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My Mini Guide

nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
edited May 2013 in The Temple
Alright so I'm not going to throw a bunch of numbers at you or get super technical, just going to share what I've had success with so far.

My Feats
nGzID13.jpg
I figure that what you see here is what everyone is typically running...if you see something different and want to know my reasoning behind it feel free to ask.

Encounters
Sun Burst
Astral Shield
Forgemaster's Flame

At Wills
Brand of the Sun
Astral Seal

Daily
Divine Armor
Hallowed Ground

Class Feature
Healers Lore
Holy Fervor (I like action points)

If you want to know anything more than this basic stuff then just ask!
Post edited by nymesis92 on

Comments

  • zingarbagezingarbage Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Pretty decent setup. I don't think healing action works though, so it seems to be a wasted 5 points that I would put into the recovery feat.
    [SIGPIC][/SIGPIC]
  • deistikdeistik Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 658 Bounty Hunter
    edited May 2013
    No Repurpose Soul? Very interesting...
  • teemoorteemoor Member, Neverwinter Beta Users Posts: 82
    edited May 2013
    Repurpose soul? Meh... Not that important. No Domain Synergy though?
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited May 2013
    Repurpose Soul makes Sunburst an actual heal though.

    And there's like, nothing else worth putting points into besides it lol.

    It makes me sad how few good builds there are.

    I mean, look at your set up, sunburst/AS are pretty much mandatory, almost always Seal/Brand combo. Same feats.

    Urgh, not criticizing you, I run the exact same thing, I just wish we actually had more customization.
  • not1nameleftnot1nameleft Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Does dropping soothe matter? I have been tempted when I sometimes think things cant get any worse
  • deistikdeistik Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 658 Bounty Hunter
    edited May 2013
    Repurpose soul is like, my 5th highest healing ability in a dungeon. Say it's not important if you want. Domain Synergy doesn't mean anything if you're already hitting hard DR on recovery. (I max both, fyi)
  • nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
    edited May 2013
    Wow...to be completely honest I have no idea why I am not spec'd into Repurpose Soul.

    I kinda feel like a bad now. I think my initial read of the skill was not thorough enough and I just over looked it.
  • goswsergoswser Member Posts: 10 Arc User
    edited May 2013
    I'm just wondering why people don't run with the Deepstone Blessing which adds 10% more healing when people have temporary hit points. My at-wills are sacred flame and astral seal and I have no problems getting of the temp hit points on people. I see most people take invigorated healing for the 2.5% heal. That gives 2,5% hp every 15sec casting astral.

    I haven't done any math on it really. I just had a feeling that Deepstone was better because it affects every skill you use, not just astral+sunburst(if you use it). I felt all the ticks from astral shield/seal + hallowed ground + forgemaster would easily add up being more.

    Thoughts?
  • nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
    edited May 2013
    goswser wrote: »
    I'm just wondering why people don't run with the Deepstone Blessing which adds 10% more healing when people have temporary hit points. My at-wills are sacred flame and astral seal and I have no problems getting of the temp hit points on people. I see most people take invigorated healing for the 2.5% heal. That gives 2,5% hp every 15sec casting astral.

    I haven't done any math on it really. I just had a feeling that Deepstone was better because it affects every skill you use, not just astral+sunburst(if you use it). I felt all the ticks from astral shield/seal + hallowed ground + forgemaster would easily add up being more.

    Thoughts?

    Could be wrong but I believe most people are running brand of the sun for their at will. You can literally dot up every mob and tick dmg off to build up your divinity. More divine power = more power spells.
  • goswsergoswser Member Posts: 10 Arc User
    edited May 2013
    First, I have a hard time believing people have the time dotting up every mob in tough fights.

    Second, what do you use DP for except astral + occasional forgemaster? I have no trouble getting up my DP for just those two. Scattering stuff with sunburst doesn't seem very smart in most cases.

    But that is just me, maybe I'm not skilled enough.
  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited May 2013
    Scattering stuff with sunburst is about as counterproductive a way to general DP as you can get. :P

    Using it non-D'd, though, it's pretty good at generating DP, AP and dispensing AOE heals and damage without also ruining your CW's nicely controlled monster clump.

