Just curious, what are everyone else's setup for pvp, passive wise?
I found that Storm Spell and Eye of the Storm are great. I've been doing some matches, and it's pretty much always the same result:
I'm always on top of the charts for KBs with this new build I've been messing around with.
I used to use Orb of Imposition and later on I switched to Arcane Presence, but ever since I've been using Storm Spell I feel like there's nothing like it. Over 100k dmg just from Storm Spell alone, and it crits for 2.3k.
Before the nerf to Tenebrous, my 7 Greaters Tenebrous used to be responsible for 22-25% of my damage but after the nerf it's dropped to 14% of my damage. I've been thinking of switching to Armor Penetration, but even after the nerf it's still hard to pass that crazy burst damage for PvP. I'd benefit way more with ArmPen for PvE, but I don't PvE at all, so I might stick with my Tenebrous, even though they're nerfed, it's still a decent amount of damage and it's a nice burst damage "ability".
What has worked out for you in PvP in regards to passives and Offensive slots? Just curious to see what other people use for pvp.
Comments
That first image was with RoE. This one was another match with Rays:
Do you mind stating what you are slotting instead of EoTS then?
19.9k PvP Control Wizard
<Complaints Department>
I am slotting Chilling Presence with Storm Spell, because of my spec. It works good for me since I pretty much constantly have full stacks of chill on targets.
The internal cooldown was increased, it was a stealth nerf, just like the nerf to Plague Fire.
i also want this
The average CW might, but if he is stacking HP and using Tenebrous enchants, his crit probably wont be 35% base.
Good point. Still even as low as 25-30%crit, it is still like 35-40seconds out of the 136. I would much rather the feature to just add a flat crit%, like 20% and remove the Internal Cooldown.
by raw data? Im spoiled on past MMOS having parses, but Ive yet to see one
in this game.
It's Act. I think there is at least one thread about it.
Oh I'm not disagreeing with you. I think it's overrated as well, precisely because of the ICD.
RoF
Shard tabbed
EF
ST
Repel
Ice Knife
Maelstrom
EotS
Storm Spell
Icy Rays (Elemental Empowerment doesn't trigger)
Shards: Doesn't grant AP if you target drop it and it doesn't explode immediately.
Shield: Removes Arcane stacks at random, gets none of the CD reduction, etc granted from Arcane stacks.
Conduit of Ice is bugged for Thaumaturge in PvP if it's in the tab, doesn't apply the debuff from the final feat.
With thaum spec chilling presence is an option due to the build, but its sustainable damage, not burst. Sure, if you find yourself in a team which keeps the opposition from the mage, it works. Otherwise, EotS tends to work better for me (an yea, I'm thaum specced).
I use:
RoF+MM as at-wills (RoF is incredible when it comes to knocking down a GWs shield meter)
TAB: Icy Rays
Encounters: Entangling / RoE / Chill Strike.
Passives: EotS + Storm Spell (and again RoF works incredibly well with SS, much better than MM)
Hypothetically:
0. You have 33% crit.
1. Let's say in 8s, you can do 12 attacks or more. Meaning 4 are wasted with EotS from your own crits.
2. Let's be conservative with EotS 30s internal cooldown, taking it to mean it starts at the end of the period, i.e. 38s for one EotS cycle.
So, in 1 minute, you can do 90 attacks total, and 12 x (60/38) = ~18 attacks are guaranteed crits from EotS with 6 wasted.
That's still ~13% (12/90) of extra crits over any given period of time that you would not otherwise have had. In addition, the duration is just long enough that if you see it proc, you can choose what attacks to select in that time.
In practice, the internal cooldown seems to start at the beginning of the EotS proc, so the cycle is more like 22s, making it even better.
So, as a general class feature, EotS is not bad for both PvP or PvE. There may be better choices with specific builds, especially in PvE, but I would not be so quick to dismiss it.
This is assuming you are standing still and doing nothing but firing off Powers in perfect rotation, which definitely is not the case in PvP, nor PvE. It is also very possible that within those 8seconds, you only get 1-2 attacks off.
In fact, if you can guarantee me that I will be standing still spamming my powers, then I will slot EotS and get 100% crit chance non-stop for 2-3min thanks to the bug that they refuse to address :P