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Gauntylgrim Being Reworked?

jellichojellicho Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 104
edited June 2013 in General Discussion (PC)
A reason for the extended downtime on Gauntylgrim, possibly it's getting reworked since in it's current state, it's pretty unrewarding. Hopefully some of the following may be implemented:

1. Balanced teams in each phase
2. No more event timer, Gauntylgrim is always available
3. New game modes instead of resource collection and point capping
Post edited by jellicho on

Comments

  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    No, they are fixing an issue that caused people to be locked out of the game.
  • leshil40leshil40 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 157 Bounty Hunter
    edited June 2013
    No, they are fixing it so we can go back to complaining about how it's not good and needs to be reworked.
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited June 2013
    And introducing....our new and fun zone for pve/pvp......Gauntylgrim.....

    The jewel of our official release!

    ok....wait a second....maybe not....

    And now introducing!!!

    Alchemy!

    That's right folks, now you can make your own potions, and only spend a little more to make them than you would if you just bought them off of a vendor.....What do you need all that gold for anyway!

    Good game , but you have to admit this is kind of funny.
  • leshil40leshil40 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 157 Bounty Hunter
    edited June 2013
    Hahah, have you ever and I MEAN EVER, heard of a game that went live from an OB setup where the only thing different is we have ONE more prof? O my...
  • fauust01fauust01 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    leshil40 wrote: »
    Hahah, have you ever and I MEAN EVER, heard of a game that went live from an OB setup where the only thing different is we have ONE more prof? O my...

    Ye in terms of Content this was the worse going live ever.....
    [SIGPIC][/SIGPIC]
  • rraglerragle Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    leshil40 wrote: »
    Hahah, have you ever and I MEAN EVER, heard of a game that went live from an OB setup where the only thing different is we have ONE more prof? O my...

    And hence why it was never open beta.

    It shows the /cough supposed launch was a fail.

    They had of been better being honest from the start.
  • fusedmassfusedmass Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 252 Bounty Hunter
    edited June 2013
    Anything said here is pure speculation. For all we know they could be on an extended lunch break.
  • xylithanxylithan Member Posts: 54
    edited June 2013
    Agreed. The "going live" is hilariously terrible. Here's a pile of **** piece of content, on a timer, so you must be online at specific times to do it... oh and it's broken so we've removed it. LIVE!!
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited June 2013
    leshil40 wrote: »
    Hahah, have you ever and I MEAN EVER, heard of a game that went live from an OB setup where the only thing different is we have ONE more prof? O my...
    They should have held off on the going live thing until the module 1 is launched, thats the kind of ammount of content that should come with a game making the transition from beta to live imho.
  • ghettogeniusghettogenius Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 10 Arc User
    edited June 2013
    But on a side note ... the guys doing the cinematics are killing it!
  • leshil40leshil40 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 157 Bounty Hunter
    edited June 2013
    Here's the thing about this game...the combat at its core is great. Now, if they could somehow harness the potential of it, then I would sing the praises of this game on every forum possible. MMOs are like restaurants, word of mouth is everything.
  • agentjasporagentjaspor Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited June 2013
    When was the last update we've gotten on it from a dev? Seems like the kind of thing we probably should have heard at least something about in the past 3-4 days. no?
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    When was the last update we've gotten on it from a dev? Seems like the kind of thing we probably should have heard at least something about in the past 3-4 days. no?

    Friday night it was listed as one of the top things they are working on.
  • rizoguerizogue Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 134 Bounty Hunter
    edited June 2013
    Actually, Open Beta shouldn't have even started yet. We are very far from LIVE status, IMO.... But then we'd have to wait even longer for drow, so: YAY FOR LIVE!! It's .... uh, perfect. LOL!

    Rizogue
    [SIGPIC][/SIGPIC]
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