I wish you guys would work a little harder on detecting when people are trying to fight in a pvp match. Came up against a pre-made and then 1 guy disconnected on our side just after start. That left 4v5 uber-players and we had mostly fresh 60s. We could barely get out of our spawn, but valiantly attempted capping some points. We got ~ 100 points, and stayed the whole match. The result? Not a low reward, but no rewards. Now I see why people quit if it looks bad at the start. I know I'll be tempted.
Let me ask you this: If one would afk the whole mach, gaining something like 0-100 points, should one get reward for it? There is no other good method (atleast not any I can think of) of preventing afkers than not rewarding you if you dont get enough points.
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rapticorMember, NW M9 PlaytestPosts: 1,078Arc User
edited June 2013
That depends on why they are there. If they are just doing the 4 daily matches then the 'reward' doesn't matter to them. So that does nothing to prevent AFKers. However if you know you'll get no rewards regardless that's certainly no incentive to not do anything but sit at the spawn point.
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