I hear a lot of people talking about how a Guardian's Block has become very bugged and unreliable since the devs moved it from clientside to serverside, and I have noticed this on TRs and CWs (The classes I currently main)
There's about a 50/50 chance for me, on either class, of not moving at all when I use shift.
A TR's action roll animation WILL play..but I will roll IN PLACE and still die.
Same thing for the CW, i'll teleport, but stay in the same place, still die.
I hate this and it needs a better fix.
Comments
Every dodge roll my TR does is like a gamble. It's really troublesome.
Talesin
Curious, wonder if its connection issue (rubberband mentioned) and further system issues.
My check: <65ms ping
SSD for windows
SSD for the game