why is it ok that games reward players who have time to play constantly but not ok to reward the players who give them money? just curious everyone screams about pay to win but no one seems to complain about game mechanics that require hours and hours of playtime
why is it ok that games reward players who have time to play constantly but not ok to reward the players who give them money? just curious everyone screams about pay to win but no one seems to complain about game mechanics that require hours and hours of playtime
I haven't seen a p2win comment this week, p2win is generally used to give more impact to an argument, you can insert it everywhere to grab attention.
why is it ok that games reward players who have time to play constantly but not ok to reward the players who give them money? just curious everyone screams about pay to win but no one seems to complain about game mechanics that require hours and hours of playtime
Because grinding = playing. Typing credit card information =/= playing.
"The Grey has Risen, Book One" - NW-DDK8N6EYP
"No Prey, No Pay" - NW-DG2XDJH84
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I haven't seen a p2win comment this week, p2win is generally used to give more impact to an argument, you can insert it everywhere to grab attention.
Because grinding = playing. Typing credit card information =/= playing.
"No Prey, No Pay" - NW-DG2XDJH84
Because dropping gear right now requires A LOT of grinding, I'd say it requires at most imagination. Yah i like imagination2win game.