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Cleric's Gauntlgyrm T2 PvP Gear Set

gambitclickgambitclick Banned Users, Neverwinter Beta Users Posts: 239 Bounty Hunter
edited July 2013 in The Temple
BRIP7GD.jpg
http://i.imgur.com/BRIP7GD.jpg

The Rogue's forum had the Rogue T2 PvP set screenshotted, so I figured I'd make an image for Clerics as well.

The Cleric set 4 bonus seems pretty good (if it works), but is it worth the enormous loss of Crit. found on other T2 gear? I wear 2/2 Grand Temp / Miracle Healer sets. If I were to switch to T2 PvP gear set, I'd lose 1,322 Crit. without counting the 450 set 2 bonus of Grand Temp set. -1,772 Crit. loss with the set 2 bonus of Grand Temp. Not worth it at all for my Cleric and the build I use...
Post edited by gambitclick on

Comments

  • wholyhandgrenadewholyhandgrenade Member Posts: 0 Arc User
    edited June 2013
    I'd rather have a large defense bonus, as well as reflection which clerics are never given.
  • pasainpasain Member Posts: 53
    edited June 2013
    Cheers for the screenie.

    It is purchased with gauntlgrym coins correct? 100 or so coins per piece?
  • gambitclickgambitclick Banned Users, Neverwinter Beta Users Posts: 239 Bounty Hunter
    edited June 2013
    pasain wrote: »
    Cheers for the screenie.

    It is purchased with gauntlgrym coins correct? 100 or so coins per piece?

    Forgot to mention the costs. Yeah, they are purchased with Gyrm coins. The costs are as follows:

    Body and Feet = 60 coins each
    Head and Arm = 45 coins each
    Symbol = 75 coins
    Icon = 60 coins

    FYI you get about 5-9 coins each time you finish the GG T2 dungeon. I'm not sure how many the T1 gives since I never did it.
  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited June 2013
    Do we know what it looks like? If it's awesome looking it could still be worth grabbing just for transmuting existing (better) equips.
  • templarknight91templarknight91 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    The 2 piece and 4 piece looks nice..but I'm not sure if it's worth switching other gear Life Steal...is stupid though
  • donavantddonavantd Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    This GG T2 PVP set really befuttles me. A random number generator could have created a better set.

    Are there really any developers or game designers working on this game who understand the DC class?

    Life Steal? Really? We have the slowest attack of all the classes, how on earth is Life Steal going to benefit us?

    No Critical Strike on the armor? Ummm, I have an idea, how about no Power or Recovery either, we certainly do not need those stats either.

    Faster Divine Power generation? Perhaps some DC's may see this as a bonus. In PVP however, you can't always rely on Divine Power. The action is fast and furious and half the time a CW has you strangled or a Rogue has you stunned. Therefore for my encounter powers I use Healing Word, Daunting Light, and Chains. This way I don't even really need to rely on Divine Power at all during PVP encounters.

    I wish just for one hour, a game designer or developer would actually play a DC in a PVP session, and just see for themselves what it is really like.
  • ctowersctowers Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 73
    edited June 2013
    Would Love to SEE: LIFE STEAL done away with on Cleric PVP armor and Replaced with REGENERATION. OF ALL THE CLASSES, We really don't need a more worthless ability. I would be very open and it would be worth my time to earn a SPECIFIC ARMOR CHANGE GEM with GLORY Points to REPLACE LIFE STEAL. Heck, USE GRYM Coins if you want but that stat is just terrible.

    I agree taht PVP as a DC at 60 is not fun. LOVED it and leveled 20-30 levels that way, but something is just missing at 60.
  • pasainpasain Member Posts: 53
    edited June 2013
    I think people underestimate lifesteal. I am not going to say it is great for a heal bot build or particularly good for pvp when your getting 1shot. It is good for fights where you have to kite abit to kill something. Foundry for example. It basically counters the -40% heal debuff clerics have, when using Attack based heals or attacks in general.

    [Combat (Self)] Your Health Steal gives 783 Hit Points to you.



    That was from a crit daunting light, I have 9.2% lifesteal return with the T1 pvp set and some odd enchantment or something. I hit 3 targets, all crit and all gave somewhere in that vicinity of return. 3 x 750 = 2250 heal

    Personally I am looking forward to getting the PvP set. I won't use it all the time, but I will definitely swap it in on occasion.
  • spani4rdspani4rd Member, Neverwinter Beta Users Posts: 297 Bounty Hunter
    edited June 2013
    I wouldn't use this for PVE by any means but for PVP crit isn't all that important for a cleric...well with that said it does depend on what skills you want to use.
    But I would totally run a DOT build with that gear, between FF/break the spirit/Bots that's somre pretty great passive healing, not to mention it ignores righteousness
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited June 2013
    I dont quite understand the Lifesteal either, but i am going to be getting the full set and trying it out. With the full set, and 1 dark enchant on the chest, you'll have 1525 lifesteal. With the build that I am using, I am very curious to see just how much healing you would actually get.

