.....Ok let's just CLARIFY what sectional D&D Universe we're playing in
It's the Forgotten Realms campaign setting therefore Lizardfolk, Full blooded Orcs, Feyfolk, Demons (Aside from the Tieflings), and most everything else is NPC and Usually Enemy Encounters
This INCLUDES Constructs as in accordance to AD&D 4e which this game is running heavy 4e all over the place
Now what we have SO far are as follows
Sun Elf, Moon Elf (<--soon on these two), Half-elf, Wood Elf, Half-orc, Tiefling, Human, Halfling, Dwarf, Drow (<---Might be available to some players now maybe not who knows but they are coming)
What we DO NOT have as far as PLAYABLE races in accordance to 4e Ruleset and compendiums
Dragonborn
If you want something NEW or Old New to Neverwinter go ask WotC
.....Ok let's just CLARIFY what sectional D&D Universe we're playing in
It's the Forgotten Realms campaign setting therefore Lizardfolk, Full blooded Orcs, Feyfolk, Demons (Aside from the Tieflings), and most everything else is NPC and Usually Enemy Encounters
This INCLUDES Constructs as in accordance to AD&D 4e which this game is running heavy 4e all over the place
Now what we have SO far are as follows
Sun Elf, Moon Elf (<--soon on these two), Half-elf, Wood Elf, Half-orc, Tiefling, Human, Halfling, Dwarf, Drow (<---Might be available to some players now maybe not who knows but they are coming)
What we DO NOT have as far as PLAYABLE races in accordance to 4e Ruleset and compendiums
Dragonborn
If you want something NEW or Old New to Neverwinter go ask WotC
So... we have Yellow Elf, White Elf, fitdy fitdy Elf, Green Elf, Half-mutant Elf, Horny Elf aka Red Elf, Un-Elf, Short Elf, fat-hairy Elf, Black Elf aka BroElf?
need moor elf
0
powereddjinnMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
Halflings: Gary could not use the little bigfeet name for copyright reasons.
As for which races:
Grab the 4e Player Handbooks I-III & The Forgotten Realms soucebook, & implement all class and race options. With at least 3 paragon paths for each class
And while your at it, remove the roll base stats & either offer a points allocation or the roll table to choose from!
How many love wasting time on rolling the table until the right option turns up...
the list taken from "forgotten Realms: Campaign Setting"...circa 2001
Shield Dwarf, Gold Dwarf, Gray Dwarf, Rock Gnome, Deep Gnome.
Sun Elf, Wood Elf, Moon Elf, Drow, Wild Elf.
Lightfoot Halfling, Strongheart Halfling, Ghostwise Halfling. Half-Orc, Half-Elf, Half-Drow.
Aasimar, Tiefling, Fire Genasi, Earth Genasi, Air Genasi, Water Genasi.
thats just the "standard" rules, not even getting into the rules for "Powerful races"
being from 2001, this book was really for 3rd and 3.5 ed
4th ed seems like it was full of "improvements" the kind that bioware likes to use (think Dragon age vs. Dragon age 2).
for me, the world is stupid enough without WotC trying to dumb it down even more.
D&D needed "streamlining" like Neverwinter needs moor elf
.....Ok let's just CLARIFY what sectional D&D Universe we're playing in
It's the Forgotten Realms campaign setting therefore Lizardfolk, Full blooded Orcs, Feyfolk, Demons (Aside from the Tieflings), and most everything else is NPC and Usually Enemy Encounters
This INCLUDES Constructs as in accordance to AD&D 4e which this game is running heavy 4e all over the place
Now what we have SO far are as follows
Sun Elf, Moon Elf (<--soon on these two), Half-elf, Wood Elf, Half-orc, Tiefling, Human, Halfling, Dwarf, Drow (<---Might be available to some players now maybe not who knows but they are coming)
What we DO NOT have as far as PLAYABLE races in accordance to 4e Ruleset and compendiums
Dragonborn
If you want something NEW or Old New to Neverwinter go ask WotC
Blood War campaign you can play a demon or a baatezu dispite Neverwinters butchery of the Erinyes >:(
Council of Wyrms we can play a dragon! Which is amazing fun. Especially running from Dragon lance types :O
I'd like to see Trolls, Lizardmen and Kobolds as playable. More monsters the funner the game. :P
Honestly, I hope they don't take the Forgotten Realms setting as too much of a limitation... I mean, 10 types of dwarf, 10 types of elf, 10 types of Halfling *yawn* Compare that to a Wemic, and yeah, FR seems pretty boring. Just my opinion!
