Hi, just writing to report that after successfully publishing my first foundry mission, I've noticed a problem with quest objectives when moving between player made maps and original Neverwinter areas, which has been confirmed by one of my first testers, thalazar1.
It would appear that on moving from a player made map back to an original neverwinter area (in my case, Protectors Enclave) whilst on a foundry quest, quest objectives are not updated until a player logs out and back in.
Unfortunately this means that in the case of my quest at least, a lot of players think the quest is broken and can't be completed.
For reference if you need to play test this, my quest is NW-DDZMGM5F3. Unfortunately this behaviour wasn't replicated in the foundry sandbox area, so I couldn't test/predict it on originally developing my mission, and only spotted the behaviour on publishing.
Apologies if this has been reported before, I just wanted to post a report to ensure you had an accurate count of people affected.
Comments