Hey guys I am trying to get the right stats for my cleric
atm I have around 3900 power, 2100 crit 3200 recovery and 1500 defense
softcap for recovery is around 3000?
I put power in my stones offense slots so far and planning on putting defense in the defense slot
then there is the % of pets stat enchant? that seems rather pointless because you need it in a really high rank and the pet needs really good gear i mean basic enchants gives like 150 to a stat?
also utility slots seems rather pointless? I almost only use the blue enchants because more crit and defense?
If you have a stone of allure pet, it's awesome. All it's stats are on you. Strongly suggest if you're going to get a new pet to buy that one.
Utility slots, not quite pointless. Running in a fight and sometimes have to kite mobs to tank to grab the mob off you or getting away from red circles: a "+ to movement" in the utility slot is helpful.
I'm a healing crit build cleric so my slots have plus to crit for the most part. Depending on your build, I've seen people do power and recovery clerics that do just fine as well if feated that way.
Depending on your feat build, I suggest either power or crit. Nice thing about power is there is no cap that I know of atm. So if you want consistent healing, power is good, can't really go wrong. If you're feated for when you crit you boost defense then that's not a bad way to go as well.
Comments
Utility slots, not quite pointless. Running in a fight and sometimes have to kite mobs to tank to grab the mob off you or getting away from red circles: a "+ to movement" in the utility slot is helpful.
I'm a healing crit build cleric so my slots have plus to crit for the most part. Depending on your build, I've seen people do power and recovery clerics that do just fine as well if feated that way.
I hope that helps.