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So instead of "Need" making items BOP...cryptic will make all uniques BOP

rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
edited June 2013 in General Discussion (PC)
Good job cryptic, way to solve that issue using a radical method instead of the one floating around for weeks
Post edited by rashylewizz on

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    llfritzllllfritzll Member Posts: 215 Bounty Hunter
    edited June 2013
    while i do agree, i am of the mind to think people are so crappy they would need just to sell the items for gold.

    100% chance for gold is better than 20% chance for AD right?
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    asashiroasashiro Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    llfritzll wrote: »
    while i do agree, i am of the mind to think people are so crappy they would need just to sell the items for gold.

    100% chance for gold is better than 20% chance for AD right?

    Depends on how much AD. People were also suggesting need making item value 0 gold or reduced or even cannot be sold.
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    riqitariqita Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 297 Bounty Hunter
    edited June 2013
    Be careful what you wish for.
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    satorusenpaisatorusenpai Member, Neverwinter Beta Users Posts: 167 Bounty Hunter
    edited June 2013
    llfritzll wrote: »
    while i do agree, i am of the mind to think people are so crappy they would need just to sell the items for gold.

    100% chance for gold is better than 20% chance for AD right?

    Already been suggested, need=bop with 0 value.
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