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Party Leader being able to Boot, BROKEN!

pranaxpranax Member Posts: 17 Arc User
edited June 2013 in General Discussion (PC)
Neverwinter, you Have to change the permission of the party leader to be able to "boot" players.

I just spent an hour, 30 potions, and 5 injury kits completing Spellplauge T2 dungeon. Only to be booted from the party, the instant the boss went to down. Thereby, losing out on my Dungeon Delve chest.


The story of this particular situation is irrelevant, but I will give them anyway. I am a GF, the wizard kept dying in the fight, because she couldn't handle the Adds for a moment, while I went to go pull Adds off of the boss and TR. She proceeded to blame me for her incompetence and dying, when I assure you it was only because of her incompetence that she died. I have done Spellplague over 20 times, and play exactly the same way, and never have any problems doing this.

The wizard complained that I didn't do damage and/or hold Threat.... I didn't hold Threat? Really? I had over 2mill damage taken, the next closest in my party was a GWF w/ 800K, I think I held threat....


Regardless, upon completion of a dungeon, no one Random Pug who was lucky enough to get "Party Leader", should be able to boot anyone else out of the group, thereby denying them their Chest or loot drops. I understand why the mechanic is in the game, but it is broken and being abused. At the beginning of a dungeon, being able to boot people w/ a low gear score, or the wrong classes, etc. etc... ok, that is fine. At least you are frustrated, but only mildly frustrated and not wasting Potions, and hours of your time for Nothing.

Summary: Upon any completion of a boss fight or end of a Dungeon, no one should be able to boot and deny someone from their loot, when it took a team effort to get there. That is inherently broken, giving power to people who Do and Will Continue to Abuse it. Causing Frustration for players, and others like me, who will leave this game because of it.
Post edited by pranax on

Comments

  • allaerraallaerra Member, Neverwinter Beta Users Posts: 838 Bounty Hunter
    edited June 2013
    Absolutely agree. This has been brought up over and over again. Hopefully they are listening.
  • agentdarkagentdark Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    party leaders should be able to boot whoever they want whenever they want. you agreed to them being party leader at the start or you should have just left right off the bat maybe you should start making sure you ask for lead or someone you know is or just leave. on another note though I do believe there should be a vote to be able to remove a party memeber. and if the party is premade with 3 or more people the leader should stay the same after queue... also to solve OP's problem kicking cant happen during a loot vote
  • assassin83assassin83 Member, Banned Users Posts: 276 Bounty Hunter
    edited June 2013
    Sorry this is too difficult and complex for them to fix
  • hyphenjayhyphenjay Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited June 2013
    the leadership randomly assigned when joining Queue is <font color="orange">HAMSTER</font>
    and something needs to be done to stop people from kicking people so they get all the loot to themselves
  • pranaxpranax Member Posts: 17 Arc User
    edited June 2013
    *A better Idea, past 5-10 minutes into the dungeon, no one should be able to point. And/or, past a 1/3rd completion of the dungeon. Past that, no one should have "Partly Leader", and/or boot power.

    Either, you run through the dungeon as a Party, and complete it. Or YOU Leave, thereby denying yourself a chance at the Loot/chest. One person being able to "use" someone else to get items, and then kick them out when they are done "using" them, is Broken. Please fix this, FAST.
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited June 2013
    In a team that went in together, having been formed before the start of the dungeon, the leader should retain control. In a team comprised of players brought together by the random queuing system, there should be no leader or a vote-kick instead. If you are present for more than, say, 2/3rds of a dungeon, then you should be included in any further rare loot rolls, and have the contents of any DD chest mailed to you - *IF* you were kicked, (but didn't leave of your own accord).
    <::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::>
    "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
    Official NW_Legit_Community Forums
  • pranaxpranax Member Posts: 17 Arc User
    edited June 2013
    agentdark wrote: »
    party leaders should be able to boot whoever they want whenever they want. you agreed to them being party leader at the start or you should have just left right off the bat maybe you should start making sure you ask for lead or someone you know is or just leave. on another note though I do believe there should be a vote to be able to remove a party memeber. and if the party is premade with 3 or more people the leader should stay the same after queue... also to solve OP's problem kicking cant happen during a loot vote

    I "chose" them? I didn't chose anything. I can be the one who makes the party before the dungeon, go into the dungeon, and someone else will now have "Party Leader".

