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Benefit of Foresight Cleric Feat

agrias34agrias34 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 71
edited June 2013 in PvE Discussion
Does anyone have any extra information regarding this feat for clerics?
It's in the Faithful (middle) paragon tree, and it says, Defense Bonus From Foresight is increased by 1/2/3/4/5%.

Foresight is a passive that says "You receive 2% less incoming damage, and when healing others, this buff is shared to them as well."
After 3 points into the passive, it goes up to 6%.

Now my question is, does the 5 point feat increase the passive additively up to 11%? Or does it increase the 6% by 5% which would be .3%, making it 6.3%, basically nothing?

Now I tried equipping the passive, and it doesn't reflect or change any values in your character sheet, meaning the defense nor the damage resistance % go up or down in any way. So it could only mean that it is a totally separate value that just reduces incoming damage by that flat percentage.

So does anyone have any insight or knowledge on how this feat works in regards to the 6%? It is definitely worthwhile if it adds the 5% making it 11%, but if it doesn't, then it's <font color="orange">HAMSTER</font>.
Post edited by agrias34 on

Comments

  • mewbreymewbrey Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 517 Bounty Hunter
    edited April 2013
    was testing this with a friend and the nearest result of 3 hours of testing was it ends up at 10.7% so I guess due to RNG it should be close enough to 11% not to bother most people.

    Edit:
    Just to clarify the vast majority of the time on independent numbers it returned 11% but now and again it would return lower % than expected resulting in the pool of numbers used having some... hick-ups.

    So yes its 11%.
    ~*~ Foundry missions: Stronghold Branax : Goblin menace : Forwyn crypts ~*~
  • ugadagaugadaga Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited May 2013
    What about benefit on people you heal? Does it increase also?
  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited May 2013
    mewbrey wrote: »
    was testing this with a friend and the nearest result of 3 hours of testing was it ends up at 10.7% so I guess due to RNG it should be close enough to 11% not to bother most people.

    Edit:
    Just to clarify the vast majority of the time on independent numbers it returned 11% but now and again it would return lower % than expected resulting in the pool of numbers used having some... hick-ups.

    So yes its 11%.

    Interesting. I did wonder if it was two separate checks (so a 5% reduction followed by a 6% reduction, or vice versa), because that works out to a 10.7% reduction overall (0.95*0.94 =0.893).

    And OP: doesn't affect healing directly, but damage reduction is arguably better than healing anyway (better to prevent damage in the first place than to heal it).
  • harg3nethharg3neth Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    Anyone could really clarify this ability & feat for me? (How i wish we had better skill & feat descriptions in this game...)

    I'll point out how i read the abilities & feats as thats how they are DESCRIBED but thats not how people on the forums EXPLAIN how they work... somewhere something is off.

    Skill:
    Foresight: "Anticipating what is to come, you receive 2% less incoming damage. When healing others you share these visions and temporarily increase their defenses as well" (1 point)
    4% less incoming damage (2 points)
    6% less incoming damage (3 points)

    No where does it say you share the 2/4/6% less damage with whoever you heal. It says you increase their defenses (the stat defense ?)
    Question: does it only boost the defense stat? if so then by howmuch???

    Feat:
    Benefit of Foresight: Defense bonus from Foresight is increased by 1/2/3/4/5%

    Once again it doesnt say anywhere that it increases the % less damage but instead talks about the Defense bonus part that foresight increases and as i mentioned above the defense boost is only for OTHERS you heal as you get a flat % less damage reduction (?).

    Question: Does this boost the one you heal their defense stat by 1/2/3/4/5% or does it boost the bonus you give with foresight by 1/2/3/4/5%? (I'm leaning on the latter one)

    Option 1: If it boosts the defense stat of the class you heal then linked spirit(keep in mind you boost more then just defense with this) would be better for TR & CW as they get 5% of the clerics defense (which should be more) as opposed to the +5% from Benefit of foresight.

    Option 2: Unable to theorize as the defense value boosted by foresight is not mentioned anywhere. No concrete info as to howmuch it boosts. If it boosts (exaggeration) + 2000 defense then Benefit of foresight would be better as opposed to 5% from linked spirit (+5% cleric def stat)

    Some clarification on this would be really appreciated. Preferably backed up by hard evidence.
    People say one thing, descriptions say another thing.
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited June 2013
    It's definately 5% then 6%.

    Sigh, but I'll go test for you to prove it lol brb.

    30.3% damage reduction from defense + AC

    707/1011 dmg taken (30.36% reduction)

    655/955 dmg taken (30.36% reduction)

    699/1003 dmg taken (30.30% reduction)

    Average DR : 30.34%

    w/Foresight :

    575/981 dmg taken (41.38% reduction)

    580/981 dmg taken (40.87% reduction)

    571/983 dmg taken (41.91% reduction)

    Average DR : 40.72%

    Difference : 10.38%

    Erm, I didn't except those numbers TBH. I think the 5% and 6% ARE multiplicative, but the whole thing is additive.

    That makes it absolutely insanely strong if that's the case.
  • harg3nethharg3neth Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    Thanks for testing, only one question left, do you know if this is for people you heal as well or just the cleric?
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited June 2013
    harg3neth wrote: »
    Thanks for testing, only one question left, do you know if this is for people you heal as well or just the cleric?

    It gives them the exact same buff.
  • nworvinworvi Member Posts: 1 Arc User
    edited June 2013
    knoteskad wrote: »
    It's definately 5% then 6%.

    Sigh, but I'll go test for you to prove it lol brb.

    30.3% damage reduction from defense + AC

    707/1011 dmg taken (30.36% reduction)

    655/955 dmg taken (30.36% reduction)

    699/1003 dmg taken (30.30% reduction)

    Average DR : 30.34%

    w/Foresight :

    575/981 dmg taken (41.38% reduction)

    580/981 dmg taken (40.87% reduction)

    571/983 dmg taken (41.91% reduction)

    Average DR : 40.72%

    Difference : 10.38%

    Erm, I didn't except those numbers TBH. I think the 5% and 6% ARE multiplicative, but the whole thing is additive.

    That makes it absolutely insanely strong if that's the case.

    Hi knoteskad,

    I'm wondering how you did your testing. How did you make it so you can see two damage number (the one with reduction and the one without)?
  • adrukenadruken Member, NW M9 Playtest Posts: 43 Arc User
    edited June 2013
    foresight bonus is not a bonus on your armor or a boost to party armor, it is a damage mitigation similar to the astral shield one, it doesn't appear on your character sheet nor as icon, but is permanently active.
    Before someone ask.. yes two clerics makes the bonus stacks
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited June 2013
    nworvi wrote: »
    Hi knoteskad,

    I'm wondering how you did your testing. How did you make it so you can see two damage number (the one with reduction and the one without)?

    Lol, I took some dmg from a mob.

    Then took off foresight and took more dmg from said mob.
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