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Stuff people should know and why many asks for wipe

natsumynatsumy Member, Neverwinter Beta Users Posts: 0 Arc User
edited May 2013 in General Discussion (PC)
Boy, I can sure pick my MMOG's. First Defiance, and now Neverwinter.

Both games have plenty of exploiters, and both let them go fairly free - BUT Cryptic/PW were actually informed of all these bugs during their closed beta test... Only to ignore everything and launch anyway.

The current AH exploit that brought the game down for hours was actually reported on during CB, as was the Quest Sharing, Foundry, and GF exploit.

In fact all of the exploits that we are currently plagued with can be traced back to closed beta, and being reported there.

Below is a list of all exploits that I pulled form the official forums before the thread was locked.

Enjoy before thread locking

1 - AH exploit - This is what all the current fuss is about. Too bad it was discovered and reported in closed beta, only to still make it in. Through this exploit one can earn unlimited AD and simply clean out the AD vendors, as well as buy up all the Zen they wanted. I knew about it and reported it on the day that I logged in. My ticket was closed and marked as resolved. Upon reading it further, I noticed that a GM told me the ticket was lost and to resubmit it. I did and kept playing. The second ticket was closed and "lost again". So I gave up reporting it.

2 - Quest sharing exploit - This allowed you to reach level 60 in about an hour of playing. It also allowed people to farm unlimited bags, assets, and materials. It was discovered and reported in closed beta, but still made it in to the open beta. Once again, I made a ticket about it only to have it closed. My follow up ticket was also closed.

3 - Foundry bugs - Were used to gain max level and farm gear. Although I knew about this bug, I did not report it because I thought the other two were more important.

4 - The CW set bonus bug allowing them to hit for millions points of damage. This was a very minor bug, but it still allowed a team of two or more CW's to farm end game content. I did not know about this bug, but plenty of people in my guild did.

5 - The GF set bug - Yet another set bug that allowed the GF to almost instantly kill any mob in the game. A lot more consistent than the CW set bug, and caused a lot of damage to the economy. I knew about this a few days into the game, but decided not to report it since my other tickets kept being closed and "lost".

6 - Chest farming exploits - These are still in the game and allow people to farm easy money, as well as gear and ingredients.

7 - There is already a bot out for Neverwinter that members of Tault Unleashed have been using. Currently it can be made to level or exploit chests. They are working on having it take care of professions and auto pray for you as well.

8 - TR DC bug - this was used mostly in PvP to instantly disconnect anyone the TR targeted with certain abilities. It allowed all TR groups to quickly win matches in the least amount of time possible.

9 - Potion exploit - Basically you can have unlimited healing potions - not much of an exploit since you can accomplish the same thing easier by using any other AD earning exploit and buying potions.

10 - AutoHotkey - Macro software that allows you to easily max your crafting.

11 - AFK PvP groups - creating a few accounts and making an AFK group (managed by AutoHotkey or the Viper bot), you can quickly earn XP and gear while you sleep.

12 - Their support site has not worked since launch. That's right, you can't even request a refund or report bugs through that thing! it gets stuck in an infinite loop after you log in to submit a ticket.

13 - Dungeon exploits - There are plenty of ways to exploit dungeons to severely shorten the time required to beat them. Reaching the end boss can be cut down from 45+ minutes, to less than 5.

14 - Boss exploits - Easily kill dungeon bosses over and over for loot and seals, then reset them and do it again.

15 - There is another armor set bug which gives everyone in the party stats that are above and beyond what you can get without cheating.

As you can see we reported all these bugs to Cryptic in closed beta AND after the game launched, only to have our tickets closed and ignored.

Now the only thing that can save the game is a complete wipe, but I doubt that the folks at Cryptic and Perfect World will ever realize this.

Wow, just wow. I lack the words to describe the incompetence and greed displayed by both Cryptic and Perfect World here.

Please keep this thread civil and don't mention how to do any exploits that are still active. I want this thread here for discussion, and not flaming.