0
alienslofMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 26Arc User
edited July 2013
I'd love to play as a drider! Always wanted to play a drider.
ok you get mega points for not listing an elf (something the devs are incapable of) but Warforged are Eberon right?
this be forgotten Realms, did you forget? ( ok that was weak I'm sorry, its 5:20 something am here)
Comments
they scared the hell out of me in EoB
.....Ok let's just CLARIFY what sectional D&D Universe we're playing in
It's the Forgotten Realms campaign setting therefore Lizardfolk, Full blooded Orcs, Feyfolk, Demons (Aside from the Tieflings), and most everything else is NPC and Usually Enemy Encounters
This INCLUDES Constructs as in accordance to AD&D 4e which this game is running heavy 4e all over the place
Now what we have SO far are as follows
Sun Elf, Moon Elf (<--soon on these two), Half-elf, Wood Elf, Half-orc, Tiefling, Human, Halfling, Dwarf, Drow (<---Might be available to some players now maybe not who knows but they are coming)
What we DO NOT have as far as PLAYABLE races in accordance to 4e Ruleset and compendiums
Dragonborn
If you want something NEW or Old New to Neverwinter go ask WotC
So... we have Yellow Elf, White Elf, fitdy fitdy Elf, Green Elf, Half-mutant Elf, Horny Elf aka Red Elf, Un-Elf, Short Elf, fat-hairy Elf, Black Elf aka BroElf?
need moor elf
Halflings: Gary could not use the little bigfeet name for copyright reasons.
As for which races:
Grab the 4e Player Handbooks I-III & The Forgotten Realms soucebook, & implement all class and race options. With at least 3 paragon paths for each class
And while your at it, remove the roll base stats & either offer a points allocation or the roll table to choose from!
How many love wasting time on rolling the table until the right option turns up...
What Class Are You?
Shield Dwarf, Gold Dwarf, Gray Dwarf, Rock Gnome, Deep Gnome.
Sun Elf, Wood Elf, Moon Elf, Drow, Wild Elf.
Lightfoot Halfling, Strongheart Halfling, Ghostwise Halfling. Half-Orc, Half-Elf, Half-Drow.
Aasimar, Tiefling, Fire Genasi, Earth Genasi, Air Genasi, Water Genasi.
thats just the "standard" rules, not even getting into the rules for "Powerful races"
being from 2001, this book was really for 3rd and 3.5 ed
4th ed seems like it was full of "improvements" the kind that bioware likes to use (think Dragon age vs. Dragon age 2).
for me, the world is stupid enough without WotC trying to dumb it down even more.
D&D needed "streamlining" like Neverwinter needs moor elf
Constructive criticism given. Mission accomplished.
and lrn2paragraph that wall of txt hurt my eyes
Blood War campaign you can play a demon or a baatezu dispite Neverwinters butchery of the Erinyes >:(
Council of Wyrms we can play a dragon! Which is amazing fun. Especially running from Dragon lance types :O
I'd like to see Trolls, Lizardmen and Kobolds as playable. More monsters the funner the game. :P
+1 10chars
1. No option to have Hero of the North title on forum because option does not appear to exist in settings.
If these issues can be solved and I'm not online, then I thank you.
Lolth be praised!
Slime
Illithid
this be forgotten Realms, did you forget? ( ok that was weak I'm sorry, its 5:20 something am here)
Multiple Personas, only 'One' me
"Why should one devolve themselves to try and entertain those of a lesser mindset around them?"