You have wererat vendor, kobold vendor, why not a mindflayer vendor?
Because Mindflayers are not concerned with your puny wares. Do not forget they are an alien race with totally different concepts than what exists in Faer
I've only been to Dread Vault twice and I never want to go there ever again.
Aye.
I think the vendor had the same idea.
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jihancritiasMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited July 2013
The op has a point though. Some dungeons have a vendor at the start. Some don't. I don't see a real reason for not having one in every dungeon, if you're going to have them in a few.
That there is no vendor is the least of Dread Vaults problems. How about fixing the campfires first.
I haven't been back since my group was subjected to that pitiful dungeon. Dying to the second boss, having to run back again, and the loot despawned...
I don't know how long it took us to get to the end, but it was the worst dungeon run ever. I just don't understand how they screw up so easily. I mean, they are the same dungeons as the non-epic, but the epic ones are bugged to hell and back. It's a copied dungeon with 80,000 extra adds. That's it.
Comments
^('-')
This.
At least some of the other dungeons have an explanation.
I.E: Frozen Heart, dwarfs are good at the logistics. etc etc.
The answer, unfortunately, is probably something like "I MADED U A VENDOR BUT I EATED IT".
Aye.
I think the vendor had the same idea.
I haven't been back since my group was subjected to that pitiful dungeon. Dying to the second boss, having to run back again, and the loot despawned...
I don't know how long it took us to get to the end, but it was the worst dungeon run ever. I just don't understand how they screw up so easily. I mean, they are the same dungeons as the non-epic, but the epic ones are bugged to hell and back. It's a copied dungeon with 80,000 extra adds. That's it.