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Astral Shield Critting

mattplexmattplex Member Posts: 55
edited June 2013 in PvE Discussion
Why doesn't it?
Post edited by mattplex on

Comments

  • mattplexmattplex Member Posts: 55
    edited June 2013
    I need this answered
  • argonacargonac Member Posts: 0 Arc User
    edited June 2013
    What kind of an answer do you expect to have?

    It doesn't crit because the developers decided that it doesn't.

    Maybe it should, but then its healing power would probably need to be reduced to compensate. I'd be fine with that solution as well, that would make crit more valuable.
  • kerlaakerlaa Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    Probability the same reason alot of the other DC powers/feats don't work right. No Love. Guess its reserved for the TR's.
  • mattplexmattplex Member Posts: 55
    edited June 2013
    So the devs just decided it shouldn't crit?
    Thats so stupid... What kind of stupid braintrust arbitrarily decides what skills crit and what skills don't?
    Thats absolutely ridiculous. This is the first game where I have seen something so dumb.
  • pnellesenpnellesen Member Posts: 64 Arc User
    edited June 2013
    Hey, my heals in DDO don't crit anymore either. So it must be some kind of industry-wide thing now :p
  • mattplexmattplex Member Posts: 55
    edited June 2013
    pnellesen wrote: »
    Hey, my heals in DDO don't crit anymore either. So it must be some kind of industry-wide thing now :p

    Ya the garbage industry run by Perfect World.
  • kevlintallfellowkevlintallfellow Member Posts: 0 Arc User
    edited June 2013
    Astral Shield probably doesn't crit for the same reason that Sudden Storm, Icy Terrain, Shard of the Endless Avalanche, and swimming in lava doesn't crit: environmental damage doesn't crit. You're putting down the Astral Shield, and then it's doing whatever work it's meant to do. The healing doesn't come from you, it comes from the environment that you just altered, and things from an environmental source aren't capable of critting.
  • deistikdeistik Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 658 Bounty Hunter
    edited June 2013
    That's like saying Chains of Blazing Light shouldn't crit because it's an environmental effect. There's a big difference between "environmental" and "placed by character."

    It didn't used to crit because it wasn't really a HoT, it was a "regen" effect. Now, on preview, they've changed it to a HoT, but it still can't crit - why?
  • mattplexmattplex Member Posts: 55
    edited June 2013
    deistik wrote: »
    That's like saying Chains of Blazing Light shouldn't crit because it's an environmental effect. There's a big difference between "environmental" and "placed by character."

    It didn't used to crit because it wasn't really a HoT, it was a "regen" effect. Now, on preview, they've changed it to a HoT, but it still can't crit - why?

    Ya exactly. It's like PW just looked at skills and said "Well we certainly can't make this crit... Or this!.. Or even this... Why in god's name would this crit?" So dumb. Only MMO I know that arbitrarily decides what can crit or not.

    I guess Daunting Light shouldn't crit either because I "place it". But it does!
  • khatzhaskhatzhas Member Posts: 268 Bounty Hunter
    edited June 2013
    mattplex wrote: »
    Ya exactly. It's like PW just looked at skills and said "Well we certainly can't make this crit... Or this!.. Or even this... Why in god's name would this crit?" So dumb. Only MMO I know that arbitrarily decides what can crit or not.
    Or it could be because its classed as a Regeneration effect rather than a direct heal, and Regeneration effects don't crit?

    One of the changes in the patch currently being tested changes its category to a Heal over Time effect that might is able to crit?

    This is certainly not the only MMO that has similar methods of performing the same function, with different mechanics involved.
  • mattplexmattplex Member Posts: 55
    edited June 2013
    khatzhas wrote: »
    Or it could be because its classed as a Regeneration effect rather than a direct heal, and Regeneration effects don't crit?

    One of the changes in the patch currently being tested changes its category to a Heal over Time effect that might is able to crit?

    This is certainly not the only MMO that has similar methods of performing the same function, with different mechanics involved.

    As per Deistik

    "It didn't used to crit because it wasn't really a HoT, it was a "regen" effect. Now, on preview, they've changed it to a HoT, but it still can't crit - why?"
  • khatzhaskhatzhas Member Posts: 268 Bounty Hunter
    edited June 2013
    Does the other persistent AoE heal: from Hallowed Ground crit?

    I'm not sure what else you are after, since Argonac covered the basics earlier in the thread.
    I'd suggest that you might want to take a step back and a deep breath though. Its not worth getting that upset over.
  • deistikdeistik Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 658 Bounty Hunter
    edited June 2013
    HG doesn't crit, because it's a static heal based off of your allies' max HP. Healing Word says it applies a "regen" effect, and it crits, so...

    Pointing to posts that basically say "Because your parents said so" isn't really an answer.
  • lp7plp7p Member Posts: 15 Arc User
    edited June 2013
    Why are people so hostile about this. Neverwinter was developed for others to play. If we feel we can do better and know better maybe we should develop our own MMO then we can say what crits and what doesn't. I play a DC and like playing her. What I am concerned with is too much change. From 1-60 I leveled her, now I am gearing her. What I've seen in too many MMOs are complaints that drive the developers to start changing, balancing, whatever its called and then the game changes, your character doesn't feel the same when you play it....which is why I /rage quit and never go back.
  • kiraliakiralia Member Posts: 383 Arc User
    edited June 2013
    So if something is broken we should just accept it because you don't like change? err no.
  • khatzhaskhatzhas Member Posts: 268 Bounty Hunter
    edited June 2013
    deistik wrote: »
    Pointing to posts that basically say "Because your parents said so" isn't really an answer.
    No, but trying to claim that something is "broken" simply because we don't like the way it works at the moment and want a buff isn't a question. Starting to make personal attacks because you don't like that people don't have the same opinion that you do doesn't help either.

    Neither are claims that the decision to apply specific mechanics to some spells was completely arbitrary. Chances are, the question as to whether to apply crits to this ability was considered. Given how pivotal it is to most groups currently, are you really surprised why the devs chose to not make it even more powerful, even without considering the duration bug?
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