It only favours races to flags with zen mounts. Don't get me wrong, I have one, but i feel for those who have a slow horse and have to cross the map, because this match is way too big to force players to fight other players.
I like domination mode and this map isn't that bad but some other options, including a smaller one forcing players to fight for the flag could be interesting. I guess it's why I see some topic about an "underwhelming event". It's not, but most of the time all we do is fighting 2 vs 10 or a lonely flag capping. A couple of smaller maps would make things more dynamic. I know it's risky because the giant could **** the losing team but losing when you fought with your team could be less frustrating than losing after doing nothing but running to the next flag.
Normally from what I can tell happens is that two sides of 20 are formed, one side is over powered compared to the other, the underpowered team starts leaving immediately, the over powered team soon outnumbers the underpowered team, its just an onslaught against the underpowered team from there. This is not a good PvP system.
GG is nothing more than zerging from flag to flag insta gibbing individuals foolish enough to leave their pack. It needs more besides conquest to be any fun. If we could queue as a group of 20 and coordinate multiple points, perhaps it would be interesting, but it's very boring now and not worth my time even though I need t2 weapon set.
Comments
Of course doing it this way does require team work to defend and attack.
Just stop. Anyone can get the mount or gear.
Great idea. I support it.
So simple, so elegant.
I like it.
*stamps his seal of approval*