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PvP Balance: Give both teams equal amount of clerics.

slyteshslytesh Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
edited May 2013 in PvE Discussion
Simple and obvious solution to balancing pvp a bit more. Give both teams equal amounts of clerics. Either 0 for all, 1 for all, 2 for all or w/e.

1v0 or 2v0 is a guaranteed loss for the team without cleric (unless the team WITH the cleric is terrible at pvp)
Post edited by slytesh on

Comments

  • xunxanxunxan Member Posts: 0 Arc User
    edited May 2013
    Probably have to be 0.
    Best bet is build a team you feel is 'optimal', and queue up that way.
  • thebloktheblok Member Posts: 6 Arc User
    edited May 2013
    As a GF I have no people killing a cleric if one of the pugs on my team has half a brain and assists me after I punt the cleric out of AS. 2 clerics on the other hand, is rather tough to beat in a fight. at that point you have to back cap and play that game to have a chance. I do agree though it would be nice if it balanced teams better.
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