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Protector's Enclave issue.

xcom43xcom43 Member Posts: 822 Arc User
edited July 2013 in Bug Reports (PC)
Ok here is one major issue i see.

You guys need to lower the amount of people in one instance for the life of me the rubber banding is horrendous.

When the server reaches 150 players it put's a huge amount of stress on your systems as well as are's.

Cryptic you need to lower the amount of people that should be allowed on one instances i know this can be done.Be cause this is what they do in STO.

I would only allow a max of may be 75 players per instance.For the amount of bandwidth you guys are putting out for this game.

The Rubber banding issue needs to be addressed there is no point on having a 15 min timer log out timer main reason half of the people in this game either use macros or some type of auto typer.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
Post edited by xcom43 on

Comments

  • chudovishyechudovishye Member Posts: 0 Arc User
    edited July 2013
    Sounds like you need to get something a step above an Apple IIe.
  • xcom43xcom43 Member Posts: 822 Arc User
    edited July 2013
    My system is fine its cryptic them self for allowing this many players on one server.

    I rarely see lag in sto.
    The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited July 2013
    I would like to see a slight reduction in the number of non-essential NPC's in Protector's Enclave.
  • maisaanmaisaan Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 166
    edited July 2013
    You could just swap to a lower populated instance
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    TBH, I get this quite often. It's annoying, especially if it's a peak time and all the instances are 120+.
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  • abell39abell39 Member Posts: 1,175 Arc User
    edited July 2013
    I tend to get placed in instances that have fewer people in them, so this doesn't hit me much. Does the system give priority to less-populated instances when placing people who are logging in? If it doesn't do that already, that would probably help, unless there's a drawback I don't know about for an approach like that.
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  • killswitchengagkillswitchengag Member Posts: 32 Arc User
    edited July 2013
    well said it happens to me too , i wish they do that and they fix the many crash errors in that level
  • croffilecroffile Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    xcom43 wrote: »
    Ok here is one major issue i see.

    You guys need to lower the amount of people in one instance for the life of me the rubber banding is horrendous.

    When the server reaches 150 players it put's a huge amount of stress on your systems as well as are's.

    Cryptic you need to lower the amount of people that should be allowed on one instances i know this can be done.Be cause this is what they do in STO.

    I would only allow a max of may be 75 players per instance.For the amount of bandwidth you guys are putting out for this game.

    The Rubber banding issue needs to be addressed there is no point on having a 15 min timer log out timer main reason half of the people in this game either use macros or some type of auto typer.

    I admit to having a low-end setup, however everything worked fine before the latest patch and now i freeze lag in Protector's Enclave. (Internet connection is fine, i even heard people with high-end computer setups experiencing this issue.

    I have a thread on Technical Assistance forum "Neverwinter Extreme Lag", you should post your issue there to see if we can get any support.
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  • llclickllllclickll Banned Users Posts: 149 Bounty Hunter
    edited July 2013
    Same thing happens to me. They changed something with the previous patch that makes Protective Enclave a slideshow on certain people's PCs. I can't go near the AH or most mailboxes without experiencing network and frame lag hell. Been happening for the past 3 days and never before that.
  • andhreinandhrein Member Posts: 10 Arc User
    edited July 2013
    llclickll wrote: »
    Same thing happens to me. They changed something with the previous patch that makes Protective Enclave a slideshow on certain people's PCs. I can't go near the AH or most mailboxes without experiencing network and frame lag hell. Been happening for the past 3 days and never before that.


    It's unbelievable this lag...it's like a slideshow and pops everytime "server not respond" ...my record is 89,80s ..frequent disconnect from server one after another...and only in protector enclave. I need to log out everytime on another map to relog on another day...
  • xcom43xcom43 Member Posts: 822 Arc User
    edited July 2013
    I agree 150 people is totally horrendous amount for one instance it needs to be cut in half like 75 people per instance.I do not think even STO had 150 players on one instance most they had i think was 120 or 100 cant remember.
    The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
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