That's not all! Every class will see big changes in regards to their mechanics. Aside from fixing many of the bugs associated with class powers, we've done a considerable amount of rebalancing across the board. Expect a high volume of changes to damage, mitigation, cooldowns, stacking, power synergies, durations, and knockbacks, interrupts, threat, bonuses, and pretty much everything else!
Comments
Dragon Guild
Well since it's additive it'd only take 4 shields lol.
I think Threat will be the biggest change after the new patch for clerics.
Your avatar...did you play healing classes in other mmos? I feel like I had some great class discussion going with someone with the same avatar in another MMO.
Fix the -40%
And generally - this is supposed to be an action mmo. Fix the "I'm going to fire an ability off so I need to stand here for a while taking in the scenery - I'm sure the mobs will understand and pause why I do this".
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............