    This could possibly be a very very good set, when using the build that i use.
  • elriccelricc Member Posts: 6 Arc User
    edited June 2013
    Lifesteal for any cleric is pretty useless, your crit mod is 75% - so if you would normally heal for 1k, and you crit, that will make your heal 1750. Even with the 40% loss, that is still 1050 points. Also, most clerics I have run into have the feat that makes your crit attacks heal for 15% of the damage dealt (or at least 10%), so crit overall makes you more survivable and kills the mobs faster while lifesteal will only help with survival.

    As for set bonuses, the GG set bonus is very nice, but still does not compare to the Miracle Healer set, nor even the Templar set (name might be wrong, but the one that stacks defense debuffs). Both of those are better sets for a cleric in both PVP and PVE. Either way, I dont really PVP with my DC anymore as with the recent nerf to Astral Shield and the low defense for the class makes it a statistic waiting to happen.
  • justkazjustkaz Member Posts: 67
    edited July 2013
    Why can't this set be as good as the TR and CW sets? If only it had Crit instead of useless Life Steal...
  • gelatin1gelatin1 Member Posts: 10 Arc User
    edited July 2013
    Replace all of the lifesteal with crit and that's a pretty nice set. Until then, seems like trash with all that wasted itemization.
  • deberserkerdeberserker Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 48
    edited July 2013
    I really like the new set so far. You have to remember that it's a PvP set, which makes the lifesteal increase a worthy addition. It makes a highly defensive cleric even more tanky with extra incoming health points. Have also tested it in PvE and have to say I love the set bonus. I can see the 5% set bonus difference to healing and not to mention the big increase in divine power-recharge. I think it's definetly worth replacing Miracle Healer and crit for the new set.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited July 2013
    I really like the new set so far. You have to remember that it's a PvP set, which makes the lifesteal increase a worthy addition. It makes a highly defensive cleric even more tanky with extra incoming health points. Have also tested it in PvE and have to say I love the set bonus. I can see the 5% set bonus difference to healing and not to mention the big increase in divine power-recharge. I think it's definetly worth replacing Miracle Healer and crit for the new set.

    Did you enchant for lifesteal as well? Using lifedrinker for armor. Without actually using it, this set seemed to me like it would have the potential to be awesome
  • deberserkerdeberserker Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 48
    edited July 2013
    munkey81 wrote: »
    Did you enchant for lifesteal as well? Using lifedrinker for armor. Without actually using it, this set seemed to me like it would have the potential to be awesome

    Actually not buffing my lifesteal stat more than what I get from the new set itself. I'm using Holy Avenger and Soulforge. Using lifedrinker in addition to the set would be a interesting twist, but I'm really happy with my gear/build right now so I think I'll stick to it.
  • derpaderpistderpaderpist Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    trash set

    10chars\
    " We live in an age of the cheaply made, disposable, high priced junk. " - theunwarshed
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited July 2013
    Actually not buffing my lifesteal stat more than what I get from the new set itself. I'm using Holy Avenger and Soulforge. Using lifedrinker in addition to the set would be a interesting twist, but I'm really happy with my gear/build right now so I think I'll stick to it.

    Are you using Sacred Flame because of the fast attacks? If so what kind of health are you getting? Very curious on this set
  • deberserkerdeberserker Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 48
    edited July 2013
    munkey81 wrote: »
    Are you using Sacred Flame because of the fast attacks? If so what kind of health are you getting? Very curious on this set

    I was originally using Sacred Flame because of the temporary hit points, but the fast attacks is a pretty nice addition to the lifesteal bonus from the set. I haven't really calculated yet how much I'm getting from the lifesteal, but I can definetly see a difference in survivability compared to Miracle Healer. Can't wait to try it out more, will try to write down and see exactly how much health I'm getting from it.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited July 2013
    I was originally using Sacred Flame because of the temporary hit points, but the fast attacks is a pretty nice addition to the lifesteal bonus from the set. I haven't really calculated yet how much I'm getting from the lifesteal, but I can definetly see a difference in survivability compared to Miracle Healer. Can't wait to try it out more, will try to write down and see exactly how much health I'm getting from it.

    Please do man, as I am very curious how much the heals push out. Sacred Flame is so fast, with a quick Sunburst at the end, is a very fast 4 rotation attack, which can be used near constantly. Even if the heals are only around 500, or even less, that..without a crit, could be a 2k heal constantly, and thats not even including your other heals. I'm really digging the idea of this Lifesteal set
  • cyrclecyrcle Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    Idea for devs: Re-work the Virtuous tree and somewhere in there (maybe even the last feat), give us a feat where a percentage of our life steal heals party members within 15ft or whatever.
  • deberserkerdeberserker Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 48
    edited July 2013
    I currently got 1047 Life steal which makes "8,2% of my damage gained as hit points". Seems like it gives me between 100-150 HP for each strike of Sacred Flame on an average. Seems like it also has a chance to double that amount on a strike rather easily. Might sound like a low amount, but it's actually quite a lot when it's added up through a fight.
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