Please fix the Memory Leak that Neverwinter's engine has got. Its been quite a long time now, and even though you are posting on some patch notes that you fixed "a cause of the Out Of Memory error", nothing is improving in terms of the crashes for me.
They are random, but always happen in Protectors Enclave, after playing for a long period of time, usually more than 1 hour. And it is no surprise that it happens in PE, since this is the most "heavy" area in terms of workload for my PC, and the longer I play, the more memory it uses up, resulting in a crash.
I am on Windows XP, and because of memory limitations with 32-bit systems, I am constricted to 2GB. But that does NOT mean that this game or any game should crash because of it. If I load up the game, and check memory usage in PE, it does not even come close to 2GB, but later on it increases exponentially. Which smells memory leak to me.
Please do something about that, the game is already launching.
Thank you
Comments
But I've heard people say that the memory leak has been there since Champions Online (they share the same engine).