    BotS appeals because it's literally a "quick, snap one off" type attack that then will continue to damage while you resume running in circles. Sacred flame requires you to stand still for far too long, and even astral seal is risky.
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited May 2013
    morsitans wrote: »
    Scattering stuff with sunburst is about as counterproductive a way to general DP as you can get. :P

    Using it non-D'd, though, it's pretty good at generating DP, AP and dispensing AOE heals and damage without also ruining your CW's nicely controlled monster clump.

    BotS appeals because it's literally a "quick, snap one off" type attack that then will continue to damage while you resume running in circles. Sacred flame requires you to stand still for far too long, and even astral seal is risky.

    Sacred Flame doesn't lock you down any longer than Brand.

    And brand only gives 20% divinity total per cast (and takes 10 seconds to get it), AS and SF give 15% per hit.

    Also you can jump cast to gain some mobility, I do that to offset Seals's animation a bit.

    Also Deepstone Blessing would be ok, if you didn't have to give up the other 5% heal feat for it.

    The 5% heal feat is just too good to pass up, it doesn't require divinity mode at all like what it says, it just procs off nearly every heal. And it actually stacks 2 times in some cases depending on the heals that proc it you use, I know forgemaster and seal together stack 2 together.
  • nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
    edited May 2013
    goswser wrote: »
    First, I have a hard time believing people have the time dotting up every mob in tough fights.

    Seriously? Mouse over, click mouse, mouse over, click mouse. Rinse repeat. Not really sure if your trolling me or being serious right now..

    I use divine power to heal people with Soothing Light.
  • goswsergoswser Member Posts: 10 Arc User
    edited May 2013
    knoteskad wrote: »
    Also Deepstone Blessing would be ok, if you didn't have to give up the other 5% heal feat for it.

    The 5% heal feat is just too good to pass up, it doesn't require divinity mode at all like what it says, it just procs off nearly every heal. And it actually stacks 2 times in some cases depending on the heals that proc it you use, I know forgemaster and seal together stack 2 together.

    I don't drop the % heal feat. This is what my build looks like, and I'm glad if I can get som pointers and tips. The only thing I would change now is to change the points from healing action to toughness, the AP gain is huge anyways.

    builds.png
  • nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
    edited May 2013
    goswser wrote: »
    I don't drop the % heal feat. This is what my build looks like, and I'm glad if I can get som pointers and tips. The only thing I would change now is to change the points from healing action to toughness, the AP gain is huge anyways.

    I really understand where your coming from with wanting to make the "additional hitpoint" build to work but it's just not as good as the other points in the Faithful tree. You really NEED to be putting points into Invigorating Healing.

    Does anyone know if you can get up to 11% increased defense if you are using "Foresight" and put points into "Benefit of Foresight"??
  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited May 2013
    Yes, some dude did testing that seemed to show something between 10.7% and 11%, so it's either applying them sequentially (which works out to 10.7%) or as a summed reduction for 11%.
  • wooshtarqwooshtarq Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited May 2013
    Thanks for posting!
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited May 2013
    morsitans wrote: »
    Yes, some dude did testing that seemed to show something between 10.7% and 11%, so it's either applying them sequentially (which works out to 10.7%) or as a summed reduction for 11%.

    Yeah they're multiplicative, like 2 seperate DR sources, a buff of 6% and a buff of 5%.
  • shandareneeshandarenee Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    goswser wrote: »
    First, I have a hard time believing people have the time dotting up every mob in tough fights.

    Are you serious? I dont do anything BUT that as soon as I drop AS.
  • nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
    edited May 2013
    Are you serious? I dont do anything BUT that as soon as I drop AS.

    Same here. Gotta get them dmg ticks rolling for all that phat divine powerrrrrrrrrrrrrrrrrrrrr
  • hurk97hurk97 Member Posts: 154 Bounty Hunter
    edited May 2013
    nymesis92 wrote: »
    Seriously? Mouse over, click mouse, mouse over, click mouse. Rinse repeat. Not really sure if your trolling me or being serious right now..

    I use divine power to heal people with Soothing Light.

    From what I can tell Soothing Light should not be your main use of Divine Power. I usually ignore people who use bold letters but someone responded to your post so I took the bait.
  • nymesis92nymesis92 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 270 Bounty Hunter
    edited May 2013
    hurk97 wrote: »
    From what I can tell Soothing Light should not be your main use of Divine Power. I usually ignore people who use bold letters but someone responded to your post so I took the bait.

    Bold print is easier on my eyes friend. So your saying I shouldn't be using a skill that heals people for thousands???
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