*Source: http://www.reddit.com/r/Neverwinter/comments/1ennb6/can_we_make_some_sort_of_official_thread_for_the/

P.S. i know, i know /inbe4 threadlock :D
Post edited by natsumy on

Comments

  • professorzeeprofessorzee Member Posts: 9 Arc User
    edited May 2013
    natsumy wrote: »
    Boy, I can sure pick my MMOG's. First Defiance, and now Neverwinter.

    Both games have plenty of exploiters, and both let them go fairly free - BUT Cryptic/PW were actually informed of all these bugs during their closed beta test... Only to ignore everything and launch anyway.

    The current AH exploit that brought the game down for hours was actually reported on during CB, as was the Quest Sharing, Foundry, and GF exploit.

    In fact all of the exploits that we are currently plagued with can be traced back to closed beta, and being reported there.

    Below is a list of all exploits that I pulled form the official forums before the thread was locked.

    Enjoy before thread locking

    1 - AH exploit - This is what all the current fuss is about. Too bad it was discovered and reported in closed beta, only to still make it in. Through this exploit one can earn unlimited AD and simply clean out the AD vendors, as well as buy up all the Zen they wanted. I knew about it and reported it on the day that I logged in. My ticket was closed and marked as resolved. Upon reading it further, I noticed that a GM told me the ticket was lost and to resubmit it. I did and kept playing. The second ticket was closed and "lost again". So I gave up reporting it.

    2 - Quest sharing exploit - This allowed you to reach level 60 in about an hour of playing. It also allowed people to farm unlimited bags, assets, and materials. It was discovered and reported in closed beta, but still made it in to the open beta. Once again, I made a ticket about it only to have it closed. My follow up ticket was also closed.

    3 - Foundry bugs - Were used to gain max level and farm gear. Although I knew about this bug, I did not report it because I thought the other two were more important.

    4 - The CW set bonus bug allowing them to hit for millions points of damage. This was a very minor bug, but it still allowed a team of two or more CW's to farm end game content. I did not know about this bug, but plenty of people in my guild did.

    5 - The GF set bug - Yet another set bug that allowed the GF to almost instantly kill any mob in the game. A lot more consistent than the CW set bug, and caused a lot of damage to the economy. I knew about this a few days into the game, but decided not to report it since my other tickets kept being closed and "lost".

    6 - Chest farming exploits - These are still in the game and allow people to farm easy money, as well as gear and ingredients.

    7 - There is already a bot out for Neverwinter that members of Tault Unleashed have been using. Currently it can be made to level or exploit chests. They are working on having it take care of professions and auto pray for you as well.

    8 - TR DC bug - this was used mostly in PvP to instantly disconnect anyone the TR targeted with certain abilities. It allowed all TR groups to quickly win matches in the least amount of time possible.

    9 - Potion exploit - Basically you can have unlimited healing potions - not much of an exploit since you can accomplish the same thing easier by using any other AD earning exploit and buying potions.

    10 - AutoHotkey - Macro software that allows you to easily max your crafting.

    11 - AFK PvP groups - creating a few accounts and making an AFK group (managed by AutoHotkey or the Viper bot), you can quickly earn XP and gear while you sleep.

    12 - Their support site has not worked since launch. That's right, you can't even request a refund or report bugs through that thing! it gets stuck in an infinite loop after you log in to submit a ticket.

    13 - Dungeon exploits - There are plenty of ways to exploit dungeons to severely shorten the time required to beat them. Reaching the end boss can be cut down from 45+ minutes, to less than 5.

    14 - Boss exploits - Easily kill dungeon bosses over and over for loot and seals, then reset them and do it again.

    15 - There is another armor set bug which gives everyone in the party stats that are above and beyond what you can get without cheating.

    As you can see we reported all these bugs to Cryptic in closed beta AND after the game launched, only to have our tickets closed and ignored.

    Now the only thing that can save the game is a complete wipe, but I doubt that the folks at Cryptic and Perfect World will ever realize this.

    Wow, just wow. I lack the words to describe the incompetence and greed displayed by both Cryptic and Perfect World here.

