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Acolyte of Kelemvor Companion Question

rawguttsrawgutts Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 5
edited June 2013 in General Discussion (PC)
Hello all,

I am looking for some advice. Does anyone have any good ideas on what Runestones / enhancements to use for the Acolyte of Kelemvor companion?

Thanks
Post edited by Unknown User on

Comments

  • glanniganglannigan Member, Neverwinter Beta Users Posts: 463 Bounty Hunter
    edited May 2013
    Personally I would use:

    Belt of Giant Strength

    This wide belt is made of thick leather and studded with iron. The belt adds to the wearer’s Strength score in the form of an enhancement bonus of +4 or +6.

    Gloves of Arrow Snaring

    Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for it. Both gloves must be worn for the magic to be effective. At least one hand must be free to take advantage of the magic.

    Helm of Teleportation
    A character wearing this device may teleport three times per day, exactly as if he had cast the spell of the same name.

    Medallion of Thoughts
    This appears to be a normal pendant disk hung from a neck chain. Usually fashioned from bronze, copper, or nickel-silver, the medallion allows the wearer to read the thoughts of others, as with the spell detect thoughts.
  • morbicmorbic Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Right now the ones that use him seem to be stacking more lifesteal type effects to boost his lifesteal buff which is the only means of healing.
  • rawguttsrawgutts Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 5
    edited May 2013
    I thought the companion lifesteal stats are just for them. Not the lifesteal power buff they give to me?
  • morbicmorbic Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    It seems for that specific companion since he gives a lifesteal buff that it also effects his buff after testing from some other players. Test this for yourself though to make sure.
  • rawguttsrawgutts Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 5
    edited May 2013
    Ok let me test it out, just never thought she would do that. But let me give it a try.
  • cireous04cireous04 Member, Neverwinter Beta Users Posts: 22 Arc User
    edited May 2013
    I don't see a "companion" runestone with lifesteal on it.

    Am I missing something?

    Is there one?
  • maho4200maho4200 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 526 Bounty Hunter
    edited May 2013
    cireous04 wrote: »
    I don't see a "companion" runestone with lifesteal on it.

    Am I missing something?

    Is there one?
    It the Acolyte of Kelemvor companion, it's not a stone.
    Neverwinter Online Open Beta is an ongoing success
  • lyokiralyokira Member Posts: 882 Arc User
    edited May 2013
    maho4200 wrote: »
    It the Acolyte of Kelemvor companion, it's not a stone.
    Given that this topic was asking about runestone/enhancements and not items to equip, it's a perfectly valid question: Why is everyone talking about the equipment, and not the runestone/enhancements?
  • maho4200maho4200 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 526 Bounty Hunter
    edited May 2013
    Right, yeah I don't think there is a runestone with life-steal on it not sure why people suggests to use something like that.

    As far as I know life-steal only exists on gear.
    Neverwinter Online Open Beta is an ongoing success
  • fyendiarfyendiar Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 39
    edited May 2013
    There are runestones that have life-steal on them, problem is that they are for defense slots while this companion only has one of those, the other two being offense. However what to use on those offense slots? Not sure either of her abilities can crit, recovery and power don't seem to affect her abilities either. So what to use on those?

    Was it an oversight and should she have 3 defense slots or does indeed some offense stat have a great effect on her abilities?
  • brantsonbrantson Member Posts: 0 Arc User
    edited May 2013
    So far Lifesteal, Regeneration, and Defense, are her only dependable stats. Recovery doesn't seem to effect her, but I picked that for offense slot just in case it does, after all it's hard to see any difference in a 4 second and 7 second ability.

    As people mentioned before, she seems to have around 10% damage life steal bonus as base. When I give her 475 life-steal items it bumps the number to around 14-15% so it's not bad. But her AI is program to casting Blessings of Kelemvor (the lame buff that lasts 2 seconds :p) first before Kelemvor's Sword, so I usually wait a moment before doing my burst damage.
  • thegreeblerthegreebler Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 2
    edited June 2013
    brantson wrote: »
    So far Lifesteal, Regeneration, and Defense, are her only dependable stats. Recovery doesn't seem to effect her, but I picked that for offense slot just in case it does, after all it's hard to see any difference in a 4 second and 7 second ability.

    As people mentioned before, she seems to have around 10% damage life steal bonus as base. When I give her 475 life-steal items it bumps the number to around 14-15% so it's not bad. But her AI is program to casting Blessings of Kelemvor (the lame buff that lasts 2 seconds :p) first before Kelemvor's Sword, so I usually wait a moment before doing my burst damage.

    Training enhancements ftw! At lvl 60 Ill worry on other things:)

    But if I were a betting man, I would go with POWER. Test it on some small runes just to see. Then juice her up with the good stuff!

    She is greebly enough as a heals and i dish out alot of dmg. She keeps me alive as long as im killing ALOT OF THINGS@! GREEBLE GROBBLE!!!
  • ezaphielezaphiel Member, Neverwinter Beta Users Posts: 48
    edited June 2013
    So far the runestone slots are pretty standard - perhaps those that adds power (empowered runestone) and then eldritch runestone to channel that pitiful amount to the player. Becos of high unbinding costs, i only gave her rank 6 stones. As for items, anything with lifesteal. As a user myself, she is not a good companion for clerics and mages, but invaluable for tanks. I personally prefer regeneration. But virtually, she is one of the better looking companions!
    Oh, as for the other ability, prob i didnt feel it much, since she casts her spells intermittently. If all works well, 10% is neat when fighting bosses with thiusands of damage!
  • onehappygnadeonehappygnade Member Posts: 0 Arc User
    edited June 2013
    Just because she doesn't have recovery doesn't mean she wont benefit from it. Give her recovery, and lots of it. It'll allow her to cast faster which will benefit you since you will be using that lifesteal.
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