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Ghaleb Dhur

millertime197933millertime197933 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 124 Bounty Hunter
edited July 2013 in General Discussion (PC)
Can someone who has actually used this companion please offer some insight on how good it is. I'm not concerned about how it performs while leveling, nor am I interested in hearing how augments are better. I currently have 5x toons all level 60 and all with augments so I am aware of how good those are. I was considering purchasing this companion because its description seems pretty solid. An overall summation would be helpful, but also can anyone answer:

1. Does it live during epic dungeons

2. How hard does it hit

3. If I stacked him with regeneration gear and HP runestones, coupled with his innate regeneration ability, would he be able to help in mass add boss fights and maybe actually live for the duration.

4. How many hps does he have at level 30

5. Can he agro trash off a cleric during boss fights.

Thanks for any insights. If you have anything outside the questions to offer, please do as there doesnt seem to be a lot of information outside of beta useage and the 1-59 level experience on this companion.
Post edited by millertime197933 on

Comments

  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited July 2013
    None of the combat companions are really worth using at endgame- that simple. The stone or the cat, which buff your stats, are the way to go. The stone can't die, and the cat rarely does, choose according to which set of stats boosts you prefer, based on gear slots offered.
  • anothersorrowanothersorrow Member, Neverwinter Beta Users Posts: 171 Bounty Hunter
    edited July 2013
    Lol you trolling him right?He said he doesnt give a **** about augments as he have 5 of them.He needs to know about Ghaleb Dhur....
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited July 2013
    Lol you trolling him right?He said he doesnt give a **** about augments as he have 5 of them.He needs to know about Ghaleb Dhur....

    Well, my sweary little chickadee, the relevant parts are these:

    1. Does it live during epic dungeons

    2. How hard does it hit

    5. Can he agro trash off a cleric during boss fights.

    Hence the response. Combat pets in this game suck. Augment pets that don't die are the only worthwhile option currently. Not only was I talking to the OP, and not to you, but l2read before jumping in with both braincells, please.
  • docsc00terdocsc00ter Member Posts: 291 Arc User
    edited July 2013
    I've got a well-geared Level 60 Cleric, as well as both the Stone and lil' Rocky. In groups, I almost always use the Stone. The buff to my stats is most important.

    However, when soloing through content (especially Foundry adventures), OR if I find myself in a pick-up group with lousy aggro management (I'm looking at you, Mr. Tank-Who-Doesn't-Watch-The-Party), I'll pull out Galeb Duhr. Mine is fully leveled up and outfitted with purple gear focused on the Companion's survivability. As a result, the thing rarely dies. (Yeah, I know... a Companion that stays alive in Epic Dungeons? Unthinkable!) And it actually does a fairly decent job of snagging aggro from trash mobs that won't stop swarming me. Well, at least one of those trash mobs at a time. But that's usually enough for me to disengage, relocate, and get back to my job as a Cleric.
  • anothersorrowanothersorrow Member, Neverwinter Beta Users Posts: 171 Bounty Hunter
    edited July 2013
    nor am I interested in hearing how augments are better. I currently have 5x toons all level 60 and all with augments so I am aware of how good those are.

    Also you didnt answear on his questions.If someone really knows how Ghaleb Dhur works i want to know too.He is too expensive to be like other combat pets.
  • anothersorrowanothersorrow Member, Neverwinter Beta Users Posts: 171 Bounty Hunter
    edited July 2013
    docsc00ter wrote: »
    I've got a well-geared Level 60 Cleric, as well as both the Stone and lil' Rocky. In groups, I almost always use the Stone. The buff to my stats is most important.

    However, when soloing through content (especially Foundry adventures), OR if I find myself in a pick-up group with lousy aggro management (I'm looking at you, Mr. Tank-Who-Doesn't-Watch-The-Party), I'll pull out Galeb Duhr. Mine is fully leveled up and outfitted with purple gear focused on the Companion's survivability. As a result, the thing rarely dies. (Yeah, I know... a Companion that stays alive in Epic Dungeons? Unthinkable!) And it actually does a fairly decent job of snagging aggro from trash mobs that won't stop swarming me. Well, at least one of those trash mobs at a time. But that's usually enough for me to disengage, relocate, and get back to my job as a Cleric.


    And that was an answear :) As i expected he is tanking decently so he would be quite usefull in DDs taking aggro and giviing you the time you need to revive your allys :)
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited July 2013
    docsc00ter wrote: »
    However, when soloing through content (especially Foundry adventures), OR if I find myself in a pick-up group with lousy aggro management (I'm looking at you, Mr. Tank-Who-Doesn't-Watch-The-Party), I'll pull out Galeb Duhr. Mine is fully leveled up and outfitted with purple gear focused on the Companion's survivability. As a result, the thing rarely dies. (Yeah, I know... a Companion that stays alive in Epic Dungeons? Unthinkable!) And it actually does a fairly decent job of snagging aggro from trash mobs that won't stop swarming me. Well, at least one of those trash mobs at a time. But that's usually enough for me to disengage, relocate, and get back to my job as a Cleric.

