Pretty much a repeat of the green dragon and wolf den. Way to hard, needs to be toned down.
This is just the regular dungeon not heroic. I could understand more if this was heroic, yeah u want it to be hard but this is ridiculous for a normal levelling non-heroic dungeon.
"The sum of the whole is this: walk and be happy; walk and be healthy. The best way to lengthen out our days is to walk steadily and with a purpose." -Charles Dickens
What needs to happen with dragons is an HP cut by about a factor of 10.
Make the attacks hit for more, add more adds, w/e, just cut the **** HP so people don't have to whack at it for an hour.
I stopped doing any dragon-related dungeons after the first few.
What needs to happen with dragons is an HP cut by about a factor of 10.
Make the attacks hit for more, add more adds, w/e, just cut the **** HP so people don't have to whack at it for an hour.
I stopped doing any dragon-related dungeons after the first few.
it will be way harder if the dragon did damage. right now set your rogue on it and everyone else deal with the adds
if the dragon did damage youd need your tank on it leaving the cleric to somehow deal with both groups and just a cw and gwf to deal with the pretty insane adds
I think it needs nerfed a bit too. At that level I couldn't get in a group that could actually take it down. At level 60 after playing through everything but the last zone I decided to re-run it for the achievement of completing it. I breezed through most of the dungeon, rarely ever dropping below about 90% health but for maybe a second for most of the dungeon. I don't think I used but maybe one healing potion pre-boss, and that was at the pit fiend. Then I hit the boss. After a frantic *hour* fighting the **** thing, using constant pots and charges from the caturday stone of health, I died. The boss had only lost about half health. For there to be that much of a difference between the boss and the rest of the dungeon something is off. I get that it's supposed to be a challenge, but that's getting a little ridiculous.
I agree, tbh the instance itself is harder than Karrundax, which is quite easy. The kobolds hit like kittens. Mad Dragon is ofc completely mad for t1, and about medium difficulty for t2. If you can't handle Karrundax, gl with the rest of t2.
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asphidonMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 12Arc User
edited May 2013
Karrundax is simply my favorite boss because of the ease. The dungeon overall is smooth. 30-40 minute runs with an exceptional group makes it a good, relatively quick dungeon. If you have THAT much trouble with with it not even epic, you should really assess your group composition...
I agree, tbh the instance itself is harder than Karrundax, which is quite easy. The kobolds hit like kittens. Mad Dragon is ofc completely mad for t1, and about medium difficulty for t2. If you can't handle Karrundax, gl with the rest of t2.
...karrundax corrosponds with hotenow and is way higher level that the rest of the instances
spider temple and dread vault are the only ones 'higher' than it
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losse1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Hmm, well then i really wish they wouldnt let a group finder full of pre 60s run the place. 56 is way to low.
"The sum of the whole is this: walk and be happy; walk and be healthy. The best way to lengthen out our days is to walk steadily and with a purpose." -Charles Dickens
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slyteshMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 20Arc User
edited May 2013
It's one of the easier bosses lol. More like the only accuratly balanced dungeon I'd say. There 1-2 things to adjust, like lowering the hp a bit since beating him all the time is a bit boring, but besides that it's pretty ok.
Take a look at castle never if you want to fix something.
Karrundax is actually one of the easiest bosses in T2s (now the trash mobs before him are awful). We did it with 1DC (me), 2 TR, 1CW, 1 GWF.
TR stays on the boss (Astral seal/FFlame), the rest kills adds.
The easy way is to get 2 CWs, 1 TR, 2 DC. It's a faceroll. Stack AShield, stand right next to the boss and AOE away. Collect loot.
I cannot say about the normal version as I have never done it normal, but as for the epic... well he's definely the easiest T2 boss that comes to mind. Well except the Pirate Pinhata maybe. Yes it has lots of hps but with any decent amount of dps they will be gone far too quickly... it is entirely possible that the "normal" boss might be overtuned for that level though, can't say. The fight mechanic itself are fairly simple though, and it has the easiest adds around in any t2 boss fight. Probably because you can't knock them off.
bad for you if you suck at the game. many other groups killed him.
play wow if you want absolute zero skill requirements in pve
the dragon is freeloot if you have 1 CW with you that got steal time in TAB slot for the movement speed and knows how "to blackhole-into steal time stun"> then focus the priests. BAM dafuqq is so hard with that
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niblMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
The problem with Mad dragon is not that he is hard by himself. But he has hard infinite ad-s (one, or even double these devil ladies I don't know if it even possible to "clear" infinite ads, because they probably spawn as fast as you kill them) if you add to this ads that spawn on %health (devil at 30) it makes it very, very hard.
