Campaign Name: CH. 1 - Don't "Count" on it by @vaelic76
Short Code:NW-DQ3H4MXKG Mission Type: Story/Mystery/Combat Average Duration:15-20 minutes Amount of Combat: Average Starts at: Protector's Enclave Mission Summary: A mysterious figure called "The Count" is rumored to dwell within the city of Protector's Enclave. Does this mysterious figure exist? Embark on an adventure where nothing is as it seems and the mystery unravels!
*SPECIAL NOTE: should the window pop-up asking you to review/rate dissapear (known bug if you move when it pops up), type this command to bring it back: /ugcshowreviewgen
MY FOUNDRY QUEST
Quest Title: Don't "Count" on it - Ch. 1 Short Code: NW-DQ3H4MXKG Duration: 15-20 minutes DAILY FOUNDRY ELIGIBLE? Yes!
I played the adventure again. These are my thoughts after playing after your revisions.
SPOILER ALERT
I like how the nobleman is close to the tavern. I've played a lot of adventures where they have me running around Protector's enclave for no good reason.
Did you mean to put that many banners in the inn? They look out of place. Its like you wanted to hang them high but they got placed to low.
I walked into the bar and talked to Layne. The camera is putting him behind the wall so I cant see him. That's odd
I like the NPCs by the bar -- the elf and the dwarf. Are they new?
I wish I could interact with the Mysterious Traveller. She says 'psst over here but i can't talk to her'
The bugs in the sewer are a nice touch
What was the point of the high priestess Falcona? She seemed just a bonus NPC
I liked the map on the pillar. I missed that last time.
I liked the named NPC (lockjaw?) Adding things like that makes the fights feel more epic.
I like the walkway of boards over the sewer water. Its a nice touch.
I like the cat whiskers.
Heh. You destroyed the lock on the chest. Cool.
It was just as much fun the second time through as it was the first.
Foundry Quests
Author : @labmouse43
Short Code : NW-DJHHV5CGY
Name : The Frosty Protologist
Duration : 15 minutes
I played the adventure again. These are my thoughts after playing after your revisions.
SPOILER ALERT
I like how the nobleman is close to the tavern. I've played a lot of adventures where they have me running around Protector's enclave for no good reason. my thoughts going in to this
Did you mean to put that many banners in the inn? They look out of place. Its like you wanted to hang them high but they got placed to low.no, I was experimenting with them and apparently my save never saved properly so they got left in. I just republished again so hopefully they're now gone. feel like testing again?
I walked into the bar and talked to Layne. The camera is putting him behind the wall so I cant see him. That's odd i'll take a peek
I like the NPCs by the bar -- the elf and the dwarf. Are they new? yep
I wish I could interact with the Mysterious Traveller. She says 'psst over here but i can't talk to her' just wait
The bugs in the sewer are a nice touch
What was the point of the high priestess Falcona? She seemed just a bonus NPC just added flavor
I liked the map on the pillar. I missed that last time. it's new
I liked the named NPC (lockjaw?) Adding things like that makes the fights feel more epic.
I like the walkway of boards over the sewer water. Its a nice touch.
I like the cat whiskers.
Heh. You destroyed the lock on the chest. Cool.
It was just as much fun the second time through as it was the first.
thanks so much!
MY FOUNDRY QUEST
Quest Title: Don't "Count" on it - Ch. 1 Short Code: NW-DQ3H4MXKG Duration: 15-20 minutes DAILY FOUNDRY ELIGIBLE? Yes!
Comments
Quest Title: Don't "Count" on it - Ch. 1
Short Code: NW-DQ3H4MXKG
Duration: 15-20 minutes
DAILY FOUNDRY ELIGIBLE? Yes!
Quest Title: Don't "Count" on it - Ch. 1
Short Code: NW-DQ3H4MXKG
Duration: 15-20 minutes
DAILY FOUNDRY ELIGIBLE? Yes!
Quest Title: Don't "Count" on it - Ch. 1
Short Code: NW-DQ3H4MXKG
Duration: 15-20 minutes
DAILY FOUNDRY ELIGIBLE? Yes!
SPOILER ALERT
I like how the nobleman is close to the tavern. I've played a lot of adventures where they have me running around Protector's enclave for no good reason.
Did you mean to put that many banners in the inn? They look out of place. Its like you wanted to hang them high but they got placed to low.
I walked into the bar and talked to Layne. The camera is putting him behind the wall so I cant see him. That's odd
I like the NPCs by the bar -- the elf and the dwarf. Are they new?
I wish I could interact with the Mysterious Traveller. She says 'psst over here but i can't talk to her'
The bugs in the sewer are a nice touch
What was the point of the high priestess Falcona? She seemed just a bonus NPC
I liked the map on the pillar. I missed that last time.
I liked the named NPC (lockjaw?) Adding things like that makes the fights feel more epic.
I like the walkway of boards over the sewer water. Its a nice touch.
I like the cat whiskers.
Heh. You destroyed the lock on the chest. Cool.
It was just as much fun the second time through as it was the first.
Author : @labmouse43
Short Code : NW-DJHHV5CGY
Name : The Frosty Protologist
Duration : 15 minutes
thanks so much!
Quest Title: Don't "Count" on it - Ch. 1
Short Code: NW-DQ3H4MXKG
Duration: 15-20 minutes
DAILY FOUNDRY ELIGIBLE? Yes!