    That's pretty awesome, I've only ever seen them keel over and die :)

    That said, I'd be pretty amazed if they'd make it through CN or Epic Dread Vault. There are a lot of mobs that you simply don't want to mess with. Combat pets fail hard at not standing in red, and there are some red patches which one-shot even fairly robust players.

    Still, I do like the idea of your pet trundling around staying alive in the lighter T2s.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited July 2013
    docsc00ter wrote: »
    I've got a well-geared Level 60 Cleric, as well as both the Stone and lil' Rocky. In groups, I almost always use the Stone. The buff to my stats is most important.

    However, when soloing through content (especially Foundry adventures), OR if I find myself in a pick-up group with lousy aggro management (I'm looking at you, Mr. Tank-Who-Doesn't-Watch-The-Party), I'll pull out Galeb Duhr.

    I am in the exact same situation and do exactly the same - my main is a lvl 60 DC, with pretty decent gear (12.502 GS for those who care about that HAMSTER). I have a bunch of other companions (10 in total), but Rocky and the stone are the only ones I find worth using.

    I actually need to re-outfit my Galeb Duhr - originally I was not aware that adding certain stats to combat companions was completely pointless, so I have to re-think some of the gear he has and the enchantments, but yeah...he is valuable in Foundries and nice to have when doing some solo stuff.

    But yeah, for competent groups, the stone is the thing to use.
    Hoping for improvements...
  • nyghomanyghoma Member Posts: 546 Arc User
    edited July 2013
    The companions are just a cash grab. DO NOT spend real money on companions. Save 40k AD for the wererat. He tanks better then any epic, and does aoes kb and dots.
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  • grimahgrimah Member Posts: 1,658 Arc User
    edited July 2013
    1. Does it live during epic dungeons
    Its pretty durable, stack regen/defense onto it and it should die much.

    2. How hard does it hit
    Not hard at all. Cant pull the numbers from my head now but its barely noticable, and galeb attacks very slowly (and uses skills slowly too)


    5. Can he agro trash off a cleric during boss fights.

    Yes but his taunt only works on one target and there is a downtime so there will be period between cooldowns where the target will change target due to its a lengthy cooldowns, and will only attack things you have hit first and stick to its previous target if you change to hit a weaker one. (weak, tough, elite etc). so mostly likely it will just keep attacking the boss until it dies.


    Note: Its main use is if you go solo, for foundry/GG PvE. that kinda thing, dungeons its pretty useless, because of its AI, and slow attacks/skills. For example when i use him in GG (on my wizard) i can solo those 3 golems with ease, and can die from them but sometimes does not (regens its health a bit in between dropping and picking up agro), i hope that gives you a reference on his toughness.
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  • arcmoon99arcmoon99 Member Posts: 499 Arc User
    edited July 2013
    You can you use any companion at level 60 besides green and whites. The thing is you're going to have to deck the hell out of them with high level runestones and I suggest High end blue or purple gear with enchant slots. It works for me and my combat companion is useful somewhat.
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  • maisaanmaisaan Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 166
    edited July 2013
    I've used Galeb in both DV and CN and I use him on request from my party.
    He doesn't die more than a squishy player and before he does, he do a good tanking job and if possible it's the only companion I would bother to rez.
  • kabothoriginalkabothoriginal Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 465 Bounty Hunter
    edited July 2013
    Here it is...

    Q: Is a/an (insert companion name here) worth it?

    A: No, all companions suck at the end game, they are more vanity items than anything else.
  • mchaywiremchaywire Member Posts: 40 Arc User
    edited July 2013
    Ghaleb is the the only companion I use until lvl 60 when I switch to an augment. Like others have said, he tanks very well, pulls enough agro and rarely dies. If I'm with a rather squishy party I'll swap to him to help with survivability. The only, rather amusing, flaw is if he's battering a target and I happen to toss that target off a ledge or over a bridge, the little bugger jumps over after it.
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited July 2013
    mchaywire wrote: »
    Ghaleb is the the only companion I use until lvl 60 when I switch to an augment. Like others have said, he tanks very well, pulls enough agro and rarely dies. If I'm with a rather squishy party I'll swap to him to help with survivability. The only, rather amusing, flaw is if he's battering a target and I happen to toss that target off a ledge or over a bridge, the little bugger jumps over after it.

    Like some TRs do, if they're mid-animation when you punt XD
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