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List of problems for Devs to fix

minhazulminhazul Member Posts: 1 Arc User
edited May 2013 in General Discussion (PC)
1) Zoning bug- after queuing for dungeon/pvp/skirmish you don't get zoned into it.
Workaround: Log out, log back in and there should be a button to enter the instance.

2) Auction house search function- say you search for lv30-35 chest piece, it gives you from 1-35 range of choice.

3) Bots in pvp- Using bots to farm glory then use it to buy and sell glory gears for astral diamonds and selling them for cash.

4) Rogues attacking while in stealth (Debatable)- rogues are able to throw dagger in stealth mode without breaking it.

5) Cleric threat in dungeons- cleric heals generate more threat then guardians aoe mark skills.

6) random bug that causes a single character to not be able to chat whatsoever.

7) Rubber band- some skills keep rubber banding, like the cw teleport, or the dash strike skills of guardian fighters.



I can think of these atm, do drop in the problems your facing and i'll add it to the list.


Cheers.
Post edited by minhazul on

Comments

  • mistriosumistriosu Member Posts: 279 Bounty Hunter
    edited May 2013
    5) the oh so low damage of GWF (currently leveling a DC and GWF the difference is notable from the very start)
    6) Cleric threat
    7) random bug that causes a single character to not be able to chat whatsoever
  • calaminthacalamintha Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    minhazul wrote: »
    1) Zoning bug- after queuing for dungeon/pvp/skirmish you don't get zoned into it.

    Workaround: Log out, log back in and there should be a button to enter the instance.
    4) Rogues attacking while in stealth- rogues are able to throw dagger in stealth mode without breaking it.

    That's not a bug.
  • supermassivefailsupermassivefail Member Posts: 6 Arc User
    edited May 2013
    Server not responding and Timed out connecting to GameServer issues. :)
  • krumple01krumple01 Member Posts: 755 Arc User
    edited May 2013
    minhazul wrote: »
    1)
    4) Rogues attacking while in stealth- rogues are able to throw dagger in stealth mode without breaking it.

    Rogues would be completely useless if they can't attack from stealth. You would have to rework their survivablity if you prevent them from attacking from stealth. This is not a problem, it is only a problem to those who don't know how to handle facing a rogue.
  • minhazulminhazul Member Posts: 1 Arc User
    edited May 2013
    that sounds like isp side problem though.
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