    Please keep this thread civil and don't mention how to do any exploits that are still active. I want this thread here for discussion, and not flaming.

    *Source: http://www.reddit.com/r/Neverwinter/comments/1ennb6/can_we_make_some_sort_of_official_thread_for_the/

    P.S. i know, i know /inbe4 threadlock :D

    This is to all you people who think the roll back did anything but make the majority of the population happy.

    I have known about this AH exploit since before this open beta started.
    it was reported numbers of times throughout the closed beta.
    Upon the release of "Open Beta" aka soft launch, i tested the exploit again.
    It was still active!!



    i have over 4 billion astral diamonds on 4 different accounts that have not been rolled back past my acquire date of said diamonds.
    Yes i plan to continue to use them as i see fit...
    This is beta after all...

    Enjoy. this "Open Beta"
  • absynthe7absynthe7 Member Posts: 15 Arc User
    edited May 2013
    Just glancing at it, at least two of those bugs have been patched out of the game (GF one-shot and AFK PvP) that I know of. Makes it difficult to take seriously. It'd be like if I saw a clock read "27:92" - it makes it clear that I can't trust that clock to tell me accurate time.

    Can anyone confirm which of these are or aren't in the game now?
  • tallulahkattallulahkat Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 112 Bounty Hunter
    edited May 2013
    This is to all you people who think the roll back did anything but make the majority of the population happy.

    I have known about this AH exploit since before this open beta started.
    it was reported numbers of times throughout the closed beta.
    Upon the release of "Open Beta" aka soft launch, i tested the exploit again.
    It was still active!!



    i have over 4 billion astral diamonds on 4 different accounts that have not been rolled back past my acquire date of said diamonds.
    Yes i plan to continue to use them as i see fit...
    This is beta after all...

    Enjoy. this "Open Beta"

    And this is proof of why we need total wipes... I am pretty certain this person is not the only one...

    I logged into the game today and due to them not wiping and still waiting well over a week for ticket responses made me just do my praying and then i left.. I had no urge to want to play and even before i prayed i went why??

    Due to the many exploiters and horrid ticket turn around times, it seems i have lost my urge to want to play.. :(
  • lurchusalurchusa Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Enjoy. this "Open Beta"

    Bill-May16-1.jpg
  • tallulahkattallulahkat Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 112 Bounty Hunter
    edited May 2013
    absynthe7 wrote: »
    Just glancing at it, at least two of those bugs have been patched out of the game (GF one-shot and AFK PvP) that I know of. Makes it difficult to take seriously. It'd be like if I saw a clock read "27:92" - it makes it clear that I can't trust that clock to tell me accurate time.

    Can anyone confirm which of these are or aren't in the game now?

    eve in they still exist or not, players are suffering from the repercussions of these exploits and events
  • pennstateitpennstateit Member Posts: 38
    edited May 2013
    +1 feel bad for the founders and their undervalued 2,000,000 AD
  • revenantbobrevenantbob Member Posts: 0 Arc User
    edited May 2013
    It was undervalued the day I payed for it.
    houserin_signature.png
  • pennstateitpennstateit Member Posts: 38
    edited May 2013
    It was undervalued the day I payed for it.

    Technically yes because the exploiters knew of this exploit since day 1 of "open beta" ("un"-official launch)
  • onodrakonodrak Member, Neverwinter Beta Users Posts: 39
    edited May 2013
    Buy GUYSE, my 2 Daily Coins I lost are FAR MORE IMPORTANT!!!!!!one!!leleven....

    Only thing that could have made this all better was someone doing a NW version of 2beez....
  • revenantbobrevenantbob Member Posts: 0 Arc User
    edited May 2013
    Technically yes because the exploiters knew of this exploit since day 1 of "open beta" ("un"-official launch)

    No, technically yes because the pack was labeled as valued at 500$ down to 200$ for founders. And when I logged in I had a pack worth about 60$. I got a drow, a few items that could be gotten in a single dungeon run, and a Drow... whoopty doooo! Although my blue forum title makes me a target for posts claiming founders are supporting the end result of this, which I'm not :)
    houserin_signature.png
  • onodrakonodrak Member, Neverwinter Beta Users Posts: 39
    edited May 2013
    2 Mill AD should have been rare for a while. 24,000 raw AD a day, means 84 days before someone gets that much raw. AD was becoming quite rare, at one point Zen was at 349 AD IIRC.

