Anyone have any experience with the wandering contact setting for NPCs? I've placed lots of NPCs in a village I'm trying to bring to life but even if I set the "wandering" weight value to 100 and the "idle weight" to 0 they still stand still. Is it broken or am I missing something obvious?
Thanks.
Post edited by kurre2 on
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kurre2Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited May 2013
*shameless bump*
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crok2Member, Neverwinter Beta Users, Neverwinter Hero Users, SilverstarsPosts: 0Arc User
edited May 2013
Last I heard wandering doesn't work in the foundry but does on live. Anyone confirm or deny this?
edit: you could rename your quest 'TEST can't be finished' and make it unfinishable (hide the chest) publish it/ run it /then unpublish it.
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kurre2Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited May 2013
Yey, thank you Crok2. It works fine live but not inside the foundry. Odd and annoying but at least it works. Thank you very much for your reply and help.
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edit: you could rename your quest 'TEST can't be finished' and make it unfinishable (hide the chest) publish it/ run it /then unpublish it.