As I progress into the game, namely in Ebon Downs and Vellosk, I meet more and more enemies that use a lot of life-stealing attacks. They are "strong" ones, meaning there usually is a windup time and a red circle on the ground.
Now, being a Guardian Fighter, I have no sure way to dodge these attacks, and, even upon blocking them successfully, while I take no damage, the enemies' life is restored. Is this intended? And if so, why?
i never noticed that while is vellosk or ebon down and i play a GF as well id be interested in a response as well but could also be an attack that deals damage and heals user not nessacarily a life steal attack
I know. My point is, they shouldn't heal when the attack is blocked either. As a GF I have no way to dodge them and I seldom have the time to stun them.
They are all undead/shadow creatures aren't they? I put it down to them being Negative Energy attacks rather than life steal.
Same thing. If they can't hit me, they can't absorb my life. If I block them... huh. On second thought this would make some sense. But werewolves do this too.
Personally, I don't think Negative Energy attacks should work any better on a shield than life steal
The point being that negative energy heals undead and damages living creatures, but the healing is not dependent upon the damage dealing. Whereas Life Steal effects return health based upon the amount the opponent was actually damaged by them.
Its like a creature that is healed by fire dropping a fireball at its feet. Just because you avoided being damaged by the fireball, it doesn't mean the fire creature wasn't healed by it.
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bpphantomMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Hopefully a bug.
- bpphantom
Grace, Tiefling Devoted Cleric
"Do what you can, with what you have, where you are. Then leave the rest to Batman."
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ausdoerrtMember, Neverwinter Beta UsersPosts: 0Arc User
The point being that negative energy heals undead and damages living creatures, but the healing is not dependent upon the damage dealing. Whereas Life Steal effects return health based upon the amount the opponent was actually damaged by them.
Its like a creature that is healed by fire dropping a fireball at its feet. Just because you avoided being damaged by the fireball, it doesn't mean the fire creature wasn't healed by it.
The point being that negative energy heals undead and damages living creatures, but the healing is not dependent upon the damage dealing. Whereas Life Steal effects return health based upon the amount the opponent was actually damaged by them.
Its like a creature that is healed by fire dropping a fireball at its feet. Just because you avoided being damaged by the fireball, it doesn't mean the fire creature wasn't healed by it.
Depends if it is a ray attack or a blast AOE spell really as there is a differential made in PnP D&D between these two. But I see your point now.
Sadly, I think a GFs shield bar is actually an extra hp bar based on a % of your health bar or your level. It's a simple way of putting the mechanic into the game. Then coming across lifesteal mobs it really shows because it's not a status effect, but drains the 'life' when it hits your shield bar. They made your shield health bar immune to status effects but not life steal. I'm betting they don't really have a way of removing the life steal aside from simply making the shield immune to life steal attacks at the moment, and that would be pretty OP if the bar didn't move when guarding life steal attacks don't ya think?
Comments
Doesn't make much sense
Plus, it makes no sense.
Same thing. If they can't hit me, they can't absorb my life. If I block them... huh. On second thought this would make some sense. But werewolves do this too.
Personally, I don't think Negative Energy attacks should work any better on a shield than life steal
Actually, since they don't harm me when I block them, they should not regain life anyway.
In terms of gameplay, this is not good. Lore-wise, perhaps it can be explained, but... it still doesn't click.
That was kind of my point. I even put a smiley there just in case there was anyone who didn't immediately realise....
Its like a creature that is healed by fire dropping a fireball at its feet. Just because you avoided being damaged by the fireball, it doesn't mean the fire creature wasn't healed by it.
Grace, Tiefling Devoted Cleric
"Do what you can, with what you have, where you are. Then leave the rest to Batman."
I'd buy that explanation.
Depends if it is a ray attack or a blast AOE spell really as there is a differential made in PnP D&D between these two. But I see your point now.
Not a theorycrafter, just offering a guess.