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Gauntlgrym Ending Dungeons

showyofaceduckshowyofaceduck Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
edited June 2013 in General Discussion (PC)
Hey all, there has been a lot of talk about Gaunt. Recently but one question that (as far as I know) has yet to be asked is: What happens to the 20 people after they win the PvP portion of the game and move on to the T1/T2 area? As far as I know there is only 5 Man dungeons, so would it split the 20 into 4 groups of 5 (which could lead to terrible groups), or rather will it mean that there will be a 20 man dungeon at the end?

Sorry if this has been answered already, but I haven't spotted the answer on the forums myself yet.
Post edited by showyofaceduck on

Comments

  • buckem420buckem420 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    We did not have enough people on last night to do the dungeons but you can assemble a group from whoever took part in the phases of Gauntlgrym. The people in your party simply need to have the items required for entry that are gained from each phase (the T1 requires 1 item, and the T2 requires 2 items one of which only the winning team of Gauntlgrym gets).

    They are both 5 man dungeons.
  • capgarnascapgarnas Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 500 Bounty Hunter
    edited June 2013
    Sounds to me like the typical pain in the HAMSTER raids all over again.

    So you have to be in a guild. You have to have 20 people to play. There are multiple parts to coordinate and multiple stages.

    If you lose you dont get the chance at the best gear.

    Most likely you will need to stack certain classes to win the pvp round which then may unbalance breaking down into 5 mans.

    Sounds like the same old same old catering to the few elitiest and alienating the vast majority of people who play casually.

    I personally am sick to death of the whole time sink that these types of events cause.
  • chronomancerchronomancer Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,223
    edited June 2013
    capgarnas wrote: »
    Sounds to me like the typical pain in the HAMSTER raids all over again.

    So you have to be in a guild. You have to have 20 people to play. There are multiple parts to coordinate and multiple stages.

    If you lose you dont get the chance at the best gear.

    Most likely you will need to stack certain classes to win the pvp round which then may unbalance breaking down into 5 mans.

    Sounds like the same old same old catering to the few elitiest and alienating the vast majority of people who play casually.

    I personally am sick to death of the whole time sink that these types of events cause.

    You do earn Grym coins for participating which lets you buy T2.5 PVP gear from the vendor. But yeah... requiring to be in a guild to play this is gonna block a number of people from participating. TBH they should just let each individual choose one faction or another and not make it a guild thing.
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