Hi
I just "finished" my 1st Foundry quest and would like people to try it out and see what they think of it, good and bad points:-
Rescue Fluffy the cat
NW-DK4DOAEU5
In game name
@WalBangerFew points:-
1) The group of people you can talk to are my mates (Mick, Camel, Paul, Lally) It has in house jokes, so you wont get them
2) Guardian Fighters cant do my puzzle, but can still play and enjoy the quest.
(dont want to explain this more as it may spoil it)
Thanks
Comments
Here is my newest one: NW-DAITVBJAX
http://nw-forum.perfectworld.com/showthread.php?315311-Bay-of-Pigs-NW-DAITVBJAX
Completed
Didn't find anything wrong with it. Some of the encounters were a little tough.. But hey, who needs a surplus of health pots anyhow! It did have the "Return to NW Map bug" but nothing you can do about it than not let that happen, which wouldn't fit in your story. Just had to relog and wait to fix it.
Video:
Level 41 GWF (Playtest) -> http://www.youtube.com/watch?v=DZG9aSgTsYY
I thought the cat chase was awesome too. Maybe chase the cat all the way to the end and then Fluffy should eat it haha.
1) Yep I Like things to be Hard/Challenge
2) I saw you missed the "PUZZLE" (same as my mates), so I might have to make that a bit easier to see....
3) I saw it bugged out on the "final boss" there shouldn’t have been the 2 wolves at the end... they are supposed to spawn off map and have NEVER spawned before (until you tested and I just tested it with my Mates)... I’ll have to look into that as it doesn’t fit the story...
4) YA WTF is with that "losing the quest" bug??? Why does the quest disappear? Will that get fixed? Is there a way around it?
I just tested it with my mates and its way to easy low level and 2 people at same time wish it scaled to people in group.
Also no one can finish the quest because of that same bug of not finishing the quest etc .
Thanks for the review and ill look at yours next time im on i have to get sleep now as im at work in 5hrs lol
For your point 3, you can have the other spawns as part of the encounter, maybe just in other cages which need to be opened. Might as well clean up all the doctor's experiments. i.e. Fluffy wasn't his first, but it will be his last, there is lots of places in that room you can seal other things in to be opened.
For point 4, It frustrates me too. I hope they fix that and the initial pathing after you sequence the event. It happens all the time when you talk to a townie then have to put it back on the quest path for the next objective, cause the game automatically picks the next quest.
Ya I could do move with the end room etc, and i might do.... but because this was my 1st map i didnt really put any thought into it... I made the story up as i went along lol.....
I just wanted to see how things woked and put something quick/easy together