The members of my guild put together a list of features and changes we'd like to see in game (dreaming, most likely, but why not?)
This is just ten of them (all that the post would support), but we have a nice list that I'd like to convert to a standalone poll and link. What do you ladies and gents think about the ones listed here? Will post the others when I get the full poll/survey up. ^_^
*ETA:
Full polls located here. One for Foundry creation, one for Game/Foundry play. Please fill them out if you have a moment, so we can send the results to PW/NW sometime soon. You may select as many choices as you wish, on both polls.
Game/Foundry Play: What features/changes would you like to see?
http://poll.pollcode.com/qrkoa
Foundry Creation: What features/changes would you like to see?
http://poll.pollcode.com/u7on9
Comments
Was mentioned by a Admin that another build of the game currently has this featuring working and there is a /command that allows you do this until it hits live.
Got it. Thanks!
Foundry Creation: What features/changes would you like to see? http://poll.pollcode.com/u7on9
Full polls here! ^_^
You can select multiple options. ^_^ And there are fuller polls here:
Game/Foundry Play: http://poll.pollcode.com/qrkoa
Foundry Creation:http://poll.pollcode.com/u7on9
(we're going to send it off to NW/PW in a week or so. ^_^.)
The phone version of the gateway is definitely lacking. Heck, the standard gateway could stand for some improvement, but it's really difficult to make a proper go of AH sales from the phone.
I've no doubt that you're right. We already had some of those in there before the SotG was posted, so I just left them in. As you said, and extra reminder can't hurt!
Ah! That's a good suggestion! Maybe I'll just leave this as is, then split the "full" poll into two. Thanks!
1. Take away the ability to kick player from a party when in a dungeon or PVP.
2. Do away with automated chat ban. People can basically have you banned by telling everyone in their guild to flag you as spam.
3. Change N/G loot system to where every one gets a chest pull and no one else can see anyone elses loot.
I disagree with this, not because I like griefing, but because there's been a few times where it was the only option that PW gave us to deal with ninjas. Since anyone can need anything, whether or not they can actually use it, it's useful to be able to remove offenders from party.
As for PvP, I have no opinion on that because I don't PvP, so... :: shrug ::
1. Not sure that's a good idea. If you have AFKers in PvP or dungeon, or people who are causing mayhem for the rest of the party, you should be able to boot them. But I know what you mean: I had connectivity issues last night, but I IMMEDIATELY popped right back in when I was booted (during DD). Instead of waiting the 30 seconds it took me to log back in, the party kept moving way, way ahead. I ended up being booted by them, even though they were running past mobs, not helping when they aggroed and someone got swamped because of it, healer wasn't healing, etc.
The ability to boot people can be abused, certainly. But I like being able to boot people who actually deserve it.
2. Chat ban is irritating. But most public forums with chat capabilities are set up so that sufficient reports result in a ban. Think Facebook. It's definitely problematic, but there needs to be a chat ban, especially for spammers and gold/AD sellers. There probably should be a review process, but not sure they could pull up/afford the manpower for it?
3. I guess this one is to each their own. I like N/G/P, but it definitely needs a class lock for queued parties. If I'm with a group I know, we need responsibly, greed items useful to all classes unless someone needs something specific (then we pass, they need), and people pass on items not for their class unless nobody needs it: then we greed.
edit: and as for the point of using the need/greed/pass as a way to give items people don't want to certain players, you can still do that with trading at the end of an adventure instead of a constant and annoying pop-up you have to interact with as you're trying to dodge red circles, heal your group, and scream at your companion.
Which classes do you consider to be useless?
Good point. I do like the system, but the pop ups drive me crazy. I try to avoid hitting "F" during a fight. There's time enough to loot after this mob or that boss has being eliminated. It is, again, one of those things you don't have to deal with so much if you play with a good group and work these things out. In queue? That's a whole different story.
Oh, fantastic! Do you have any idea what the command is, or where I can locate it?
I think. Something like that. I forget now.
The way it is now you might as well not queue at all because it takes anything from 1-4 hours to get into a party.
I'd suggest that the Queue should have more interactive features like displaying all the names of people currently in the queue kinda like a "lobby" system with its own chat window apart from the game.
Higurashi no Naku Koro ni - Go watch it alone
Since this was a question for guilds, player not in guilds don't care(?). Just my guess.
I haven't felt quite this level of derp since I was in a Foundry and said "Nah, that isn't supposed to be the Underdark", and two minutes later, dialogue said it was the Underdark. You are, more likely than not, correct. :P
Good point. Good luck trying to get into a dungeon during DD if you enter queue halfway through DD. I like the lobby idea, either with its own chat window, or with a LFG chat zone. One the subject of extra chats..
A trade chat zone. e_e; I like taking part in zone chat, but when the....
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..starts, I want to smash things.
By the way, ordensmarschall: how did you get the Guardian forum tag? I got the guardian pack, but no forum tag came with it.
/gotocharacterselect sent me to the login screen.