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Review for Review - Injustice Abound

cudd1ycudd1y Member Posts: 25 Arc User
edited June 2013 in The Foundry
(Taken directly from foundry description)
Injustice Abound
NW-DNK3ZK59S


Plot : The time has come for you to find out the result of your trial. You have been requested to an odd part of town to find Judge Erethas. Innocent or guilty? You will soon find out, and truly discover the meaning of the word "Injustice". Not just from your own experience, but from what else you find in your quest.

Duration : 15-30 Minutes

Style : Minimal chatter, lots of fighting. Old-school style dungeon using a key and item system.


This quest is created after my other successful quest "Into the Portrait", which got hundreds of positive reviews. It's just hard to start and get those initial reviews. Please review and just let me know how the mechanics worked for you and leave your NW code.
Post edited by cudd1y on

Comments

  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited June 2013
    I'll give this a look :), Like the painting story. - You should revisit Riddles, I don't think you will find it much changed since last time!

    Edit:

    And see what a few weeks can do to a quest/map lol
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • anrix2anrix2 Member Posts: 175 Bounty Hunter
    edited June 2013
    I just ran this. It was really well put together, but really short. It only took me 5 minutes. I think I may have done something wrong because I only saw a quarter of your map before fighting Rio. I grabbed the skeleton key and some gauntlet then the path to Rio was open. Also the final chest is sunk into the ground. I am not sure if you wanted it to be like that because it is still lootable.

    Anyway if you want to trade, either quest in my sig will do. I am trying to get The Dirty Dwarf to daily eligibility, so I prefer that, but I am also trying to get Mage Masher to 100 reviews so my weighted adjusted average will change and hopefully land me on the best tab.
    A solo or group hack-n-slash: Mage Masher

    A short solo hack-n-slash: The Dirty Dwarf
  • krisrmurraykrisrmurray Member Posts: 37
    edited June 2013
    There was some wierd fight before I went into exile, but I couldn't figure out what was going on.

    The adventure was pretty short. I liked the content you had in there, just put more in. More rooms with bad guys will be good.

    Also, adjust the height on the treasure chest at the end. It is below the ground but just high enough to click it. Looks wierd.

    Try my adventure! It's in my sig.
    Forgotten Treasure Campaign
    Part 1: Remembrance : NW-DDTLPFIKS (need 7 more plays)
    Part 2: Treasured Sin: Not yet published
  • cudd1ycudd1y Member Posts: 25 Arc User
    edited June 2013
    anrix2 wrote: »
    I just ran this. It was really well put together, but really short. It only took me 5 minutes. I think I may have done something wrong because I only saw a quarter of your map before fighting Rio. I grabbed the skeleton key and some gauntlet then the path to Rio was open. Also the final chest is sunk into the ground. I am not sure if you wanted it to be like that because it is still lootable.

    Anyway if you want to trade, either quest in my sig will do. I am trying to get The Dirty Dwarf to daily eligibility, so I prefer that, but I am also trying to get Mage Masher to 100 reviews so my weighted adjusted average will change and hopefully land me on the best tab.

    You didn't have to travel to a bunch of other rooms? Hit switches? Activate altars? Wut? Ill check this out.
    It really should take about 15 min if you're a fast killer, very very fast. We're you able to reach the portal or something?
  • cudd1ycudd1y Member Posts: 25 Arc User
    edited June 2013
    My god, I figured it out. Forgot to disable interactable items that gave me required items to get through. It was useful for editing. I highly suggest running it again. Ill be running all the quests posted here shortly
  • krisrmurraykrisrmurray Member Posts: 37
    edited June 2013
    I'll try it again after work... But I was thinking during my drive to work about the story. I know you're not focusing on story but I think this is important, and I'm not sure if this is taken care of with the changes you just made.

    But the story doesn't have closure. At the beginning you thrown in the dungeon for destroying some village, but at the end I'd think the guy who throws you in the dungeon would acquit you of wrongdoing or at least understand your justification.
    Forgotten Treasure Campaign
    Part 1: Remembrance : NW-DDTLPFIKS (need 7 more plays)
    Part 2: Treasured Sin: Not yet published
  • anrix2anrix2 Member Posts: 175 Bounty Hunter
    edited June 2013
    I just re-ran it. I still like it, but be warned I think a lot of people are going to tell you this is not intuitive. People may require objectives and pointers to walk them through. If that is not the route you want to go, then I suggest turning off the pointer for the Survive the Prison Labyrinth. It is kind of distracting having that point constantly to the first door as I run through looking for keys. Also the mining cart and the mining track are not laid out correctly. They are clipping pretty bad, and there is a camp fire in the middle of a sewer intersection by the room with the reskinned rimeforge golems(depth dwellers I think) that is floating.
    A solo or group hack-n-slash: Mage Masher

    A short solo hack-n-slash: The Dirty Dwarf
  • cudd1ycudd1y Member Posts: 25 Arc User
    edited June 2013
    I'll try it again after work... But I was thinking during my drive to work about the story. I know you're not focusing on story but I think this is important, and I'm not sure if this is taken care of with the changes you just made.

    But the story doesn't have closure. At the beginning you thrown in the dungeon for destroying some village, but at the end I'd think the guy who throws you in the dungeon would acquit you of wrongdoing or at least understand your justification.

    I understand what you're saying. At the end the mission, the invisible wall you interact with says you are going to go confront to Erethas about everything. And also if you played a previous quest of mine you would see the story of what led to the destruction of the village. All my quests are linked but not so much you can't enjoy playing them on their own. Each quest will be linked eventually somehow.

    Thanks for the comment, I may add more clarifying story elements
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