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Silly Skulls

phantokphantok Member Posts: 2 Arc User
edited June 2013 in PvE Discussion
Here's a thought, why not make standing at the fireplace remove those annoying skulls, since they are meant mainly for combat (don't die a second time), and not for annoying us to stand and do nothing for 5 minutes
Post edited by phantok on

Comments

  • archsteel1archsteel1 Member Posts: 42
    edited June 2013
    Yes! A all mighty fireplace is exactly what we need!
  • jimbzjimbz Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    phantok wrote: »
    Here's a thought, why not make standing at the fireplace remove those annoying skulls, since they are meant mainly for combat (don't die a second time), and not for annoying us to stand and do nothing for 5 minutes

    I 100% support this!
  • ailythicaailythica Member, Neverwinter Beta Users Posts: 5 Arc User
    edited June 2013
    phantok wrote: »
    Here's a thought, why not make standing at the fireplace remove those annoying skulls, since they are meant mainly for combat (don't die a second time), and not for annoying us to stand and do nothing for 5 minutes


    I completely support this as well.
  • kabothoriginalkabothoriginal Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 465 Bounty Hunter
    edited June 2013
    Yea its ridiculous to have these skulls sit around after a boss wipe. I agree they need to fix that.
  • lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
    edited June 2013
    agreed, or have alchemy recipe for a potion that does this.
    "we all love this game and want it to thrive"
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