I just ran this dungeon on my Cleric as half of our Dungeon Delve and I'm absolutely shocked by how idiot proof they have made this fight. The Dragon wasn't hard before but this has become ridiculous.
1 DC, 2 TR, 1 CW, 1 GF is the group we ran with. We didn't have to touch a single add during the fight because the Rogues burned him into phase 2 so quickly it wasn't worth the time. Once he landed again, we just stacked up and ignored the adds again and won the fight with ease. I'm not sure if Dragonlings spawn at health % or timers, but I didn't even notice we had any to fight except during the points between P1 and P2, and the add clearing after the Dragon dies.
As a side note, I took the least amount of damage during the both runs as a Cleric in both Red Dragon and Spellplague and didn't have to use a single potion, and I wasn't running Soothe so it was all the GF. I'm a little sad that my job is to heal turret now, but the tank was thrilled he was actually, y'now, tanking so I consider that a win.
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