I decided to reiterate the update notes for 6/12/12 here as some players still have not seen the changes. Let us use this thread to provide feedback?
Addressed an issue in which the client and server disagreed on the cooldown of Block, resulting in Blocking sometimes not being effective after releasing and re-pressing Block.
Several Block misprediction issues have been addressed. These had resulted in the client thinking it was using the Block ability when the server did not.
Aggravating Strike: Damage from this power now properly scales with player level.
Enforced Threat: Iron Warrior no longer reduces Guard recovery of Enforced Threat.
Ferocious Reaction: This power no longer grants far more Defense than intended.
Guard mitigation on high-damage attacks has been increased by 20%.
Into the Fray no longer stacks with other versions of itself.
Your thoughts? Concerns? Leave them in this thread!
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Didn't they just patch that today?