    Do you really think I have the time, or the means, to sit there and Identify some random "Screen Names" quality of character that I haven't a clue about them. Plus it is the internet, people can hide behind their screen names w/ almost no repercussions, and can act anyway they want... It is just a fact. And giving someone this "Power" over others, is broken, and the wrong type of person will abuse it, and continue to do so. Especially when there is only "Benefits" to them, and no "consequences"
  • lostraclostrac Member Posts: 13 Arc User
    edited June 2013
    bioshrike wrote: »
    In a team that went in together, having been formed before the start of the dungeon, the leader should retain control. In a team comprised of players brought together by the random queuing system, there should be no leader or a vote-kick instead. If you are present for more than, say, 2/3rds of a dungeon, then you should be included in any further rare loot rolls, and have the contents of any DD chest mailed to you - *IF* you were kicked, (but didn't leave of your own accord).

    This.
    ****ing tired of this bull**** being abused by some virgins.
  • pranaxpranax Member Posts: 17 Arc User
    edited June 2013
    lostrac wrote: »
    This.
    ****ing tired of this bull**** being abused by some virgins.

    lol, sooo true
  • j0shi82j0shi82 Member Posts: 622 Arc User
    edited June 2013
    Just disable the function once the queue system won't bring in replacements, bc it makes no sense kicking people after that.
  • pranaxpranax Member Posts: 17 Arc User
    edited June 2013
    assassin83 wrote: »
    Sorry this is too difficult and complex for them to fix

    I hopefully sense sarcasm here.... This is so **** easy to fix. Once we reach the point in the dungeon where it is no longer finding us replacements if party members leave, then no one should have any "boot power".

    Easy programming constraint, implement it, get it done, make your game better, make your player base less frustrated/angry. Retain more players, and a better quality of player.
  • pranaxpranax Member Posts: 17 Arc User
    edited June 2013
    j0shi82 wrote: »
    Just disable the function once the queue system won't bring in replacements, bc it makes no sense kicking people after that.

    Yes, simple, done
  • crowbarsrcrowbarsr Member, Neverwinter Beta Users Posts: 6 Arc User
    edited June 2013
    Comma splicing, is very bad, you shouldn't do, it.
  • kagetempestkagetempest Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    While I agree that you shouldn't lose out on the dungeon delve chest... I've seen too many people ignore the actual dungeon and run around to ALL the nodes before anyone could get to them to have any substantial sympathy for your cause.
  • pzzdachupzzdachu Member Posts: 398 Arc User
    edited June 2013
    agentdark wrote: »
    party leaders should be able to boot whoever they want whenever they want. you agreed to them being party leader at the start or you should have just left right off the bat maybe you should start making sure you ask for lead or someone you know is or just leave. on another note though I do believe there should be a vote to be able to remove a party memeber. and if the party is premade with 3 or more people the leader should stay the same after queue... also to solve OP's problem kicking cant happen during a loot vote
    Wrong. If the members are there for the duration of the Delve, the Leader should not be allowed to kick a member once the final battle is won. It is clearly an act of grieving, and shows poor character on the Leaders part.
    Allow me to introduce myself, I am P'zzd Achu.
  • lasheslashes Member Posts: 0 Arc User
    edited June 2013
    pzzdachu wrote: »
    Wrong. If the members are there for the duration of the Delve, the Leader should not be allowed to kick a member once the final battle is won. It is clearly an act of grieving, and shows poor character on the Leaders part.

    It's amazing that players are still needing to be educated regarding exhibiting respect and common decency toward others. The one thing that is going to drive me away from this game faster than any exploit, bug, glitch, lack of content etc., is the inconsiderate nature inherent in a large portion of this game's player base. Particularly when it comes to displaying a little bit of courtesy, consideration and respect toward fellow players. I mean, some of these people are so downright rude and nasty to be around. What exactly is going on in society to cause these people to behave in this manner? It is so disappointing.
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited June 2013
    lashes wrote: »
    It's amazing that players are still needing to be educated regarding exhibiting respect and common decency toward others. The one thing that is going to drive me away from this game faster than any exploit, bug, glitch, lack of content etc., is the inconsiderate nature inherent in a large percentage of this game's player base. Particularly when it comes to displaying a little bit of courtesy, consideration and respect toward fellow players. I mean, where do these people learn their sense of respect and common decency? It is so disappointing.