    I have not really noticed, but is there anything that actually gives Refined AD allowing someone to bypass the 24,000 cap?
  • absynthe7absynthe7 Member Posts: 15 Arc User
    edited May 2013
    eve in they still exist or not, players are suffering from the repercussions of these exploits and events

    The original post is intentionally misleading. It is a list of bugs that were reported in Closed Beta, many of which have been fixed. If you want to argue that people who aren't you getting to Level 60 through Foundry exploits somehow ruins your experience, then feel free to make that argument. But don't portray these issues as being still in the game when they're not, and don't expect to be taken seriously when you do.
  • natsumynatsumy Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    onodrak wrote: »
    2 Mill AD should have been rare for a while. 24,000 raw AD a day, means 84 days before someone gets that much raw. AD was becoming quite rare, at one point Zen was at 349 AD IIRC.

    I have not really noticed, but is there anything that actually gives Refined AD allowing someone to bypass the 24,000 cap?

    nothing allowes to bypass the cap of RAD but if you are good at playing AH you can make a good amount of AD by selling blues/purples. Though w/o the glitches/expoits, nobody would have made the billions they did because running the T2/T3 dungeons is not that easy and the drops are pretty hard to get in order to become rich.
    Also the pvp gear could not have been farmed that easy w/o the AFK thing or the one shot CW stuff or TR glitch or GF exploit and so on...so yeah, the economy of the game got <font color="orange">HAMSTER</font> long ago and people don't even realise it.
    I start to believe many of the people in the forums are either kids, immature or bad at math lol :D

    (or there are 2 more options..dun really want to offend anyone but can't exclude the stupidity, it really exist even if people can get banned for telling this word out loud ROFL.... As well as the filthy rich dudes that really doesn't care how the economy of the game goes, they can afford everything on game anyway)
  • natsumynatsumy Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    absynthe7 wrote: »
    The original post is intentionally misleading. It is a list of bugs that were reported in Closed Beta, many of which have been fixed. If you want to argue that people who aren't you getting to Level 60 through Foundry exploits somehow ruins your experience, then feel free to make that argument. But don't portray these issues as being still in the game when they're not, and don't expect to be taken seriously when you do.

    missleading in what way, excuse me? Ofc many of those exploits existed during closed beta, yet they were carried along till OB and was done nothing to get fixed, even if they were reported by the people. But tell me one thing:
    You knew about the AH expoit on CB? you reported it and they got rid of it and in some way, and somehow it turned back on Open beta? Lol is hilarious.
    Please enlighten us, seen you are so well informed :)
    Which of the bugs were fixed on Closed beta and was not carried on to the Open beta?
  • revenantbobrevenantbob Member Posts: 0 Arc User
    edited May 2013
    onodrak wrote: »
    2 Mill AD should have been rare for a while. 24,000 raw AD a day, means 84 days before someone gets that much raw. AD was becoming quite rare, at one point Zen was at 349 AD IIRC.

    I have not really noticed, but is there anything that actually gives Refined AD allowing someone to bypass the 24,000 cap?

    I'm not saying me having 2 million AD wasn't rare, I was just appauled at how AD is used and how easily it is to blow through 2 million AD in game within a week for something you pay 200$ for. You see what I'm saying? If the game was not free to play and was 15$/month charge, 200$ would have given me at least a year of enjoyment, but because of F2Play model, 200$ was not enough to last.
    houserin_signature.png
  • xdustedxxdustedx Member Posts: 7 Arc User
    edited May 2013
    Amazing that they let these bugs/exploits into open beta that won't have a wipe. They just call it a open beta for a crutch when anything negative happens. I also reported a few bugs and the ticket was deleted and said screw it. I'll still be playing the game I'm just disappointed that companies toss around open beta as a early release now.
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