The problem with Mad dragon is not that he is hard by himself. But he has hard infinite ad-s (one, or even double these devil ladies I don't know if it even possible to "clear" infinite ads, because they probably spawn as fast as you kill them) if you add to this ads that spawn on %health (devil at 30) it makes it very, very hard.
Its not, the key is to kill them asap to provide free space for cleric. Then a single cleric can easily outheal remaining adds and dragon tank.
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losse1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Obviously talking about 2 different things here, im referring to level 55 to 59 version. I'm not 60 yet so havent tried the epics.
"The sum of the whole is this: walk and be happy; walk and be healthy. The best way to lengthen out our days is to walk steadily and with a purpose." -Charles Dickens
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weeatdimsumMember, Neverwinter Beta UsersPosts: 0Arc User
Obviously talking about 2 different things here, im referring to level 55 to 59 version. I'm not 60 yet so havent tried the epics.
Doesn't matter if we're talking about normal or epic version. Red Dragon is really easy, especially in normal. The dragon has the same few attacks and HUGE giveaways with what he's going to do. The adds are easy. Bring a cleric along for the astral shield and it's all gravy. Just don't sit there in his face and smack away at him. It's seriously easy to just stay to the side or at his tail and he'll leave you alone for the most part. Take down the ranged adds and everything else is easily dealt with. Sometimes it's not a bad idea to stop attacking the boss for like 20 seconds to burn down a tankier add. Other than that, just don't stand in the big red, slow to hit, areas.
xxggwpxxMember, Neverwinter Beta UsersPosts: 2Arc User
edited May 2013
Are you kidding OP? The Boss is by far the easiest T2 endboss.
Get a decent cleric and win.
I always solo heal it and im never wiping, atleast when the dmg is fine.
If your Cleric sucks, he dies, you wipe. Solution : take double cleric and gg
I agree about the end bosses in dungeons. It is impossible to defeat them, maybe if a cleric had more direct heals and could focus on ONLY healing then maybe, just maybe it's doable, and of course less aggro!
Comments
mad dragon is a t1 that is harder than all the t2's
next.
Make the attacks hit for more, add more adds, w/e, just cut the **** HP so people don't have to whack at it for an hour.
I stopped doing any dragon-related dungeons after the first few.
lol, if you got no coordination of course, it's not that hard once you double cleric it.
i dont run double cleric and probably never will.
have fun cheesing while you can.
also, please explain to me this thing called "coordination" with an aoe that is retardedly massive.
it will be way harder if the dragon did damage. right now set your rogue on it and everyone else deal with the adds
if the dragon did damage youd need your tank on it leaving the cleric to somehow deal with both groups and just a cw and gwf to deal with the pretty insane adds
It's my favourite boss fight.
...karrundax corrosponds with hotenow and is way higher level that the rest of the instances
spider temple and dread vault are the only ones 'higher' than it
Take a look at castle never if you want to fix something.
TR stays on the boss (Astral seal/FFlame), the rest kills adds.
The easy way is to get 2 CWs, 1 TR, 2 DC. It's a faceroll. Stack AShield, stand right next to the boss and AOE away. Collect loot.
play wow if you want absolute zero skill requirements in pve
the dragon is freeloot if you have 1 CW with you that got steal time in TAB slot for the movement speed and knows how "to blackhole-into steal time stun"> then focus the priests. BAM dafuqq is so hard with that
Its not, the key is to kill them asap to provide free space for cleric. Then a single cleric can easily outheal remaining adds and dragon tank.
Doesn't matter if we're talking about normal or epic version. Red Dragon is really easy, especially in normal. The dragon has the same few attacks and HUGE giveaways with what he's going to do. The adds are easy. Bring a cleric along for the astral shield and it's all gravy. Just don't sit there in his face and smack away at him. It's seriously easy to just stay to the side or at his tail and he'll leave you alone for the most part. Take down the ranged adds and everything else is easily dealt with. Sometimes it's not a bad idea to stop attacking the boss for like 20 seconds to burn down a tankier add. Other than that, just don't stand in the big red, slow to hit, areas.
But the whole dungeon before the actuall dragon is HAMSTER horrid stunlock aoe fest piece of **** experience .
Get a decent cleric and win.
I always solo heal it and im never wiping, atleast when the dmg is fine.
If your Cleric sucks, he dies, you wipe. Solution : take double cleric and gg
That is actually quite true... the red dragon is easy... the mad dragon is..... maddening....