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[UGC] The Cursed Emerald: Weird of the Weather-witch -- NW-DEZAK4QPA

mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
edited July 2013 in The Foundry
Starting a thread so reviews can be done in one place. I'll gladly trade reviews. Thanks in advance!

Weird+of+the+Weather-witch+2.png

Campaign: The Cursed Emerald
Quest: Weird of the Weather-witch
Author: mosby1
Short Code: NW-DEZAK4QPA
Type: Story, Combat, Horror

Dorian, a wealthy tradeship captain, is in need of help. When his ship's weather-witch tried on a strange emerald necklace from the cargo, things quickly took a turn for the worse. The ship was lost in a strange storm, but the captain survived. Now he is anxious for news of his crew, and wishes to recover his ship and cargo.

Your mission is to help Captain Dorian recover the emerald necklace... and to decide the fate of the weather-witch.

PLAYERS: 2 (easy for 3+; hard solo at higher levels)
DURATION: ~20 minutes
COMBAT: Moderate. Some encounters will be hard if you get surrounded.
DIALOGUE: Moderate, with skip options. Bartender Garnet's dialogue should amuse Monty Python fans.
EXPLORATION: Each map has at least one hidden [ACCOLADE] item to find. Talk to the DM at the end for more details about the story and these items.
DM's Studio - NW-DHZ5DAV4R
The Cursed Emerald:
  1. Weird of the Weather-witch -- NW-DEZAK4QPA
  2. The Ambitious Apprentice -- NW-DLRAVW4S4
Post edited by mosby1 on

Comments

  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    I'm on now (Friday night) with a friend. We'll give two reviews (tonight, at least) if you review this. Thanks, and enjoy!
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • runis12runis12 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    I'll look at this later tonight, after some Foundry work. :)
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    Finished Return from the Void. Quite impressive. Posted the review in your thread.
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • runis12runis12 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    Wonderful quest mosby1! ! ^^ I usually shy away from pirate-themed stuff, but this was amazing. As I said in the in-game review, I love the custom cave the most and the zombie-burning. I don't really have any complaints about the quest! I did find that the Dungeon Master had a spelling error- I think the word "unleased" instead of unleashed? Also, I had no idea there were secret items until meeting him. I guess I missed dialog somewhere? ;D I want to play again to find them all ! I also loved the monsters jumping down. Story was great. :D Loads of fun.
  • maerwinmaerwin Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    Okay, I went through the quest. Here are a few things I have noticed:
    This may be intended, but when shooting a flare, I would have imagined shooting it up. However, the beam was horizontal, shooting throughout the beach.

    Captain's dog-like running on all four, while amusing, looks sort of odd. Even if he is wounded, I think he would be better off with a standard walking animation. Definitely just a personal preference, though.

    The invisible wall in the caves (where you are supposed to take out archers first) was a baaad call. I fell down two times by accident (okay, the first one was just me exploring the map), and needed to leave map and go through it again, because you can't get back up!

    There were a few grammar mistakes and typos I noticed, but nothing major. Would have to play through it for a second time to catch them all.

    Overall, it was a nice experience and a well-done quest. I loved the pirate setting, and the interior of cave was just great! The beach felt a little bland, but well, you can't do much with a beach. Keep on!

    The link for my quest's thread is in my sig. I'd love if you returned the favor and reviewed it, unlike some other authors offering 'trades'.
    [SIGPIC][/SIGPIC]
    NW-DMFGWPBN3 The Lost City - Review Thread
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    Thanks for the review Maerwin; we're heading into yours now.
    maerwin wrote: »
    This may be intended, but when shooting a flare, I would have imagined shooting it up. However, the beam was horizontal, shooting throughout the beach.

    Yeah, it's pointing back to the captain. I was trying to draw your attention back that way, so you'd see him running towards you (and getting in trouble).
    maerwin wrote: »
    Captain's dog-like running on all four, while amusing, looks sort of odd. Even if he is wounded, I think he would be better off with a standard walking animation. Definitely just a personal preference, though.

    Yeah. I'm was trying to show him de-volving through a few stages (clothing, complexion, gestures, etc). The movement isn't what I was looking for (though I do like it at the very end). I changed the earlier stages to use the zombie animations, instead of the kobold/were-rat.
    maerwin wrote: »
    The invisible wall in the caves (where you are supposed to take out archers first) was a baaad call. I fell down two times by accident (okay, the first one was just me exploring the map), and needed to leave map and go through it again, because you can't get back up!

    You can get around it actually, but you have to know which side. I added it at the last minute based on some other feedback. I agree though, I don't really want a wall there - I just want to discourage people from going down before going up. I got rid of it. Hopefully the body and the archers will be sufficient.
    maerwin wrote: »
    The link for my quest's thread is in my sig. I'd love if you returned the favor and reviewed it, unlike some other authors offering 'trades'.

