My English is very poor, so ignore errors ...
My forum posts have problem and need to post in parts. Sorry.
Well, I know for some strange and bizarre report bugs. But I'm here today to talk a lil bit about each class, all I could take after completion of nerfs and buffs:
CW
This class got nerf, no doubt. My friends from my guild are pissed about it, but I still think that the class is pounding and apparently the developers want to take the name of the class more seriously, Maybe it's right, they want the class to be in complete control, but be long for this, since all classes are released easily from CC.
DC
Now a class that in my view should be nerf, as it was. Before it was almost impossible to kill a healer when there were two in the same PvP. Now it's easier or less impossible. Earlier developers made it clear that they did not want healers heal up fast, and that is what they are trying to do supported.
GF
Undoubtedly this class is out of balance. I have a GF level 60 with the best equipment in the game, with Crit 40/60K in 1 hit. I honestly do not understand why buf class, the threat was low and broken, but the dps was great and now it's even bigger.
GWF
Once announced buf I ran to create this class. Improved but there is still much to be balanced, destroyer has not had proper attention. GWF need to go a long way to get to your target in this range it is already less than 70% HP.
TR
Undoubtedly the most OP class in the game, easier to play ... however it has received Nerf still find very strong. I can not count how many times I died without getting to see the face of the TR. Invisible, ranged, immune, hit hard! A class in which most skills have 10hits with 1 click.
This is an impression and general and particular, the game is at its beginning and a lot will still change.
My forum posts have problem and need to post in parts. Sorry.
No, he also hits very hard, but the way to fight the TR is much simpler, as I press a button and hit 10x. With CW I need much more time and need to dodge all the time.
Calm down people playing TR. I play with all classes and felt this huge facility with TR, simple. But if you want to compare with CW can compare, that was not the idea hehehehe
1 click 10 attacks? you never played a TR :-) are you reffering to df? this is 3 _long_ clicks LOCKED IN PLACE for seconds until the bleed attack goes of.
Comments
This class got nerf, no doubt. My friends from my guild are pissed about it, but I still think that the class is pounding and apparently the developers want to take the name of the class more seriously, Maybe it's right, they want the class to be in complete control, but be long for this, since all classes are released easily from CC.
Now a class that in my view should be nerf, as it was. Before it was almost impossible to kill a healer when there were two in the same PvP. Now it's easier or less impossible. Earlier developers made it clear that they did not want healers heal up fast, and that is what they are trying to do supported.
Undoubtedly this class is out of balance. I have a GF level 60 with the best equipment in the game, with Crit 40/60K in 1 hit. I honestly do not understand why buf class, the threat was low and broken, but the dps was great and now it's even bigger.
Once announced buf I ran to create this class. Improved but there is still much to be balanced, destroyer has not had proper attention. GWF need to go a long way to get to your target in this range it is already less than 70% HP.
Undoubtedly the most OP class in the game, easier to play ... however it has received Nerf still find very strong. I can not count how many times I died without getting to see the face of the TR. Invisible, ranged, immune, hit hard! A class in which most skills have 10hits with 1 click.
This is an impression and general and particular, the game is at its beginning and a lot will still change.
My forum posts have problem and need to post in parts. Sorry.
Pls look all posts
""My forum posts have problem and need to post in parts. Sorry.""
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No, he also hits very hard, but the way to fight the TR is much simpler, as I press a button and hit 10x. With CW I need much more time and need to dodge all the time.