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Avenging Paladin Paragon Paths?

enderlin50enderlin50 Member Posts: 993 Arc User
edited May 2013 in The Moonstone Mask (PC)
Anyone with the PHB mind listing the Avenging Paladn Paragon Paths? please/thank you
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Post edited by enderlin50 on

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  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited May 2013
    I know from researching online "Champion of Order" is one but I can't seem to find any details about it.
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  • mandoknight89mandoknight89 Member Posts: 1,715 Arc User
    edited May 2013
    Avenging Paladin (still very strongly a Defender, more so than the Fighter), the name for the Strength build in the PHB, has two Paragon Paths in that book: Astral Weapon and Champion of Order.

    Both focus on single-target control, locking the target down for the others to finish it off.
  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited May 2013
    Thank you for the response:

    Do you happen to have the actual full description of Astral Weapon and Champion of the Order?
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  • mandoknight89mandoknight89 Member Posts: 1,715 Arc User
    edited May 2013
    Astral Weapon:
    "With the power of the Astral Sea flowing through me, and my faith as powerful as a weapon, I fight as my god wills."

    You become a literal weapon for your god, imbued with an extra dose of divine power emanating from the Astral Sea. As an astral weapon, there are no enemies you won't oppose, no challenge you won't take on, for your faith is strong and your weapon sings with power from on high. When you accept this path, the weapon you wield forevermore glows with the silvery light of the Astral Sea.
    Features mainly impose defensive penalties on enemies near you or marked by you, but also have some additional damage-boosting qualities. The glow is not actually mechanically enforced by the paragon path's features, meaning that even if you abide by that flavor text, it sheds no meaningful light.

    Champion of Order:
    "The law holds chaos at bay, and I bolster the law with my every action and deed."

    You become a paragon of order, embracing this concept and fulfilling it with your every word and deed. The gods of order look favorably upon you as you champion the causes they promote and the ideals they exemplify, turning back the forces of the chaotic evil powers at every opportunity. In the presence of chaotic evil creatures, your weapon glows with radiant light.
    Again, the glow is not mechanically enforced by the features. Champion of Order grants some bonuses against demons and the generally Chaotic-in-4e elementals, but has some significant bonuses to divine challenge and two fairly potent single-target lockdown powers. Champion of Order technically can be taken by Paladins of Tharizdun or Gruumsh as well, but since evil characters don't usually fight demons...
  • thedeckomancerthedeckomancer Member Posts: 1 Arc User
    edited May 2013
    Astral Weapon
    “With the power of the Astral Sea flowing through me, and
    my faith as powerful as a weapon, I fight as my god wills.”
    Prerequisite: Paladin class
    You become a literal weapon for your god, imbued
    with an extra dose of divine power emanating from
    the Astral Sea. As an astral weapon, there are no
    enemies you won’t oppose, no challenge you won’t take
    on, for your faith is strong and your weapon sings with
    power from on high. When you accept this path, the
    weapon you wield forevermore glows with the silvery
    light of the Astral Sea.

    Hospitaler
    “I am a healer and a defender, an inspiration to my allies
    and a fearful visage to my foes.”
    Prerequisite: Paladin class
    Your spiritual path leads you to specialize in the
    healing arts. You increase the healing you provide
    to allies as you become a shining beacon of hope on
    the battlefield. You embody mercy and care, bringing
    aid to the wounded and cleansing life to those near
    death— especially when you turn damage against a foe
    into healing for a friend.

    Champion of Order
    “The law holds chaos at bay, and I bolster the law with my
    every action and deed.”
    Prerequisite: Paladin class
    You become a paragon of order, embracing this concept
    and fulfilling it with every word and deed. The
    gods of order look favorably upon you as you champion
    the causes they promote and the ideals they exemplify,
    turning back the forces of the chaotic evil powers at
    every opportunity. In the presence of chaotic evil creatures,
    your weapon glows with radiant light.

    Justiciar
    “I fight for justice, my faith and my strong arm defending
    those in need.”
    Prerequisite: Paladin class
    You become the embodiment of justice, a champion of
    righteousness and fairness—at least as viewed from the
    perspective of your particular faith. You are granted
    the ability to shelter and protect your allies and others
    in need, while also receiving powers that help you
    do the right thing according to the faith you have
    embraced.

    I presume Avenging will be Astral Weapon and Champion of Order.
  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited May 2013
    Thanks!

    The Astral Weapon sounds really awesome.
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