    Done! Very enjoyable, looking forward to your next part!
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    On now with a friend, so you'll get double reviews if you want to trade reviews this evening.
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    On now with a friend, so you'll get double reviews if you want to trade reviews (Sat 7pm EST)
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • sourcreamkingsourcreamking Member, Neverwinter Beta Users Posts: 268 Bounty Hunter
    edited June 2013
    Are you FROM Mosby by any chance?
    [SIGPIC][/SIGPIC]
    The entire campaign can be found here: NWS-DQS27OINC

    Individual quests:
    1. Heeding the Call - NW-DMJCDZ5XJ
    2. Bored of the Rings - NW-DFWE3XR6W
    3. Draconian Ways - NW-DUNZEJG2J
    4. When All is Said and Done... - Look at the picture ;)
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    I'm from the region where John S. Mosby (confederate colonel) fought (No. VA).
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • oortexploreroortexplorer Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 185 Bounty Hunter
    edited June 2013
    This sounds like fun, I will check it out either tonight or tomorrow. Really want to check out the DM Studio as well.
    All's Fair in Love and War - Explore the lighter side of Neverwinter!
    Code: NW-DJ5BFT52F
    Author: @oortexplorer
    Now eligible for Daily Foundry!
  • sourcreamkingsourcreamking Member, Neverwinter Beta Users Posts: 268 Bounty Hunter
    edited June 2013
    mosby1 wrote: »
    I'm from the region where John S. Mosby (confederate colonel) fought (No. VA).

    I live 2 minutes from a place called Mosby, near Kristiansand, Norway... Was this colonel of Norwegian heritage by any chance?
    [SIGPIC][/SIGPIC]
    The entire campaign can be found here: NWS-DQS27OINC

    Individual quests:
    1. Heeding the Call - NW-DMJCDZ5XJ
    2. Bored of the Rings - NW-DFWE3XR6W
    3. Draconian Ways - NW-DUNZEJG2J
    4. When All is Said and Done... - Look at the picture ;)
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    Wikipedia says: His father was a member of an old Virginia family of English origin whose ancestor, Richard Mosby, was born in England in 1600.
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    This sounds like fun, I will check it out either tonight or tomorrow. Really want to check out the DM Studio as well.

    Great! We're starting yours now :)
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • zefrimexzefrimex Member Posts: 0 Arc User
    edited June 2013
    I just reviewed your quest mosby. Great job. I gave it 5 stars and tipped. Please review my quest in my sig below when you have time.
    The Pack Man
    NW-DE76NJPYV

    A mysterious merchant hires you to dispose of four ghosts haunting a nearby castle. Enjoy this short adventure that pays homage to a classic arcade game. I'm sure you will be able to guess which one.
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    Will do, thanks Zefrimex!

    [EDIT] Tried today, but it was too hard for me to solo. Added some notes in your review thread, but I wasn't able to finish it, so I couldn't rate or review it.

    [EDIT 2] Went back in with a friend, and finished it. Very fun for two players. :)
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • avatre21avatre21 Member Posts: 67 Arc User
    edited June 2013
    Just finished your quest, and I thought it was very well done. As I said in the review, nice touch with the witch and the dungeon master at the end, was good to get a bit more of the story from him. I would have liked to read the logbook to find out about the rest of the crew, I know that gets answered in general in dialogue but still woulda have liked to read it. The cave ogre appeared halfway up the wall for me, had to swap to a ranged attack to pull him down.

    The combat wasn't too difficult, I managed it on my own as a level 30TR and a cleric companion. I'm off to try the DMs Studio now, looking forward to see what's in that.

    If you get the chance I would appreciate it if you would take a look at either one of my quests, linked in my sig below. Thank you.
    The Lonely Dagger Saga:
    The Lonely Dagger Inn
    NW-DHMMZR6BJ
    The Not so Lonely Dagger
    NW-DB19TTKY5

    The Beginning of the End:
    Once Bitten
    NW-DUPFPJNSW
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    Will do, thanks Avatre!

    I'm not sure what's up with the ogre. I may have to move him to a different room I think.

    I did intend to put more text into the log, but at the time, I couldn't figure out how to do that hehe.. I need to go back and add it in, now that I know how. Thanks for the reminder!
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • oortexploreroortexplorer Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 185 Bounty Hunter
    edited June 2013
    Played your quest, and enjoyed it very much. Not overly crazy about the "pirate" genre, but this was an excellent adventure, with an engaging story and some great environments. Really enjoyed the inn, I may have to "steal" a few details from that kitchen next time I use one, assuming you don't mind.