    Wait... were you responding to the person you quoted? Because, if you were, then you are way off base if you think that having someone along, helping the team succeed, for like 99% of the mission, then kicking them at the last minute to screw them out of the reward, is justified in any way.

    If the leader, (or anyone else for that matter), had a problem with any party member, then they should speak up ASAP and rectify the issue...
    <::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::>
    "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
    Official NW_Legit_Community Forums
  • lasheslashes Member Posts: 0 Arc User
    edited June 2013
    bioshrike wrote: »
    Wait... were you responding to the person you quoted? Because, if you were, then you are way off base if you think that having someone along, helping the team succeed, for like 99% of the mission, then kicking them at the last minute to screw them out of the reward, is justified in any way.

    If the leader, (or anyone else for that matter), had a problem with any party member, then they should speak up ASAP and rectify the issue...

    um ... I think it is pretty obvious that I quoted him because I am agreeing with him.
  • healhamstahealhamsta Member, Neverwinter Beta Users Posts: 572 Bounty Hunter
    edited June 2013
    Isn't there a workaround for this?
    Turn on that option that gives you the choice of which channel you wish to enter.

    Being booted will still keep you in the dungeon and allow you to get the chest.
    Delve loot murdered my TR, DC, & GWF. Nerf Plox:
    I know that it sucks to no longer get gear to sell from the Dungeon Delve chest but it was truly overpowered.
  • pranaxpranax Member Posts: 17 Arc User
    edited June 2013
    healhamsta wrote: »
    Isn't there a workaround for this?
    Turn on that option that gives you the choice of which channel you wish to enter.

    Being booted will still keep you in the dungeon and allow you to get the chest.

    What? There is a way around this? Please explain in further detail?.....
  • pzzdachupzzdachu Member Posts: 398 Arc User
    edited June 2013
    lashes wrote: »
    It's amazing that players are still needing to be educated regarding exhibiting respect and common decency toward others. The one thing that is going to drive me away from this game faster than any exploit, bug, glitch, lack of content etc., is the inconsiderate nature inherent in a large portion of this game's player base. Particularly when it comes to displaying a little bit of courtesy, consideration and respect toward fellow players. I mean, some of these people are so downright rude and nasty to be around. What exactly is going on in society to cause these people to behave in this manner? It is so disappointing.
    I hear ya. I pass if the item is for a class in my party, Greed if it is not, Need if it is for my class... even if playing my Thief!
    Allow me to introduce myself, I am P'zzd Achu.
  • hobieonehobieone Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    this is why i tell people people to write down the name of the party's leader so you can report him or her for griefing which is against the tos. if he that person get enough report against him that person will get a temp ban at least and that way he isn't likely to do it again. also on the flip side if so many report against players for this behavior is occurring i wouldn't doubt that the dev team will take this option away.
  • bcvaporbcvapor Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 285 Bounty Hunter
    edited June 2013
    I'm afraid this is just too difficult for the guys at Cryptic to solve big gunner.

    It's too *tough* for them to fix. Bummer, but what can you do? Stop running the dungeons? Move on?
    [SIGPIC][/SIGPIC]
  • allaerraallaerra Member, Neverwinter Beta Users Posts: 838 Bounty Hunter
    edited June 2013
    That "workaround" was removed with the patch as far as I know.
  • sominatorsominator Member Posts: 0 Arc User
    edited June 2013
    Hey all! We're working on a solution to this issue. Thanks for letting us know your thoughts! :)
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • dadkkmallleksmmdadkkmallleksmm Member Posts: 0 Arc User
    edited June 2013
    You'll be able to buy a "boot" token in the next patch. 10K AD.
  • pranaxpranax Member Posts: 17 Arc User
    edited June 2013
    sominator wrote: »
    Hey all! We're working on a solution to this issue. Thanks for letting us know your thoughts! :)

    Thank you. That gives me reassurance for not having to deal w/ this problem in the future
  • casildarcasildar Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 7 Arc User
    edited June 2013
    sominator wrote: »
    Hey all! We're working on a solution to this issue. Thanks for letting us know your thoughts! :)

    Then disable the ability to kick anyone until you're done with the fix. That should have been done weeks ago.
  • mcleod71mcleod71 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 119 Bounty Hunter
    edited June 2013
    amuses ppl defending this behavior
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