on the shards on all current armor and weapon enchants. The armor and weapon shard enchants should display what effect it will grant you before you fuse it into a lesser.(This will save us time from having to find answers outside the game.)
Domination feedback: I was really hoping for a new Domination map with the expansion - A domination map to correspond to the theme of the feywild.(Forest enviorment? Who knows? I am really hoping there will be new domination maps in the future.)
I suppose that is all i have on my mind right now.
Feedback Summary:
• Graphical Updates and 3D-editing in the new zones.
• Compaign System needs more information to prevent leaving players with questionmarks above their heads.
• Background Music needs to be unique to the new zones, we are tired of hearing same music being re-used from the old zones.
• New Paragon Paths - Atleast 1 new for each class would be nice.
• Maps needs work, not very accurate. (Really bad in caves.)
• More new and unique Weapon and Armor models.
• Weapon and Armor enchantment Shards effect once fused should be show in the tooltip of the enchantment shard.
• New Domination map(s) corresponding to the theme of the Feywild.
Also , i have noticed that the "Legendary lliyanbruen " set pieces are only THREE on the shop. The bracers are no where to be found.
And the new TR set 4 set effect is very bad :
5.6k damage over 15 secs...means i will deal around ~ 380 dmg per sec ...and i can only do this once every 30 secs , so in 1 whole minute i will deal around only 11k damage. How is that better having than 300 power x3 and recovery x3 for 6 secs ?
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croffileMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Also , i have noticed that the "Legendary lliyanbruen " set pieces are only THREE on the shop. The bracers are no where to be found.
I noticed that aswell, was unsure if it was intended or not. You will get some gear in the end of the campaign feature, not sure if that matches up with the set however (Didn't think about it at the time). If it is a bug (One of the few if you ask me!) then it will most likely be adressed before it goes live. :>
Please post your experiences/feedback thoughts on the content so far! Need more feedback on the new professions aswell - didn't have time to check them out fully.
5.6k damage over 15 secs...means i will deal around ~ 380 dmg per sec ...and i can only do this once every 30 secs , so in 1 whole minute i will deal around only 11k damage. How is that better having than 300 power x3 and recovery x3 for 6 secs ?
That set is SO underwhelming.
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croffileMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited July 2013
The damage of the poison may scale with your power though, question is, if it does - how much?
The damage of the poison may scale with your power though, question is, if it does - how much?
But right now it looks rather weak.
It won't scale with level, as the armor is only available to level 60 players. Thus the values shown are for level 60.
Might be marginally useful for those boss fights involving hit and run tactics (i.e. Frozen Heart), but pretty useless against those where you attempt to stay on the boss (i.e. Spellplague).
Also , i have noticed that the "Legendary lliyanbruen " set pieces are only THREE on the shop. The bracers are no where to be found.
And the new TR set 4 set effect is very bad :
5.6k damage over 15 secs...means i will deal around ~ 380 dmg per sec ...and i can only do this once every 30 secs , so in 1 whole minute i will deal around only 11k damage. How is that better having than 300 power x3 and recovery x3 for 6 secs ?
Problem is, who says it needs to be better?
For those who just reached lv60 and who will proceed to the new campaign area, getting a set like that is already good enough.
Plus poison damage is good for pvp (dot + dismount)
Anyway you can post the effect of the new enchants? ( and i heard there is something that would fit to the utility slot too?) thx
Comments
And the new TR set 4 set effect is very bad :
5.6k damage over 15 secs...means i will deal around ~ 380 dmg per sec ...and i can only do this once every 30 secs , so in 1 whole minute i will deal around only 11k damage. How is that better having than 300 power x3 and recovery x3 for 6 secs ?
I noticed that aswell, was unsure if it was intended or not. You will get some gear in the end of the campaign feature, not sure if that matches up with the set however (Didn't think about it at the time). If it is a bug (One of the few if you ask me!) then it will most likely be adressed before it goes live. :>
Please post your experiences/feedback thoughts on the content so far! Need more feedback on the new professions aswell - didn't have time to check them out fully.
Shortcode copy: NW-DFQEQQ8H6
That set is SO underwhelming.
But right now it looks rather weak.
Shortcode copy: NW-DFQEQQ8H6
It won't scale with level, as the armor is only available to level 60 players. Thus the values shown are for level 60.
Might be marginally useful for those boss fights involving hit and run tactics (i.e. Frozen Heart), but pretty useless against those where you attempt to stay on the boss (i.e. Spellplague).
Problem is, who says it needs to be better?
For those who just reached lv60 and who will proceed to the new campaign area, getting a set like that is already good enough.
Plus poison damage is good for pvp (dot + dismount)
Anyway you can post the effect of the new enchants? ( and i heard there is something that would fit to the utility slot too?) thx