    Very little to critique here, everything was well thought out and presented nicely. It might be a nice (if very minor) detail for the PC to tell the Captain he's found a cave they can go recover in, rather than just "Follow me'. There is a floating barrel just inside the cave - not sure it that was intentional or not. And the cave ogre was floating way up in the sky until I got right under him, when he "fell".

    Been meaning to poke around the DM studio all week, will do that shortly. Great quest!
    All's Fair in Love and War - Explore the lighter side of Neverwinter!
    Code: NW-DJ5BFT52F
    Author: @oortexplorer
    Now eligible for Daily Foundry!
  • zahinderzahinder Member Posts: 897 Arc User
    edited June 2013
    Soloed it with a 60 cleric, enjoyed it immensely.

    Good attention to detail, great environments, fun interactives (too few Foundry authors do stuff with that), definitely a 5 star.

    Please make more. ;)
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
  • redneckroninredneckronin Member Posts: 0 Arc User
    edited June 2013
    Really enjoyed this quest. Just played through solo on a 50 TR. Nice environments that really add to the story. A nice story to begin with, and it develops nicely throughout the quest. Came very close to a 5/5 but not quite, and I can't really put my finger on one thing and say "that was why". Apart from perhaps there was no moment where I went "wow, how did he do that" or "wow, now I wasn't expecting that".

    I found it most interesting that I saw in there one, quite minor in the scheme of things, visual element (well a variation of it) that I have in my next release (if they ever fix the Foundry), its interesting to see how other Foundry Authors do things like that.

    All The Best
    Campaign: Call Of The Wild - Information, Links To Review Threads, Screenshots

    Looking For Reviews For Your Foundry Quest?
    Drop By Scribe's Enclave & Meet Up With Volunteer Reviewers.
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited June 2013
    avatre21 wrote: »
    I would have liked to read the logbook to find out about the rest of the crew.

    Added lots of text in the log book; it should fill in a few more details.
    Really enjoyed the inn, I may have to "steal" a few details from that kitchen next time I use one, assuming you don't mind.

    Thanks. I don't mind at all; help yourself! I did like the meat-smoker; that came out pretty well I thought.
    It might be a nice (if very minor) detail for the PC to tell the Captain he's found a cave they can go recover in, rather than just "Follow me'.

    Good idea, thanks; I improved that. Also fixed it so he actually follows now (not that it's far).
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited July 2013
    On now with a friend, so you'll get double reviews if you want to trade reviews this evening.
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • xpurpleinsanityxxpurpleinsanityx Member Posts: 0 Arc User
    edited July 2013
    Taking a look now :)
    yGX5UJU.jpg
    Threads: Part 1: Rising of the Dragons (NW-DNGIC6AJC) | Part 2: Abyssal Pursuit (NW-DESQ9HQAZ)
  • xpurpleinsanityxxpurpleinsanityx Member Posts: 0 Arc User
    edited July 2013
    Very beautiful quest! The details were incredible. The story had great flow and was interesting. I also liked the choices available including the end part where you decided her fate, just brilliant. I saw no bugs or flaws.

    Edit: My quest is in my sig. :) Yours was so incredible, I forgot to mention that. :P
    yGX5UJU.jpg
    Threads: Part 1: Rising of the Dragons (NW-DNGIC6AJC) | Part 2: Abyssal Pursuit (NW-DESQ9HQAZ)
  • mosby1mosby1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 288 Bounty Hunter
    edited July 2013
    Thank Purple, we'll review yours tomorrow! I'll post in your thread if you have one; if not I'll edit this post.
    DM's Studio - NW-DHZ5DAV4R
    The Cursed Emerald:
    1. Weird of the Weather-witch -- NW-DEZAK4QPA
    2. The Ambitious Apprentice -- NW-DLRAVW4S4
  • docsc00terdocsc00ter Member Posts: 291 Arc User
    edited July 2013
    I played through the quest with a level 60 Cleric this morning. EXCELLENT adventure!

    It's not often that I find a Foundry map that encourages me to explore optional areas of the map, but your environments were so beautiful -- especially the soggy caves -- that I wanted to see everything.

    Combat seemed very balanced. I enjoyed the mechanic of pushing off the flaming debris, though I had already explored that area and killed the swarms of undead the hard way first. Heh...

    The story was easy-to-follow, and I like the idea of ships carrying their own weather witches. I appreciated the Dungeon Master at the end explaining elements of the story (such as what was happening to poor Gunta while wearing the necklace... scary to think what might have happened if we didn't get to her in time...).

    The declining health of the Captain was extremely well done and added a sense of urgency.

    Thank you for a fun quest!!!

    http://nw-forum.perfectworld.com/showthread.php?376301-First-Quest-NW-DUXO7DEPD
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