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Dungeon bosses

leshil40leshil40 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 157 Bounty Hunter
edited June 2013 in General Discussion (PC)
The adds are so broken, they keep spawning long after the boss is dead. We had to kite 30 adds around the dungeon while people looted their chest one at a time 15 minutes after we killed the boss in the ice dungeon. Absolutely worst boss AI and mechanics EVER. Adds and trash make these neat looking dungeons my worst ever dungeon experiences to the point I'd rather just pvp on TWO maps in ONE mode 24/7 then run these ridiculous dungeons filled with two hours of trash if you're in a pug. If in a good guild group, it's one hour of trashfest.

Come on do better than this for your customers.
Post edited by leshil40 on

Comments

  • rodostorodosto Member Posts: 76 Arc User
    edited June 2013
    Every boss are the same because they cant think for a scripted boss fights. Just add more adds and make it harder with this way lol.

    D&D Online is better than any other D&D MMO even with current broken state.
  • leshil40leshil40 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 157 Bounty Hunter
    edited June 2013
    I literally went two weeks without doing dungeons and just working on guild stuff. I ran with a guild group last night and we have some good, old-school players and it took us 2 hours because the last boss in the Ice(can't remember the name) Dungeon kept spawning adds after he was dead and we couldn't get our DD loot. We had to have 4 people kite the adds way out of the dungeon boss area while one person at a time looted their stuff.

    Worst. Ever. Experience. in a dungeon.
  • osadamaskosadamask Member Posts: 137 Arc User
    edited June 2013
    I like to think NW is really close to having a great game. They need to make exploration more rewarding, bosses more complex, and adds just need to be a thing of the past.
  • leshil40leshil40 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 157 Bounty Hunter
    edited June 2013
    There is little exploring in this game because of the way it's instanced. Feels more Co-Op then real MMO or maybe a cheesy MMO.
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