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Joining que only to decline

unifyingforceunifyingforce Member Posts: 0 Arc User
edited June 2013 in General Discussion (PC)
It's the same on other games as well, why join a queue if your only going to decline. Theirs a difference between the auto decline if you take to long to respond and the people who hit decline.

I'm talking about the people who hit the decline button, it shows that your there at the computer. Why queue up in the first place if all your gonna do is decline it.

It makes no sense at all, this goes for pvp as well. I have seen way to many people end up quitting even before the match starts and its almost an auto loss for that team (IE if they get a 5th they might have a chance).

I would like to know the reasoning behind these people.
Post edited by unifyingforce on

Comments

  • edited June 2013
    This content has been removed.
  • gdante7111111gdante7111111 Member, NW M9 Playtest Posts: 227 Arc User
    edited June 2013
    Sometimes the person got called from a guild member, or something came up that they need to leave.
  • nick1sternnick1stern Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 330 Bounty Hunter
    edited June 2013
    Life Happens
  • nebbiosadonzellanebbiosadonzella Member Posts: 14 Arc User
    edited June 2013
    I would like to know the reasoning behind these people.

    I have done this a few times myself. Why? Queues currently take too long. As a CW I have been anywhere from fifteen minutes to beyond an hour waiting for something that I need done to start. If the queue does take more than a few minutes I will go do something else, and if it finally does come up as I am about to finish a foundry mission or a quest I would lose most progress if I accept so I usually don't. And after waiting for an hour I may no longer feel in the mood to invest the time needed to do a dungeon for example, or I may be tired of the game already and am planning to leave in a few minutes, or any number of things.

    PvP is always up within minutes so I never decline those.
  • thantuthantu Member, Neverwinter Beta Users Posts: 32
    edited June 2013
    Because I'm not going to sit around and wait the entire time for a group, and if it happens to pop while I'm in the middle of a Foundry mission or a Dungeon, hey sorry, but I'm not starting all over. Bad design that you can't return to where you left off.
  • qinnuxqinnux Member Posts: 265 Arc User
    edited June 2013
    You can always cancel the queue if u go into a mission.

    Even then the queue system is a mess - eventh othere is potentially 100 people queued up, yo umay have to wait 20-30 minutes.

    Game needs a LFG/LFM system where you set up a party - and people can join.

    Like Vindictus and path of exile has.
  • nebbiosadonzellanebbiosadonzella Member Posts: 14 Arc User
    edited June 2013
    qinnux wrote: »
    You can always cancel the queue if u go into a mission.

    But then the queue will be reset when I do restart it.

    The point of doing missions while waiting is to not be waiting for the queue while doing nothing at all, and the 'accept' timer is too short for us to simply go read a book or something while we wait.
  • cdnbisoncdnbison Member, NW M9 Playtest Posts: 806 Arc User
    edited June 2013
    I try and queue up for skirmishes, but having a baby in the house means that I can be called away at any second. Really depends on how long it takes for the queue to pop vs. when the kid decides to wake up and cast 'summon parent'.
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